Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Flyexrok
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,504 Elo+
Party 3
Sol
Sol
G-chief_
Sol
Level 93
God Stats
7W - 3L
1,500 SR
Queue Stats
377W - 333L
1,566 Elo+
Party 3
Ares
Ares
Griveous-
Ares
Level 44
God Stats
2W - 5L
1,196 SR
Queue Stats
10W - 14L
1,353 Elo+
Solo
Fenrir
Fenrir
z-P-A-N-D-A-_-
Fenrir
Level 82
God Stats
5W - 4L
1,241 SR
Queue Stats
529W - 536L
1,502 Elo+
Party 3
Team Averages
Level 73
1,387 SR
1,485 Elo+

VS

Team Averages
Level 71
1,563 SR
1,472 Elo+
Aphrodite
Aphrodite
Lord_Noemadian
Aphrodite
Level 40
God Stats
1W - 1L
1,703 SR
Queue Stats
88W - 79L
1,482 Elo+
Party 1
Ares
Ares
RaticateBRK
Ares
Level 47
God Stats
22W - 25L
1,380 SR
Queue Stats
338W - 337L
1,465 Elo+
Party 2
Sol
Sol
Sakura_Miharutka
Sol
Level 129
God Stats
15W - 12L
1,665 SR
Queue Stats
782W - 740L
1,583 Elo+
Party 1
Hel
Hel
Souyia
Hel
Level 45
God Stats
12W - 10L
1,518 SR
Queue Stats
191W - 192L
1,439 Elo+
Solo
Da Ji
Da Ji
iGetRektSon
Da Ji
Level 93
God Stats
23W - 22L
1,549 SR
Queue Stats
342W - 356L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 0
6,056
606
4,116
7,460
3,761
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Flyexrok
Tiamat
10
2 / 1 / 3
5,925
593
3,496
4,432
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
8 / 0 / 3
6,738
674
11,418
6,189
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
8
0 / 1 / 9
5,502
550
1,983
7,639
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
5 / 1 / 4
6,117
612
3,743
6,172
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lord_Noemadian
Aphrodite
7
0 / 4 / 1
4,669
467
2,666
7,521
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 0
5,383
538
3,185
6,339
6,429
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 0
4,602
460
6,086
7,235
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
Souyia
Hel
9
1 / 4 / 1
5,382
538
2,409
6,165
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 2
5,232
523
4,308
7,158
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Tiamat
Flyexrok
Tiamat
2
1
3
3.5
W
8
0
3
9.5
W
Ares
0
1
9
4.5
L
Aphrodite
Lord_Noemadian
Aphrodite
0
4
1
0.13
L
1
2
0
0.5
L
1
5
0
0.2
L
Hel
Souyia
Hel
1
4
1
0.38
L
1
2
2
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
18,654
31,892
Taken
34,418
13,989
Mitigated
14,497
12,828
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,116
1,043
0
2,460
7,460
3,761
0
2,775
4,275
0
33,140
W
Tiamat
Flyexrok
Tiamat
3,496
405
0
1,708
4,432
2,019
40
2,099
2,333
25,846
0
W
11,418
3,495
0
3,813
6,189
1,881
0
2,311
3,878
38,999
0
W
Ares
1,983
150
0
1,975
7,639
4,172
0
4,719
2,920
12,327
0
L
Aphrodite
Lord_Noemadian
Aphrodite
2,666
280
1,163
2,854
7,521
3,048
0
6,196
1,325
10,746
0
L
3,185
340
0
1,231
6,339
6,429
0
0
6,339
21,076
0
L
6,086
2,054
0
1,984
7,235
1,637
0
5,025
2,210
19,103
2,534
L
Hel
Souyia
Hel
2,409
198
559
1,905
6,165
1,361
791
2,836
3,329
26,022
0
L
4,308
1,203
0
2,715
7,158
2,022
0
2,840
4,318
0
24,186
W
3,743
661
0
2,872
6,172
2,156
0
1,428
4,744
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,268
267
Minions Killed
212
0
Camps Cleared
0
998,878
Distance Traveled
927,367
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,056
606
75
8
0
200,067
4
W
Tiamat
5,925
593
52
5
0
188,502
0
W
Sol
6,738
674
68
7
0
190,818
3
W
Ares
5,502
550
16
2
0
203,166
0
L
Aphrodite
4,669
467
19
2
0
187,833
0
L
Ares
5,383
538
39
4
0
182,827
3
L
Sol
4,602
460
44
4
0
176,613
0
L
Hel
5,382
538
54
5
0
193,590
1
L
Da Ji
5,232
523
56
6
0
186,504
2
W
Fenrir
6,117
612
56
6
0
216,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role