Player Matchup

Nu Wa
Nu Wa
Atsui bunnie
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
MeTz GAMES
Sylvanus
Level 80
God Stats
2W - 5L
1,349 SR
Queue Stats
366W - 326L
1,513 Elo+
Solo
Izanami
Izanami
RosaOK v2
Izanami
Level 107
God Stats
0W - 1L
1,223 SR
Queue Stats
53W - 57L
1,517 Elo+
Party 3
Cerberus
Cerberus
Sakari Chuu
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 105L
1,482 Elo+
Party 3
Pele
Pele
Sexy Asian Doll
Pele
Level 63
God Stats
8W - 6L
1,564 SR
Queue Stats
83W - 114L
1,465 Elo+
Party 3
Team Averages
Level 88
1,427 SR
1,510 Elo+

VS

Team Averages
Level 105
1,485 SR
1,449 Elo+
Ymir
Ymir
DeadlyJello00
Ymir
Level 114
God Stats
38W - 31L
1,559 SR
Queue Stats
326W - 324L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Eliie_Best
Morgan Le Fay
Level 123
God Stats
6W - 2L
1,625 SR
Queue Stats
40W - 33L
1,474 Elo+
Solo
Sylvanus
Sylvanus
KingOfGames522
Sylvanus
Level 127
God Stats
16W - 19L
1,368 SR
Queue Stats
349W - 321L
1,436 Elo+
Party 1
Skadi
Skadi
THE WHYTEST K1D
Skadi
Level 53
God Stats
9W - 14L
1,375 SR
Queue Stats
90W - 94L
1,459 Elo+
Party 2
Fenrir
Fenrir
xemomittenzx
Fenrir
Level 109
God Stats
10W - 8L
1,497 SR
Queue Stats
434W - 389L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
6,050
432
6,256
9,532
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MeTz GAMES
Sylvanus
13
1 / 2 / 0
7,233
517
3,076
8,498
8,268
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
RosaOK v2
Izanami
10
1 / 4 / 1
6,155
440
3,214
8,165
2,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Sakari Chuu
Cerberus
9
2 / 4 / 1
6,143
439
4,029
11,364
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 0
7,990
571
6,143
12,024
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,338
596
4,816
6,784
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Eliie_Best
Morgan Le Fay
13
5 / 1 / 4
7,969
569
9,993
8,375
2,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
0 / 2 / 9
6,429
459
4,441
8,209
6,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 4
7,528
538
3,562
6,935
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
10 / 0 / 3
9,590
685
11,332
11,136
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
1
1
1
1.5
W
Morgan Le Fay
Eliie_Best
Morgan Le Fay
5
1
4
7
W
Sylvanus
0
2
9
2.25
L
Sylvanus
MeTz GAMES
Sylvanus
1
2
0
0.5
L
Izanami
RosaOK v2
Izanami
1
4
1
0.38
L
Cerberus
Sakari Chuu
Cerberus
2
4
1
0.63
L
3
3
0
1
W
4
3
4
2
W
Fenrir
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
34,144
49,583
Taken
41,439
21,346
Mitigated
19,622
9,684
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,256
1,833
0
410
9,532
2,248
298
4,643
4,889
21,652
0
W
4,816
755
0
1,171
6,784
5,043
0
2,758
3,990
43,277
0
W
Morgan Le Fay
Eliie_Best
Morgan Le Fay
9,993
1,074
151
2,817
8,375
2,555
436
2,535
5,642
45,416
0
W
Sylvanus
4,441
1,513
899
2,988
8,209
6,120
296
3,683
4,412
21,932
0
L
Sylvanus
MeTz GAMES
Sylvanus
3,076
1,764
24
1,669
8,498
8,268
0
3,736
4,354
37,026
0
L
Izanami
RosaOK v2
Izanami
3,214
1,894
0
0
8,165
2,183
44
3,141
5,024
0
35,336
L
Cerberus
Sakari Chuu
Cerberus
4,029
165
0
2,398
11,364
5,404
0
3,552
7,812
14,895
0
L
6,143
1,260
0
5,183
12,024
3,243
0
3,720
8,254
0
59,954
W
3,562
1,226
0
1,406
6,935
1,735
810
2,214
4,683
0
45,230
W
Fenrir
11,332
2,881
0
2,505
11,136
4,169
0
1,939
9,025
0
68,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
39,854
323
Minions Killed
389
0
Camps Cleared
0
1,280,488
Distance Traveled
1,313,070
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,050
432
31
2
0
252,222
0
W
Ymir
8,338
596
98
7
0
231,473
1
W
Morgan Le Fay
7,969
569
75
5
0
280,247
2
W
Sylvanus
6,429
459
35
3
0
233,150
2
L
Sylvanus
7,233
517
82
6
0
189,560
0
L
Izanami
6,155
440
79
6
0
257,360
3
L
Cerberus
6,143
439
25
2
0
270,434
1
L
Pele
7,990
571
106
8
0
310,912
0
W
Skadi
7,528
538
75
5
0
259,951
0
W
Fenrir
9,590
685
106
8
0
308,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role