Player Matchup

Scylla
Scylla
BarkBarkDead
Scylla
Level 26
God Stats
2W - 5L
1,501 SR
Queue Stats
25W - 36L
1,334 Elo+
Party 3
Amaterasu
Amaterasu
MaRaK2point0
Amaterasu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 3
Sol
Sol
PrimalAspectII
Sol
Level 109
God Stats
23W - 13L
1,664 SR
Queue Stats
502W - 450L
1,601 Elo+
Party 1
Tyr
Tyr
Swagulon
Tyr
Level 83
God Stats
1W - 2L
1,546 SR
Queue Stats
322W - 301L
1,600 Elo+
Party 1
Arachne
Arachne
WubbaDuck
Arachne
Level 47
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 28L
1,301 Elo+
Party 3
Team Averages
Level 69
1,505 SR
1,415 Elo+

VS

Team Averages
Level 102
1,627 SR
1,687 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DeathxAngel23
Neith
Level 88
God Stats
3W - 2L
1,984 SR
Queue Stats
32W - 11L
1,714 Elo+
Party 2
Merlin
Merlin
SeñorTacos
Merlin
Level 138
God Stats
4W - 2L
1,708 SR
Queue Stats
71W - 42L
1,746 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ulmnh
Morgan Le Fay
Level 127
God Stats
5W - 1L
1,751 SR
Queue Stats
78W - 42L
1,758 Elo+
Party 2
Khepri
Khepri
Wavesy
Khepri
Level 127
God Stats
1W - 0L
1,191 SR
Queue Stats
12W - 4L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 1
6,233
479
1,824
7,459
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MaRaK2point0
Amaterasu
9
0 / 4 / 2
5,058
389
1,252
8,136
3,045
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 4 / 0
7,405
570
8,724
9,174
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 3
6,231
479
4,181
11,804
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
WubbaDuck
Arachne
10
1 / 7 / 0
6,086
468
1,522
8,762
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 1 / 2
9,487
730
3,803
6,852
5,127
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 0 / 5
7,884
606
8,274
6,204
2,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
8 / 1 / 2
8,997
692
5,933
5,626
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Ulmnh
Morgan Le Fay
16
9 / 1 / 8
9,395
723
11,176
8,149
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Wavesy
Khepri
11
1 / 1 / 9
7,333
564
3,355
8,975
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
25
25
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
2
5
L
Scylla
0
5
1
0.1
W
3
0
5
5.5
L
Amaterasu
MaRaK2point0
Amaterasu
0
4
2
0.25
L
3
4
0
0.75
W
Merlin
8
1
2
9
L
0
5
3
0.3
W
Morgan Le Fay
Ulmnh
Morgan Le Fay
9
1
8
13
W
Khepri
Wavesy
Khepri
1
1
9
5.5
L
Arachne
WubbaDuck
Arachne
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
32,541
45,335
Taken
35,806
17,167
Mitigated
18,801
11,049
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,803
848
0
2,503
6,852
5,127
2,160
767
6,085
0
51,291
L
Scylla
1,824
362
0
460
7,459
1,996
0
3,755
3,603
34,522
0
W
8,274
3,971
0
1,497
6,204
2,031
850
2,128
4,076
0
53,947
L
Amaterasu
MaRaK2point0
Amaterasu
1,252
657
0
1,546
8,136
3,045
0
4,036
4,100
0
9,728
L
8,724
3,273
0
3,094
9,174
1,766
0
2,293
6,863
47,314
0
W
Merlin
5,933
549
0
442
5,626
1,860
1,202
2,501
3,125
52,669
0
L
4,181
337
539
3,930
11,804
7,893
0
5,422
6,308
0
20,957
W
Morgan Le Fay
Ulmnh
Morgan Le Fay
11,176
1,171
0
1,268
8,149
3,308
1,019
1,571
6,578
67,972
0
W
Khepri
Wavesy
Khepri
3,355
310
394
2,806
8,975
6,475
264
3,581
5,394
11,120
0
L
Arachne
WubbaDuck
Arachne
1,522
882
0
1,480
8,762
2,467
0
4,668
3,938
0
21,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
43,096
253
Minions Killed
482
0
Camps Cleared
0
1,209,489
Distance Traveled
1,335,433
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,487
730
128
10
0
253,419
1
L
Scylla
6,233
479
69
5
0
229,708
5
W
Neith
7,884
606
97
7
0
240,003
3
L
Amaterasu
5,058
389
13
1
0
262,015
0
L
Sol
7,405
570
85
7
0
238,633
1
W
Merlin
8,997
692
111
9
0
262,817
4
L
Tyr
6,231
479
40
3
0
261,104
7
W
Morgan Le Fay
9,395
723
130
10
0
304,282
0
W
Khepri
7,333
564
16
1
0
274,912
3
L
Arachne
6,086
468
46
4
0
218,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role