Player Matchup

Medusa
Medusa
Edanator101
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2
Osiris
Osiris
Garathjalapeno
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 4
Chiron
Chiron
Zecold999
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 4
Athena
Athena
bonez-1022
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,348 Elo+
Party 2
Olorun
Olorun
owlman1111
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,439 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,378 Elo+

VS

Team Averages
Level 19
1,598 SR
1,631 Elo+
Neith
Neith
DeadistToastiest
Neith
Level 18
God Stats
25W - 13L
1,862 SR
Queue Stats
100W - 71L
1,831 Elo+
Party 3
Thanatos
Thanatos
Jhenrick
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 1
Ymir
Ymir
MGAM2
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Zeus
Zeus
hellbanana
Zeus
Level 52
God Stats
9W - 2L
1,888 SR
Queue Stats
134W - 99L
1,877 Elo+
Party 3
King Arthur
King Arthur
iKimchii
King Arthur
Level 11
God Stats
3W - 2L
1,240 SR
Queue Stats
9W - 7L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 5 / 1
7,460
439
5,916
10,882
3,033
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 7 / 2
6,410
377
3,463
11,379
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Zecold999
Chiron
14
5 / 6 / 0
8,738
514
10,800
14,385
5,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
bonez-1022
Athena
10
1 / 7 / 1
6,769
398
3,017
11,035
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
owlman1111
Olorun
12
4 / 11 / 0
7,692
452
7,859
14,670
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
8,302
488
6,651
8,884
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Jhenrick
Thanatos
15
9 / 2 / 6
9,399
553
9,354
10,769
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
MGAM2
Ymir
15
2 / 1 / 9
9,921
584
4,292
11,544
10,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 3 / 4
10,648
626
11,896
8,967
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
iKimchii
King Arthur
15
11 / 3 / 6
9,875
581
15,310
15,000
12,714
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
13
Kills
36
36
Deaths
13
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
L
Medusa
3
5
1
0.7
L
0
7
2
0.14
W
Thanatos
Jhenrick
Thanatos
9
2
6
6
W
Ymir
MGAM2
Ymir
2
1
9
6.5
L
Chiron
Zecold999
Chiron
5
6
0
0.83
L
Athena
bonez-1022
Athena
1
7
1
0.21
W
10
3
4
4
W
King Arthur
iKimchii
King Arthur
11
3
6
4.67
L
Olorun
owlman1111
Olorun
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
47,503
62,351
Taken
55,164
22,061
Mitigated
33,534
7,954
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,651
2,874
0
1,727
8,884
3,167
1,192
448
8,436
0
43,500
L
Medusa
5,916
2,996
0
543
10,882
3,033
574
2,143
8,701
0
28,933
L
3,463
1,090
0
1,430
11,379
5,886
0
1,286
10,041
0
22,442
W
Thanatos
Jhenrick
Thanatos
9,354
3,531
0
11,100
10,769
3,899
0
1,971
8,798
0
44,559
W
Ymir
MGAM2
Ymir
4,292
1,769
0
375
11,544
10,289
894
1,518
10,026
46,118
0
L
Chiron
Zecold999
Chiron
10,800
4,423
140
3,628
14,385
5,091
914
3,084
11,265
0
44,813
L
Athena
bonez-1022
Athena
3,017
1,080
0
29
11,035
3,772
0
264
10,771
13,640
0
W
11,896
2,931
0
3,292
8,967
3,465
1,125
3,955
5,012
64,989
0
W
King Arthur
iKimchii
King Arthur
15,310
2,787
0
2,866
15,000
12,714
606
2,143
12,857
0
49,345
L
Olorun
owlman1111
Olorun
7,859
4,433
0
2,184
14,670
4,279
356
8,811
5,379
30,165
5,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
48,145
272
Minions Killed
442
0
Camps Cleared
0
1,372,707
Distance Traveled
1,515,516
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,302
488
71
4
0
275,200
0
L
Medusa
7,460
439
64
4
0
315,974
2
L
Osiris
6,410
377
41
2
0
273,952
0
W
Thanatos
9,399
553
80
5
0
284,628
1
W
Ymir
9,921
584
80
5
0
330,384
2
L
Chiron
8,738
514
92
5
0
264,441
0
L
Athena
6,769
398
18
1
0
276,320
1
W
Zeus
10,648
626
135
8
0
288,545
1
W
King Arthur
9,875
581
76
4
0
336,759
3
L
Olorun
7,692
452
57
3
0
242,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role