Player Matchup

Cthulhu
Cthulhu
JESUS12
Cthulhu
Level 149
God Stats
2W - 2L
1,297 SR
Queue Stats
70W - 62L
1,389 Elo+
Party 3
Anhur
Anhur
MerkMuffin
Anhur
Level 129
God Stats
1W - 0L
1,287 SR
Queue Stats
30W - 40L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oblivisci
Morgan Le Fay
Level 160
God Stats
16W - 17L
1,629 SR
Queue Stats
153W - 154L
1,467 Elo+
Party 3
Hercules
Hercules
Thalln
Hercules
Level 87
God Stats
1W - 3L
1,205 SR
Queue Stats
32W - 43L
1,466 Elo+
Solo
Bastet
Bastet
Whitefire06
Bastet
Level 125
God Stats
8W - 3L
1,966 SR
Queue Stats
40W - 50L
1,389 Elo+
Party 3
Team Averages
Level 130
1,477 SR
1,433 Elo+

VS

Team Averages
Level 134
1,682 SR
1,504 Elo+
Baron Samedi
Baron Samedi
Imbipolar
Baron Samedi
Level 123
God Stats
12W - 5L
1,730 SR
Queue Stats
417W - 428L
1,577 Elo+
Party 2
Merlin
Merlin
LiquefiedOrgans
Merlin
Level 148
God Stats
0W - 3L
1,677 SR
Queue Stats
103W - 91L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MangYois
Kumbhakarna
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 94L
1,367 Elo+
Party 1
Thor
Thor
heavyarmsv1
Thor
Level 151
God Stats
0W - 1L
1,773 SR
Queue Stats
8W - 8L
1,579 Elo+
Solo
Medusa
Medusa
oAnubis
Medusa
Level 88
God Stats
21W - 21L
1,730 SR
Queue Stats
188W - 185L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JESUS12
Cthulhu
16
5 / 1 / 8
9,276
843
9,365
10,776
10,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
14
4 / 2 / 5
8,682
789
10,757
9,179
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Oblivisci
Morgan Le Fay
17
5 / 2 / 9
9,776
889
11,474
6,006
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Thalln
Hercules
13
1 / 4 / 8
7,689
699
6,555
15,082
15,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
16
6 / 1 / 6
9,916
901
8,655
9,888
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Imbipolar
Baron Samedi
13
1 / 5 / 6
8,014
729
6,070
8,834
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 4
8,215
747
10,901
6,627
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
MangYois
Kumbhakarna
12
1 / 1 / 5
7,402
673
4,324
14,536
11,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 8 / 4
8,034
730
7,960
13,124
11,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
oAnubis
Medusa
15
4 / 5 / 2
8,804
800
6,510
9,564
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
21
Kills
10
10
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Imbipolar
Baron Samedi
1
5
6
0.8
W
Cthulhu
JESUS12
Cthulhu
5
1
8
9
L
3
2
4
2.5
L
Kumbhakarna
MangYois
Kumbhakarna
1
1
5
3.5
W
Anhur
4
2
5
3.25
W
Morgan Le Fay
Oblivisci
Morgan Le Fay
5
2
9
4.75
W
Hercules
Thalln
Hercules
1
4
8
1.25
W
Bastet
6
1
6
9
L
1
8
4
0.38
L
Medusa
oAnubis
Medusa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
35,765
50,931
Taken
52,685
37,220
Mitigated
30,848
13,577
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Imbipolar
Baron Samedi
6,070
381
1,934
2,871
8,834
3,378
0
4,033
4,673
22,661
0
W
Cthulhu
JESUS12
Cthulhu
9,365
823
1,347
3,073
10,776
10,672
306
5,815
4,961
30,016
0
L
10,901
1,101
0
910
6,627
1,915
0
2,206
4,315
28,283
0
L
Kumbhakarna
MangYois
Kumbhakarna
4,324
709
0
2,528
14,536
11,856
0
4,976
9,320
12,236
0
W
Anhur
10,757
5,549
0
2,518
9,179
3,765
331
4,903
4,276
0
28,160
W
Morgan Le Fay
Oblivisci
Morgan Le Fay
11,474
665
252
1,169
6,006
3,064
209
2,103
3,903
42,488
0
W
Hercules
Thalln
Hercules
6,555
3,001
0
4,768
15,082
15,286
46
6,117
8,965
0
12,130
W
Bastet
8,655
2,352
0
450
9,888
4,433
52
2,741
7,147
0
31,240
L
7,960
1,499
0
0
13,124
11,215
0
5,695
7,265
0
26,391
L
Medusa
oAnubis
Medusa
6,510
3,152
0
1,959
9,564
2,484
0
3,405
6,031
0
27,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
40,469
270
Minions Killed
230
10
Camps Cleared
6
1,040,468
Distance Traveled
1,001,382
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,014
729
42
4
3
185,685
8
W
Cthulhu
9,276
843
59
5
0
227,458
4
L
Merlin
8,215
747
64
6
1
214,985
0
L
Kumbhakarna
7,402
673
15
1
0
218,668
4
W
Anhur
8,682
789
45
4
3
184,082
0
W
Morgan Le Fay
9,776
889
89
8
5
212,298
1
W
Hercules
7,689
699
9
1
0
177,893
3
W
Bastet
9,916
901
68
6
2
238,737
1
L
Thor
8,034
730
56
5
2
179,940
1
L
Medusa
8,804
800
53
5
0
202,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role