Player Matchup

Medusa
Medusa
Kings_Kourt
Medusa
Level 18
God Stats
14W - 12L
1,328 SR
Queue Stats
199W - 219L
1,369 Elo+
Solo
Persephone
Persephone
TheMeTaL5592
Persephone
Level 28
God Stats
88W - 84L
1,567 SR
Queue Stats
185W - 172L
1,474 Elo+
Solo
Neith
Neith
Toxic_Caliptose
Neith
Level 57
God Stats
25W - 31L
1,512 SR
Queue Stats
31W - 39L
1,475 Elo+
Party 1
Olorun
Olorun
UndeadxPrince02
Olorun
Level 8
God Stats
7W - 12L
1,242 SR
Queue Stats
9W - 15L
1,158 Elo+
Party 1
Tiamat
Tiamat
milo172
Tiamat
Level 29
God Stats
26W - 19L
1,622 SR
Queue Stats
92W - 80L
1,548 Elo+
Solo
Team Averages
Level 28
1,454 SR
1,405 Elo+

VS

Team Averages
Level 20
1,488 SR
1,364 Elo+
Cerberus
Cerberus
Axh3gao
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 121L
1,426 Elo+
Solo
Apollo
Apollo
Caspian508
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,396 Elo+
Solo
Neith
Neith
CuriousMaat
Neith
Level 25
God Stats
73W - 62L
1,551 SR
Queue Stats
260W - 237L
1,538 Elo+
Solo
Sol
Sol
bunnysugar
Sol
Level 15
God Stats
1W - 4L
1,392 SR
Queue Stats
42W - 38L
1,274 Elo+
Solo
Ra
Ra
あるめいだ
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 2 / 21
10,790
1,079
13,058
9,538
3,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
TheMeTaL5592
Persephone
18
14 / 0 / 11
13,092
1,309
16,818
7,648
3,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 1 / 14
11,584
1,158
19,461
13,632
5,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 2 / 12
9,655
966
4,975
8,426
4,305
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
milo172
Tiamat
19
7 / 0 / 22
12,451
1,245
22,340
12,277
10,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

266

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axh3gao
Cerberus
16
1 / 8 / 2
9,799
980
4,017
21,920
22,385
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Caspian508
Apollo
16
1 / 10 / 2
9,717
972
9,959
18,078
6,123
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 2
10,301
1,030
17,759
17,789
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 3
9,895
990
13,910
22,322
6,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 0
8,289
829
560
4,267
1,239

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
14
34
Kills
5
5
Deaths
34
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Axh3gao
Cerberus
1
8
2
0.25
L
Apollo
Caspian508
Apollo
1
10
2
0.2
L
2
4
2
0.75
W
Medusa
4
2
21
7.25
W
Persephone
TheMeTaL5592
Persephone
14
0
11
19.5
W
9
1
14
16
W
0
2
12
3
L
1
7
3
0.36
W
Tiamat
milo172
Tiamat
7
0
22
18
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,652
Damage
46,205
51,521
Taken
84,376
27,202
Mitigated
42,146
13,242
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Axh3gao
Cerberus
4,017
437
0
1,454
21,920
22,385
0
7,909
14,011
25,051
0
L
Apollo
Caspian508
Apollo
9,959
5,715
0
0
18,078
6,123
0
11,179
6,881
0
23,982
L
17,759
6,068
0
2,680
17,789
5,881
0
10,950
6,839
0
58,691
W
Medusa
13,058
5,306
0
596
9,538
3,754
0
4,842
4,696
0
22,940
W
Persephone
TheMeTaL5592
Persephone
16,818
342
0
1,762
7,648
3,299
0
839
6,809
32,681
0
W
19,461
10,323
684
4,885
13,632
5,170
0
5,823
7,809
0
49,376
W
4,975
3,254
468
1,782
8,426
4,305
0
1,641
6,785
13,908
0
L
13,910
3,315
0
4,487
22,322
6,518
0
11,373
10,949
29,719
0
W
Tiamat
milo172
Tiamat
22,340
1,274
0
3,065
12,277
10,674
0
5,342
6,935
50,302
0
L
560
65
74
116
4,267
1,239
0
2,704
1,563
3,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
48,001
224
Minions Killed
200
12
Camps Cleared
4
1,068,665
Distance Traveled
793,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,799
980
45
5
1
177,398
0
L
Apollo
9,717
972
29
3
1
181,017
0
L
Neith
10,301
1,030
83
8
0
193,745
0
W
Medusa
10,790
1,079
31
3
0
217,970
0
W
Persephone
13,092
1,309
34
3
2
258,338
0
W
Neith
11,584
1,158
70
7
2
193,010
2
W
Olorun
9,655
966
25
3
4
163,597
0
L
Sol
9,895
990
38
4
2
178,820
1
W
Tiamat
12,451
1,245
64
6
4
235,750
0
L
Ra
8,289
829
5
1
0
62,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role