Player Matchup

Medusa
Medusa
HydraGamiing
Medusa
Level 20
God Stats
1W - 2L
1,479 SR
Queue Stats
45W - 57L
1,298 Elo+
Party 1
Cupid
Cupid
SilentBobNooch
Cupid
Level 25
God Stats
39W - 31L
1,695 SR
Queue Stats
48W - 47L
1,188 Elo+
Solo
Athena
Athena
Tony Gondor
Athena
Level 23
God Stats
20W - 20L
1,352 SR
Queue Stats
108W - 114L
1,282 Elo+
Solo
Ra
Ra
emitoxx01
Ra
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
34W - 42L
1,295 Elo+
Party 1
Chiron
Chiron
soomanykitttens
Chiron
Level 25
God Stats
43W - 18L
1,593 SR
Queue Stats
127W - 108L
1,279 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,269 Elo+

VS

Team Averages
Level 25
1,386 SR
1,207 Elo+
Cupid
Cupid
ITZYxMIDZY
Cupid
Level 17
God Stats
11W - 11L
1,399 SR
Queue Stats
26W - 40L
1,206 Elo+
Solo
Nu Wa
Nu Wa
PMJCA510
Nu Wa
Level 24
God Stats
36W - 20L
1,492 SR
Queue Stats
114W - 131L
1,266 Elo+
Solo
Ao Kuang
Ao Kuang
QUESO_Y_TOMATE
Ao Kuang
Level 26
God Stats
51W - 38L
1,447 SR
Queue Stats
250W - 248L
1,287 Elo+
Solo
Izanami
Izanami
RecreateNothing
Izanami
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,008 Elo+
Party 2
Chang'e
Chang'e
TheMoDE-11
Chang'e
Level 54
God Stats
1W - 3L
1,094 SR
Queue Stats
37W - 58L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 14 / 7
11,440
1,040
16,530
22,332
9,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 3
10,558
960
8,944
13,869
6,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
17
1 / 6 / 11
10,301
936
5,121
16,830
11,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 11
11,034
1,003
9,413
14,155
5,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 7 / 7
11,622
1,057
18,934
16,868
6,962
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

52

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
3 / 5 / 15
11,524
1,048
12,637
12,381
4,800
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
PMJCA510
Nu Wa
18
1 / 2 / 12
10,636
967
4,895
6,538
2,407
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
19
6 / 3 / 17
12,359
1,124
5,864
13,132
6,789
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
22 / 4 / 14
15,925
1,448
44,212
16,544
7,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TheMoDE-11
Chang'e
19
4 / 5 / 15
11,740
1,067
11,771
15,274
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
19
Kills
36
36
Deaths
19
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
14
7
0.54
W
Cupid
3
5
15
2.1
W
Nu Wa
PMJCA510
Nu Wa
1
2
12
3.5
W
Ao Kuang
6
3
17
4.83
W
22
4
14
7.25
L
4
4
3
1.38
W
Chang'e
TheMoDE-11
Chang'e
4
5
15
2.3
L
Athena
1
6
11
1.08
L
3
5
11
1.7
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,942
Damage
79,379
84,054
Taken
63,869
40,290
Mitigated
27,612
7,623
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,530
7,953
0
877
22,332
9,463
0
6,050
16,282
0
31,063
W
Cupid
12,637
6,622
486
394
12,381
4,800
0
3,943
8,438
0
38,064
W
Nu Wa
PMJCA510
Nu Wa
4,895
1,130
257
317
6,538
2,407
0
2,068
4,470
24,497
0
W
Ao Kuang
5,864
1,323
0
3,372
13,132
6,789
0
2,889
10,243
14,886
0
W
44,212
28,919
0
2,813
16,544
7,738
0
2,982
13,562
0
67,296
L
8,944
6,210
271
1,707
13,869
6,048
0
3,145
10,724
0
25,520
W
Chang'e
TheMoDE-11
Chang'e
11,771
1,335
3,913
5,261
15,274
5,878
0
2,652
12,622
24,214
0
L
Athena
5,121
1,628
0
1,422
16,830
11,873
0
4,928
11,902
15,328
0
L
9,413
1,235
523
170
14,155
5,944
0
3,168
10,987
30,523
0
L
18,934
12,796
766
1,887
16,868
6,962
0
5,239
11,629
0
47,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
62,184
191
Minions Killed
209
6
Camps Cleared
8
909,154
Distance Traveled
987,015
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,440
1,040
42
4
2
166,117
0
W
Cupid
11,524
1,048
49
4
0
188,030
3
W
Nu Wa
10,636
967
52
5
0
190,468
3
W
Ao Kuang
12,359
1,124
10
1
7
217,895
4
W
Izanami
15,925
1,448
53
5
0
196,659
0
L
Cupid
10,558
960
34
3
3
192,920
0
W
Chang'e
11,740
1,067
45
4
1
193,963
0
L
Athena
10,301
936
31
3
0
179,156
0
L
Ra
11,034
1,003
40
4
1
207,701
0
L
Chiron
11,622
1,057
44
4
0
163,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role