Player Matchup

Bellona
Bellona
Jezeppy
Bellona
Level 89
God Stats
13W - 15L
1,502 SR
Queue Stats
225W - 164L
1,509 Elo+
Party 2
Serqet
Serqet
JustBranch
Serqet
Level 44
God Stats
5W - 5L
1,735 SR
Queue Stats
224W - 166L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
RarLikeATiger
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Team Averages
Level 54
1,579 SR
1,390 Elo+

VS

Team Averages
Level 73
1,341 SR
1,561 Elo+
Ra
Ra
HaggBlaster
Ra
Level 140
God Stats
40W - 20L
1,574 SR
Queue Stats
94W - 102L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
TheYmirMain
Gilgamesh
Level 13
God Stats
14W - 6L
1,201 SR
Queue Stats
101W - 29L
1,834 Elo+
Solo
Fenrir
Fenrir
Xanandria
Fenrir
Level 67
God Stats
1W - 10L
1,248 SR
Queue Stats
60W - 82L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jezeppy
Bellona
16
4 / 2 / 4
11,449
818
9,459
16,215
22,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
JustBranch
Serqet
13
2 / 9 / 5
10,355
740
8,381
17,395
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 12 / 3
8,728
623
6,664
11,719
3,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 9
11,592
828
17,769
11,398
4,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TheYmirMain
Gilgamesh
15
11 / 3 / 9
11,203
800
15,635
14,858
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Xanandria
Fenrir
13
1 / 2 / 11
9,377
670
4,337
13,048
9,001
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
23
23
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
L
Bellona
Jezeppy
Bellona
4
2
4
3
L
Serqet
JustBranch
Serqet
2
9
5
0.5
L
2
12
3
0.29
W
Gilgamesh
TheYmirMain
Gilgamesh
11
3
9
5.17
W
Fenrir
Xanandria
Fenrir
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
37,741
45,329
Taken
39,304
35,133
Mitigated
27,210
2,510
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,769
2,038
3,483
4,722
11,398
4,334
1,683
1,225
9,156
72,405
0
L
Bellona
Jezeppy
Bellona
9,459
1,268
0
1,042
16,215
22,040
0
5,302
10,362
0
37,419
L
Serqet
JustBranch
Serqet
8,381
2,401
0
1,228
17,395
9,249
0
8,232
8,845
0
13,300
L
6,664
1,424
0
240
11,719
3,844
126
4,576
6,784
26,825
0
W
Gilgamesh
TheYmirMain
Gilgamesh
15,635
4,108
215
2,647
14,858
13,875
295
3,268
11,590
1,195
35,581
W
Fenrir
Xanandria
Fenrir
4,337
857
0
1,059
13,048
9,001
208
2,171
10,142
0
18,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
32,172
95
Minions Killed
175
0
Camps Cleared
0
710,712
Distance Traveled
788,232
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,592
828
121
9
0
262,985
3
L
Bellona
11,449
818
45
3
0
289,434
4
L
Serqet
10,355
740
14
1
0
249,464
1
L
Nu Wa
8,728
623
36
3
0
171,814
1
W
Gilgamesh
11,203
800
36
3
0
256,561
1
W
Fenrir
9,377
670
18
1
0
268,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role