Player Matchup

Kukulkan
Kukulkan
LordDonutofDoom
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
Myrraz
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,503 Elo+
Solo
Chang'e
Chang'e
Sparty8881
Chang'e
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 315L
1,493 Elo+
Solo
Eset
Eset
imaginegaming000
Eset
Level 28
God Stats
2W - 3L
1,736 SR
Queue Stats
29W - 34L
1,458 Elo+
Party 2
Skadi
Skadi
javaismydriver
Skadi
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
188W - 227L
1,500 Elo+
Solo
Team Averages
Level 37
1,547 SR
1,460 Elo+

VS

Team Averages
Level 90
1,485 SR
1,487 Elo+
Poseidon
Poseidon
Dancerparis4400
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,399 Elo+
Party 1
Izanami
Izanami
FinalRabbit6213
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,379 Elo+
Solo
King Arthur
King Arthur
GodsWillCrumble
King Arthur
Level 160
God Stats
1W - 1L
1,493 SR
Queue Stats
51W - 47L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
MrYurryCurry
Gilgamesh
Level 158
God Stats
0W - 1L
1,612 SR
Queue Stats
17W - 15L
1,573 Elo+
Party 1
Yemoja
Yemoja
iQc MiCxM4CHiN3
Yemoja
Level 86
God Stats
0W - 1L
1,319 SR
Queue Stats
7W - 9L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
10 / 6 / 16
12,002
800
17,789
14,883
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Myrraz
Sun Wukong
19
6 / 4 / 20
12,790
853
12,772
16,735
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sparty8881
Chang'e
20
8 / 3 / 28
12,370
825
17,970
15,563
12,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 1 / 21
14,587
972
30,958
16,234
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 4 / 23
11,736
782
11,363
12,289
6,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
0 / 13 / 4
8,408
561
5,737
15,678
6,913
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 9 / 5
10,608
707
11,271
16,933
7,520
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GodsWillCrumble
King Arthur
17
1 / 10 / 5
9,666
644
13,845
25,400
31,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
MrYurryCurry
Gilgamesh
18
11 / 8 / 1
11,323
755
13,992
21,767
23,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
1 / 8 / 7
9,636
642
8,871
19,488
17,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
40
48
Kills
18
18
Deaths
48
108
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
13
4
0.15
L
5
9
5
0.83
L
King Arthur
GodsWillCrumble
King Arthur
1
10
5
0.35
W
Kukulkan
10
6
16
3
L
Gilgamesh
MrYurryCurry
Gilgamesh
11
8
1
1.44
W
Sun Wukong
Myrraz
Sun Wukong
6
4
20
4
W
Chang'e
Sparty8881
Chang'e
8
3
28
7.33
L
1
8
7
0.56
W
17
1
21
27.5
W
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,852
Damage
53,716
75,704
Taken
99,266
60,290
Mitigated
86,413
30,418
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,737
1,333
0
221
15,678
6,913
0
11,316
4,362
19,088
0
L
11,271
7,322
1,232
1,364
16,933
7,520
0
13,882
3,051
0
26,887
L
King Arthur
GodsWillCrumble
King Arthur
13,845
1,107
594
2,921
25,400
31,585
0
15,086
10,314
0
25,679
W
Kukulkan
17,789
3,087
810
1,208
14,883
7,656
970
2,239
12,644
33,536
0
L
Gilgamesh
MrYurryCurry
Gilgamesh
13,992
2,277
17
454
21,767
23,280
0
13,878
7,889
0
27,542
W
Sun Wukong
Myrraz
Sun Wukong
12,772
1,430
0
1,430
16,735
25,215
505
3,135
13,600
0
27,017
W
Chang'e
Sparty8881
Chang'e
17,970
1,555
9,082
6,704
15,563
12,905
896
3,745
11,818
30,877
0
L
8,871
1,444
7,144
2,220
19,488
17,115
0
12,555
6,933
23,616
0
W
30,958
3,913
4,138
5,976
16,234
8,238
1,517
2,897
13,337
53,318
0
W
11,363
6,808
0
1,070
12,289
6,276
1,567
2,592
9,697
0
23,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,485
Gold Earned
49,641
158
Minions Killed
113
0
Camps Cleared
0
1,403,186
Distance Traveled
1,043,788
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,408
561
18
1
0
187,699
0
L
Izanami
10,608
707
37
2
0
207,614
1
L
King Arthur
9,666
644
22
1
0
215,349
0
W
Kukulkan
12,002
800
38
3
0
265,492
0
L
Gilgamesh
11,323
755
23
2
0
233,910
1
W
Sun Wukong
12,790
853
22
1
0
314,658
2
W
Chang'e
12,370
825
31
2
0
283,238
1
L
Yemoja
9,636
642
13
1
0
199,216
0
W
Eset
14,587
972
44
3
0
295,981
3
W
Skadi
11,736
782
23
2
0
243,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role