Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Johan14D
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
MrxFeeny
Nox
Level 29
God Stats
4W - 4L
1,460 SR
Queue Stats
26W - 28L
1,450 Elo+
Party 2
Anubis
Anubis
SkyDaddy215
Anubis
Level 29
God Stats
5W - 5L
1,598 SR
Queue Stats
100W - 106L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
inversion2006
Sun Wukong
Level 21
God Stats
2W - 3L
1,694 SR
Queue Stats
3W - 4L
1,711 Elo+
Solo
Nemesis
Nemesis
klowx
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,506 Elo+

VS

Team Averages
Level 14
1,564 SR
1,446 Elo+
Bakasura
Bakasura
CranialWrinkles
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,255 Elo+
Party 1
Neith
Neith
MariaLuna0825
Neith
Level 28
God Stats
5W - 4L
1,735 SR
Queue Stats
5W - 4L
1,691 Elo+
Party 3
Jormungandr
Jormungandr
Pocheche0219
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Scapesteam
Anubis
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 78L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
UDNTN0MYR4NG3
Guan Yu
Level 14
God Stats
3W - 1L
1,584 SR
Queue Stats
14W - 12L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Johan14D
Ah Muzen Cab
16
6 / 10 / 4
11,235
488
16,277
16,481
3,036
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 7 / 5
11,074
481
7,906
15,933
6,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
8 / 5 / 2
11,653
507
14,376
15,740
5,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
inversion2006
Sun Wukong
5
0 / 2 / 0
6,432
280
614
1,625
501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
klowx
Nemesis
12
2 / 6 / 5
8,592
374
4,356
8,396
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 6 / 7
12,156
529
4,169
17,800
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 3
11,714
509
3,243
9,174
3,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Pocheche0219
Jormungandr
15
4 / 4 / 11
12,421
540
5,888
18,863
17,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Scapesteam
Anubis
18
14 / 7 / 9
12,798
556
22,762
21,679
12,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
17
7 / 1 / 12
12,103
526
4,752
17,974
19,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
20
Kills
30
30
Deaths
21
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
6
7
1.25
L
Ah Muzen Cab
Johan14D
Ah Muzen Cab
6
10
4
0.8
W
1
3
3
0.83
L
4
7
5
0.93
W
Jormungandr
Pocheche0219
Jormungandr
4
4
11
2.38
W
Anubis
Scapesteam
Anubis
14
7
9
2.64
L
Anubis
8
5
2
1.8
W
Guan Yu
7
1
12
13
L
Sun Wukong
inversion2006
Sun Wukong
0
2
0
0
L
Nemesis
klowx
Nemesis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
40,814
58,175
Taken
85,490
17,825
Mitigated
61,512
13,059
Healing
28,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,169
2,581
0
4,049
17,800
9,133
880
4,492
13,308
0
69,812
L
Ah Muzen Cab
Johan14D
Ah Muzen Cab
16,277
6,841
0
2,443
16,481
3,036
384
8,851
7,335
0
61,521
W
3,243
973
0
2,027
9,174
3,282
6,833
4,517
4,657
0
64,334
L
7,906
650
123
3,470
15,933
6,958
1,254
8,938
6,989
52,027
0
W
Jormungandr
Pocheche0219
Jormungandr
5,888
1,473
0
2,778
18,863
17,734
110
6,491
12,372
47,695
0
W
Anubis
Scapesteam
Anubis
22,762
1,694
0
6,667
21,679
12,340
2,549
9,274
12,405
64,145
0
L
Anubis
14,376
845
0
6,220
15,740
5,696
3,674
5,636
9,567
65,381
0
W
Guan Yu
4,752
461
4,686
8,704
17,974
19,023
3,205
4,010
13,852
0
44,545
L
Sun Wukong
inversion2006
Sun Wukong
614
72
0
0
1,625
501
0
0
1,625
0
5,135
L
Nemesis
klowx
Nemesis
4,356
1,592
0
803
8,396
1,634
231
5,225
3,053
0
9,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
61,192
336
Minions Killed
469
0
Camps Cleared
0
1,285,277
Distance Traveled
2,071,217
1
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,156
529
124
5
0
475,674
0
L
Ah Muzen Cab
11,235
488
96
4
0
270,144
0
W
Neith
11,714
509
142
6
0
358,732
2
L
Nox
11,074
481
77
3
0
330,964
0
W
Jormungandr
12,421
540
45
2
0
398,078
2
W
Anubis
12,798
556
73
3
0
388,433
1
L
Anubis
11,653
507
137
6
0
359,445
0
W
Guan Yu
12,103
526
85
4
0
450,300
19
L
Sun Wukong
6,432
280
9
0
0
43,516
0
L
Nemesis
8,592
374
17
1
0
281,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role