Player Matchup

Xbalanque
Xbalanque
Dorvak
Xbalanque
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,730 Elo+
Solo
Olorun
Olorun
IDark ChungusI
Olorun
Level 121
God Stats
4W - 2L
1,683 SR
Queue Stats
112W - 118L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
LeetSheep
Jing Wei
Level 109
God Stats
6W - 0L
1,910 SR
Queue Stats
266W - 264L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
MrMakeItRaiN689
Kuzenbo
Level 64
God Stats
5W - 5L
1,272 SR
Queue Stats
271W - 258L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
PUMPGAMESTRONG
Baron Samedi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 247L
1,519 Elo+
Party 1
Team Averages
Level 108
1,573 SR
1,575 Elo+

VS

Team Averages
Level 79
1,424 SR
1,646 Elo+
Thanatos
Thanatos
Cursed_Lion
Thanatos
Level 88
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Thor
Thor
Julian_BP_PR2001
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 2
Freya
Freya
Killer_Shark513
Freya
Level 89
God Stats
0W - 2L
1,253 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
OtakuKawai
Baron Samedi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,575 Elo+
Solo
Hera
Hera
piratekill001
Hera
Level 67
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dorvak
Xbalanque
14
4 / 5 / 15
9,448
787
12,451
11,816
4,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 25
9,592
799
12,786
11,517
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
LeetSheep
Jing Wei
20
11 / 2 / 21
12,081
1,007
16,979
13,840
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 23
10,287
857
6,716
20,202
28,223
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PUMPGAMESTRONG
Baron Samedi
18
18 / 1 / 11
11,295
941
18,266
15,028
8,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cursed_Lion
Thanatos
11
0 / 9 / 3
6,925
577
4,571
10,701
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 5
8,352
696
7,393
13,616
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 8 / 7
8,911
743
10,812
16,709
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
OtakuKawai
Baron Samedi
16
1 / 6 / 6
8,612
718
15,479
16,101
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 7 / 5
9,706
809
13,839
13,786
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
37
Kills
10
11
Deaths
37
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cursed_Lion
Thanatos
0
9
3
0.17
W
Xbalanque
Dorvak
Xbalanque
4
5
15
2.3
W
2
1
25
14.5
L
2
7
5
0.64
L
3
8
7
0.81
W
Jing Wei
LeetSheep
Jing Wei
11
2
21
10.75
W
2
2
23
6.75
L
Baron Samedi
OtakuKawai
Baron Samedi
1
6
6
0.67
W
Baron Samedi
PUMPGAMESTRONG
Baron Samedi
18
1
11
23.5
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,198
Damage
52,094
72,403
Taken
70,913
52,775
Mitigated
32,782
47,025
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cursed_Lion
Thanatos
4,571
467
0
2,007
10,701
4,102
0
5,357
5,344
0
7,935
W
Xbalanque
Dorvak
Xbalanque
12,451
4,132
1,093
2,490
11,816
4,761
1,983
8,275
3,363
0
25,895
W
12,786
4,539
9,164
5,928
11,517
5,437
1,048
7,022
4,451
23,743
0
L
7,393
1,117
0
918
13,616
10,261
0
8,498
5,118
0
8,551
L
10,812
3,141
1,004
5,451
16,709
6,387
0
6,209
10,500
19,535
0
W
Jing Wei
LeetSheep
Jing Wei
16,979
11,128
1,446
5,397
13,840
6,079
1,745
7,238
6,428
0
44,364
W
6,716
2,118
656
6,247
20,202
28,223
78
9,626
9,898
11,176
0
L
Baron Samedi
OtakuKawai
Baron Samedi
15,479
487
3,645
7,884
16,101
6,819
0
9,422
6,679
31,774
0
W
Baron Samedi
PUMPGAMESTRONG
Baron Samedi
18,266
961
7,919
6,685
15,028
8,275
463
7,644
7,178
28,878
0
L
13,839
4,181
617
4,089
13,786
5,213
0
8,282
5,504
29,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
42,506
121
Minions Killed
103
0
Camps Cleared
0
1,208,138
Distance Traveled
993,200
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,925
577
9
1
0
201,595
0
W
Xbalanque
9,448
787
28
2
0
210,000
0
W
Olorun
9,592
799
15
1
0
240,910
1
L
Thor
8,352
696
1
0
0
172,664
0
L
Freya
8,911
743
24
2
0
217,266
0
W
Jing Wei
12,081
1,007
51
4
0
231,453
0
W
Kuzenbo
10,287
857
4
0
0
276,525
1
L
Baron Samedi
8,612
718
34
3
0
209,204
0
W
Baron Samedi
11,295
941
23
2
0
249,250
0
L
Hera
9,706
809
35
3
0
192,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role