Player Matchup

Zeus
Zeus
Austin-12345
Zeus
Level 68
God Stats
2W - 2L
1,489 SR
Queue Stats
176W - 203L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
GreenedOutTurtle
Gilgamesh
Level 65
God Stats
15W - 28L
1,400 SR
Queue Stats
335W - 402L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
NightPancake366
Cthulhu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 128L
1,475 Elo+
Solo
Thor
Thor
TRONDON17
Thor
Level 129
God Stats
9W - 11L
1,410 SR
Queue Stats
293W - 285L
1,420 Elo+
Solo
Xbalanque
Xbalanque
mcdabs780
Xbalanque
Level 68
God Stats
43W - 33L
1,529 SR
Queue Stats
148W - 194L
1,405 Elo+
Party 1
Team Averages
Level 90
1,466 SR
1,410 Elo+

VS

Team Averages
Level 99
1,483 SR
1,373 Elo+
Danzaburou
Danzaburou
Floopsoupn
Danzaburou
Level 61
God Stats
8W - 14L
1,646 SR
Queue Stats
15W - 24L
1,302 Elo+
Solo
Nu Wa
Nu Wa
HOLY DIVER7
Nu Wa
Level 127
God Stats
23W - 24L
1,556 SR
Queue Stats
106W - 99L
1,430 Elo+
Solo
Fafnir
Fafnir
NTG George
Fafnir
Level 114
God Stats
0W - 4L
1,260 SR
Queue Stats
107W - 109L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
TheBadVibe
Sylvanus
Level 129
God Stats
9W - 7L
1,454 SR
Queue Stats
537W - 603L
1,382 Elo+
Solo
Ne Zha
Ne Zha
iOvtlxwz
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 99L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
12,304
559
12,322
12,479
4,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
17
4 / 3 / 7
11,013
501
13,690
18,929
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 1 / 6
13,883
631
13,680
16,491
18,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
18
3 / 3 / 6
11,625
528
5,568
20,092
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
mcdabs780
Xbalanque
16
1 / 3 / 7
11,044
502
12,782
13,827
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Floopsoupn
Danzaburou
14
1 / 7 / 1
9,104
414
6,883
16,555
5,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 1
10,309
469
15,310
7,983
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
NTG George
Fafnir
10
1 / 3 / 3
9,216
419
4,304
15,811
13,051
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
TheBadVibe
Sylvanus
14
2 / 7 / 1
9,335
424
14,788
18,808
26,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
iOvtlxwz
Ne Zha
14
3 / 5 / 2
9,187
418
4,760
15,058
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
24
Kills
10
11
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Danzaburou
Floopsoupn
Danzaburou
1
7
1
0.21
W
Gilgamesh
4
3
7
2.5
L
3
2
1
1.75
L
Fafnir
NTG George
Fafnir
1
3
3
0.83
W
7
1
6
10
W
Thor
3
3
6
2
L
Sylvanus
TheBadVibe
Sylvanus
2
7
1
0.36
L
Ne Zha
iOvtlxwz
Ne Zha
3
5
2
0.8
W
Xbalanque
mcdabs780
Xbalanque
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,042
Damage
46,045
81,818
Taken
74,215
45,323
Mitigated
52,886
25,249
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,322
2,528
0
4,187
12,479
4,996
2,019
7,027
5,452
76,656
0
L
Danzaburou
Floopsoupn
Danzaburou
6,883
3,054
0
5,133
16,555
5,859
0
7,910
8,645
0
55,216
W
Gilgamesh
13,690
5,093
0
7,084
18,929
9,577
997
11,371
7,558
0
52,567
L
15,310
4,415
0
0
7,983
2,712
655
4,933
3,050
61,891
0
L
Fafnir
NTG George
Fafnir
4,304
1,355
0
1,462
15,811
13,051
0
7,639
8,172
14,246
0
W
13,680
1,271
1,059
4,114
16,491
18,244
1,297
3,656
12,835
63,846
0
W
Thor
5,568
567
0
5,227
20,092
7,329
2,277
8,724
11,368
0
72,993
L
Sylvanus
TheBadVibe
Sylvanus
14,788
4,802
315
4,692
18,808
26,127
851
3,319
15,489
44,505
9,074
L
Ne Zha
iOvtlxwz
Ne Zha
4,760
1,761
0
3,766
15,058
5,137
0
2,310
12,748
0
43,887
W
Xbalanque
mcdabs780
Xbalanque
12,782
6,932
0
3,578
13,827
5,177
2,907
4,323
9,504
0
97,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,869
Gold Earned
47,151
538
Minions Killed
390
0
Camps Cleared
0
2,123,126
Distance Traveled
1,660,943
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,304
559
116
5
0
440,410
3
L
Danzaburou
9,104
414
102
5
0
321,882
5
W
Gilgamesh
11,013
501
78
4
0
441,204
5
L
Nu Wa
10,309
469
92
4
0
328,521
1
L
Fafnir
9,216
419
25
1
0
275,290
3
W
Cthulhu
13,883
631
92
4
0
420,885
5
W
Thor
11,625
528
115
5
0
427,713
0
L
Sylvanus
9,335
424
89
4
0
311,468
26
L
Ne Zha
9,187
418
82
4
0
423,782
0
W
Xbalanque
11,044
502
137
6
0
392,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role