Player Matchup

Morgan Le Fay
Morgan Le Fay
Giuseppe7x
Morgan Le Fay
Level 32
God Stats
68W - 68L
1,506 SR
Queue Stats
95W - 132L
1,431 Elo+
Party 1
Izanami
Izanami
IIgabrielzitoII
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3
Mercury
Mercury
LjThaKidd
Mercury
Level 100
God Stats
4W - 6L
1,413 SR
Queue Stats
145W - 185L
1,392 Elo+
Party 1
Achilles
Achilles
lCaca iwnl
Achilles
Level 45
God Stats
0W - 1L
1,160 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3
Thanatos
Thanatos
x SAGAZ Zz x
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 59
1,416 SR
1,544 Elo+

VS

Team Averages
Level 96
1,646 SR
1,612 Elo+
Cerberus
Cerberus
Angelica_Anxiety
Cerberus
Level 128
God Stats
5W - 3L
1,563 SR
Queue Stats
132W - 108L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
BlitzArchive
Cthulhu
Level 95
God Stats
1W - 1L
1,836 SR
Queue Stats
90W - 63L
1,551 Elo+
Party 2
Ra
Ra
Ecurb1117
Ra
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 47L
1,706 Elo+
Party 2
Amaterasu
Amaterasu
Gunslinger-Voqe
Amaterasu
Level 23
God Stats
3W - 0L
1,791 SR
Queue Stats
34W - 16L
1,618 Elo+
Party 2
Neith
Neith
a15-04-75
Neith
Level 128
God Stats
26W - 16L
1,541 SR
Queue Stats
310W - 294L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Giuseppe7x
Morgan Le Fay
15
3 / 7 / 2
9,706
971
10,821
13,770
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 3
9,862
986
9,365
16,366
4,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LjThaKidd
Mercury
15
0 / 6 / 4
8,998
900
9,543
12,697
3,583
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
lCaca iwnl
Achilles
15
1 / 5 / 3
9,150
915
9,310
15,861
13,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
x SAGAZ Zz x
Thanatos
15
0 / 5 / 3
8,426
843
3,132
11,040
2,603
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

132

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 14
11,689
1,169
18,739
8,077
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
BlitzArchive
Cthulhu
16
3 / 2 / 17
9,806
981
9,176
11,790
12,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 1 / 12
11,641
1,164
20,335
7,773
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Gunslinger-Voqe
Amaterasu
16
1 / 2 / 14
9,045
905
4,809
12,910
8,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
a15-04-75
Neith
17
5 / 1 / 14
10,648
1,065
12,425
6,982
2,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
6
Kills
26
26
Deaths
6
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
W
Cthulhu
BlitzArchive
Cthulhu
3
2
17
5.75
W
9
1
12
15
L
Morgan Le Fay
Giuseppe7x
Morgan Le Fay
3
7
2
0.57
W
Amaterasu
Gunslinger-Voqe
Amaterasu
1
2
14
4
L
2
3
3
1.17
L
Mercury
LjThaKidd
Mercury
0
6
4
0.33
W
Neith
a15-04-75
Neith
5
1
14
12
L
Achilles
lCaca iwnl
Achilles
1
5
3
0.5
L
Thanatos
x SAGAZ Zz x
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,171
Damage
65,484
69,734
Taken
47,532
27,871
Mitigated
37,218
4,115
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,739
280
0
1,386
8,077
9,934
0
1,718
6,359
30,691
0
W
Cthulhu
BlitzArchive
Cthulhu
9,176
569
1,388
1,324
11,790
12,646
0
3,837
7,953
20,259
0
W
20,335
1,318
1,966
1,584
7,773
3,184
0
1,181
6,592
48,583
0
L
Morgan Le Fay
Giuseppe7x
Morgan Le Fay
10,821
601
82
711
13,770
3,658
0
9,804
3,966
15,521
0
W
Amaterasu
Gunslinger-Voqe
Amaterasu
4,809
1,924
0
2,120
12,910
8,667
0
1,734
11,176
0
8,793
L
9,365
6,324
0
805
16,366
4,231
0
11,995
4,371
0
41,604
L
Mercury
LjThaKidd
Mercury
9,543
4,063
0
0
12,697
3,583
0
6,808
5,889
0
33,669
W
Neith
a15-04-75
Neith
12,425
4,330
0
1,476
6,982
2,787
0
2,351
4,631
0
33,032
L
Achilles
lCaca iwnl
Achilles
9,310
1,183
367
909
15,861
13,796
0
11,756
4,105
0
19,483
L
Thanatos
x SAGAZ Zz x
Thanatos
3,132
176
0
1,241
11,040
2,603
0
7,887
3,153
0
7,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
52,829
177
Minions Killed
196
3
Camps Cleared
7
943,586
Distance Traveled
983,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,689
1,169
35
4
0
214,443
0
W
Cthulhu
9,806
981
21
2
0
188,459
0
W
Ra
11,641
1,164
86
9
4
204,443
0
L
Morgan Le Fay
9,706
971
5
1
0
169,250
0
W
Amaterasu
9,045
905
5
1
0
216,204
0
L
Izanami
9,862
986
84
8
0
193,212
0
L
Mercury
8,998
900
53
5
2
212,434
0
W
Neith
10,648
1,065
49
5
3
160,155
0
L
Achilles
9,150
915
23
2
1
185,098
0
L
Thanatos
8,426
843
12
1
0
183,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role