Player Matchup

Achilles
Achilles
HeroicLemming
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,310 Elo+
Party 1
Raijin
Raijin
K1NGx0FxSP4DES
Raijin
Level 88
God Stats
3W - 5L
1,495 SR
Queue Stats
266W - 273L
1,438 Elo+
Solo
Horus
Horus
SharkBlueBlade
Horus
Level 155
God Stats
1W - 1L
1,731 SR
Queue Stats
52W - 36L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
WhiteShark203
Baba Yaga
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 51L
1,367 Elo+
Party 1
Ares
Ares
spicea11347
Ares
Level 118
God Stats
2W - 1L
1,686 SR
Queue Stats
80W - 85L
1,371 Elo+
Solo
Team Averages
Level 89
1,582 SR
1,407 Elo+

VS

Team Averages
Level 86
1,447 SR
1,455 Elo+
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Brock Nd Roll
Heimdallr
Level 59
God Stats
6W - 3L
1,843 SR
Queue Stats
503W - 545L
1,473 Elo+
Party 3
Terra
Terra
DogerFel096
Terra
Level 123
God Stats
2W - 1L
1,274 SR
Queue Stats
103W - 82L
1,422 Elo+
Party 2
Zeus
Zeus
Lizgflynn
Zeus
Level 87
God Stats
2W - 1L
1,257 SR
Queue Stats
41W - 45L
1,379 Elo+
Party 3
Eset
Eset
SuitingArk
Eset
Level 75
God Stats
4W - 1L
1,360 SR
Queue Stats
72W - 59L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeroicLemming
Achilles
12
1 / 7 / 2
7,076
643
3,924
12,890
7,047
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 5
7,856
714
8,897
13,958
6,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 4
8,108
737
4,865
26,010
19,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
WhiteShark203
Baba Yaga
14
3 / 7 / 3
8,744
795
11,857
13,202
6,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 4
7,341
667
4,780
12,756
13,724
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 1 / 22
10,010
910
8,036
11,220
12,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Brock Nd Roll
Heimdallr
15
4 / 3 / 17
9,374
852
17,017
9,388
4,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 21
9,291
845
8,763
12,451
12,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
16
9 / 1 / 18
10,326
939
24,281
7,600
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 17
9,938
903
11,449
9,555
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
124
7
Kills
29
29
Deaths
8
18
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
22
14
W
Heimdallr
Brock Nd Roll
Heimdallr
4
3
17
4.17
W
5
2
21
7.75
L
Achilles
HeroicLemming
Achilles
1
7
2
0.29
L
1
7
5
0.5
W
Zeus
9
1
18
18
L
2
3
4
1.33
W
8
1
17
16.5
L
Baba Yaga
WhiteShark203
Baba Yaga
3
7
3
0.64
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
69,546
78,816
Taken
50,214
53,292
Mitigated
37,585
28,915
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,036
1,222
1,012
1,429
11,220
12,193
543
5,289
5,931
10,481
0
W
Heimdallr
Brock Nd Roll
Heimdallr
17,017
7,332
1,724
1,387
9,388
4,207
1,473
4,661
4,727
0
34,423
W
8,763
588
5,274
4,523
12,451
12,968
588
4,548
7,632
17,371
0
L
Achilles
HeroicLemming
Achilles
3,924
1,579
788
1,214
12,890
7,047
0
9,096
3,562
0
7,324
L
8,897
1,248
1,252
1,335
13,958
6,734
0
10,623
3,187
22,268
0
W
Zeus
24,281
1,725
1,839
1,569
7,600
3,302
1,061
4,642
2,958
38,377
0
L
4,865
2,150
6,106
12,222
26,010
19,119
0
16,766
8,770
0
9,303
W
11,449
726
2,799
2,284
9,555
4,915
758
6,394
3,161
18,161
0
L
Baba Yaga
WhiteShark203
Baba Yaga
11,857
993
500
2,453
13,202
6,668
0
7,050
5,898
26,313
0
L
4,780
204
1,611
1,434
12,756
13,724
0
7,582
4,870
10,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
48,939
73
Minions Killed
98
0
Camps Cleared
0
948,122
Distance Traveled
1,094,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,010
910
5
0
0
244,500
0
W
Heimdallr
9,374
852
25
2
0
184,779
0
W
Terra
9,291
845
16
1
0
217,634
1
L
Achilles
7,076
643
5
0
0
184,265
0
L
Raijin
7,856
714
31
3
0
133,900
0
W
Zeus
10,326
939
33
3
0
222,477
0
L
Horus
8,108
737
7
1
0
229,855
0
W
Eset
9,938
903
19
2
0
225,316
1
L
Baba Yaga
8,744
795
23
2
0
220,428
0
L
Ares
7,341
667
7
1
0
179,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role