Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
BentleyCloud
Thanatos
Silver I
Level 148
God Stats
0W - 1L
1,398 SR
Queue Stats
8W - 5L
1,544 MMR
Party 4
Apollo
Apollo
Bronze III
Gera544
Apollo
Bronze III
Level 54
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
INataGodI
Ymir
Bronze III
Level 62
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 3L
1,558 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Treece34
Cu Chulainn
Bronze III
Level 136
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,409 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,570 SR
1,550 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
El_Rey_Ruco
Ullr
Gold II
Level 149
God Stats
10W - 9L
1,597 SR
Queue Stats
320W - 311L
1,544 MMR
Party 3
Loki
Loki
Platinum V
FranciscoOXM
Loki
Platinum V
Level 99
God Stats
38W - 32L
1,638 SR
Queue Stats
300W - 292L
1,664 MMR
Party 3
Sylvanus
Sylvanus
Gold V
Yea Issa Smurf
Sylvanus
Gold V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,545 MMR
Party 1
Mulan
Mulan
Silver I
lawlessrocky
Mulan
Silver I
Level 138
God Stats
16W - 10L
1,614 SR
Queue Stats
33W - 22L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 3 / 0
5,769
577
4,015
5,383
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BentleyCloud
Thanatos
6
0 / 5 / 1
4,374
437
860
6,892
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Gera544
Apollo
6
0 / 5 / 2
4,198
420
3,029
6,492
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
1 / 5 / 0
4,683
468
1,470
8,755
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Treece34
Cu Chulainn
8
1 / 4 / 1
5,015
502
4,777
9,912
4,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshMorgan Le FayAthenaPersephoneCthulhu

VS

Bans
TiamatSetKing ArthurKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 1 / 2
7,357
736
7,231
6,375
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 0 / 2
7,264
726
7,245
4,122
1,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 2
6,567
657
1,717
5,492
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
10
3 / 1 / 7
6,399
640
3,556
7,163
3,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 3
6,631
663
7,463
7,090
3,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
22
22
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
Sol
 
Sol
5
1
2
6
L
Thanatos
BentleyCloud
Thanatos
0
5
1
0.1
W
7
0
2
8
W
3
1
2
4
L
Apollo
Gera544
Apollo
0
5
2
0.2
L
Ymir
1
5
0
0.2
L
Cu Chulainn
Treece34
Cu Chulainn
1
4
1
0.38
W
Sylvanus
3
1
7
6.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
27,212
37,434
Taken
30,242
16,189
Mitigated
13,141
9,695
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,015
118
0
10
5,383
1,396
0
2,862
2,521
24,621
0
W
Sol
 
Sol
7,231
1,702
0
2,741
6,375
2,676
2,273
2,677
3,698
43,105
3,507
L
Thanatos
BentleyCloud
Thanatos
860
126
0
3,449
6,892
1,716
0
2,098
4,690
0
12,617
W
7,245
2,722
0
219
4,122
1,337
1,833
1,289
2,833
0
37,256
W
1,717
503
0
750
5,492
1,846
257
210
5,282
0
39,475
L
Apollo
Gera544
Apollo
3,029
1,242
360
994
6,492
1,448
0
2,020
4,305
0
13,768
L
Ymir
1,470
309
152
1,844
8,755
6,664
0
1,880
6,875
13,454
0
L
Cu Chulainn
Treece34
Cu Chulainn
4,777
1,494
0
2,886
9,912
4,965
0
1,351
8,561
2,571
18,784
W
Sylvanus
3,556
1,071
1,304
3,351
7,163
3,975
291
1,218
5,945
12,665
0
W
7,463
1,915
0
3,144
7,090
3,307
298
820
6,270
0
31,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
34,218
148
Minions Killed
344
0
Camps Cleared
0
964,990
Distance Traveled
976,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,769
577
44
4
0
182,745
1
W
Sol
7,357
736
95
10
0
186,905
0
L
Thanatos
4,374
437
33
3
0
199,208
1
W
Ullr
7,264
726
85
9
0
178,453
3
W
Loki
6,567
657
73
7
0
224,910
2
L
Apollo
4,198
420
20
2
0
206,168
2
L
Ymir
4,683
468
20
2
0
177,937
0
L
Cu Chulainn
5,015
502
31
3
0
198,932
0
W
Sylvanus
6,399
640
16
2
0
187,493
0
W
Mulan
6,631
663
75
8
0
199,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role