Player Matchup

Guan Yu
Guan Yu
Skoranagi17
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 35L
1,506 Elo+
Party 1
Fenrir
Fenrir
Zardock_117
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
chaleco_casual2
Jing Wei
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 7L
1,710 Elo+
Party 1
Anubis
Anubis
relionaldinho
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
xjOhNcAsTrOx
Yemoja
Level 18
God Stats
5W - 8L
1,212 SR
Queue Stats
53W - 82L
1,300 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,482 Elo+

VS

Team Averages
Level 13
1,421 SR
1,363 Elo+
Scylla
Scylla
Drakucheo
Scylla
Level 4
God Stats
6W - 2L
1,262 SR
Queue Stats
39W - 23L
1,296 Elo+
Solo
Loki
Loki
ILucifer-2503
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 124L
1,261 Elo+
Solo
Kumbhakarna
Kumbhakarna
KyronX000
Kumbhakarna
Level 16
God Stats
4W - 4L
1,361 SR
Queue Stats
23W - 32L
1,334 Elo+
Solo
Bellona
Bellona
Luzcarlos99
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Izanami
Izanami
UHz-Rodrigoninja
Izanami
Level 26
God Stats
5W - 3L
1,484 SR
Queue Stats
286W - 277L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Skoranagi17
Guan Yu
9
3 / 4 / 3
5,714
519
3,080
6,950
2,959
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
2 / 3 / 1
5,422
493
4,635
7,041
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
10
2 / 1 / 1
5,042
458
3,163
6,238
1,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
4,190
381
214
2,984
915
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
1 / 0 / 2
5,303
482
1,905
4,690
2,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drakucheo
Scylla
13
8 / 0 / 1
7,658
696
6,475
3,371
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 4 / 1
4,640
422
1,366
4,499
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
KyronX000
Kumbhakarna
9
1 / 0 / 3
5,922
538
1,640
6,446
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Luzcarlos99
Bellona
8
1 / 2 / 3
5,444
495
2,065
4,713
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,845
531
6,615
5,440
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Drakucheo
Scylla
8
0
1
8.5
W
1
4
1
0.38
W
Kumbhakarna
KyronX000
Kumbhakarna
1
0
3
2.5
W
Bellona
Luzcarlos99
Bellona
1
2
3
1.25
L
Guan Yu
Skoranagi17
Guan Yu
3
4
3
1.13
W
1
2
1
0.75
L
Fenrir
2
3
1
0.83
L
Jing Wei
2
1
1
2.5
L
0
4
0
0
L
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
18,161
27,903
Taken
24,469
9,914
Mitigated
8,232
7,313
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Drakucheo
Scylla
6,475
642
0
1,395
3,371
886
969
214
3,157
42,761
0
W
1,366
649
0
445
4,499
792
0
0
4,499
0
7,556
W
Kumbhakarna
KyronX000
Kumbhakarna
1,640
316
0
475
6,446
2,812
0
787
5,659
10,106
0
W
Bellona
Luzcarlos99
Bellona
2,065
737
0
1,027
4,713
2,200
0
246
4,467
0
15,639
L
Guan Yu
Skoranagi17
Guan Yu
3,080
590
200
1,608
6,950
2,959
870
1,869
4,995
0
20,540
W
6,615
3,949
0
2,099
5,440
1,542
347
872
4,568
0
38,642
L
Fenrir
4,635
1,488
0
2,354
7,041
2,511
90
3,071
3,864
0
25,553
L
Jing Wei
3,163
2,175
496
1,685
6,238
1,221
441
475
5,763
0
21,971
L
214
36
0
250
2,984
915
0
1,514
1,272
5,628
0
L
Yemoja
1,905
601
697
23
4,690
2,308
25
796
3,894
9,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
29,509
157
Minions Killed
241
0
Camps Cleared
0
882,815
Distance Traveled
982,371
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,658
696
97
9
0
214,336
0
W
Loki
4,640
422
11
1
0
215,863
0
W
Kumbhakarna
5,922
538
19
2
0
203,870
5
W
Bellona
5,444
495
40
4
0
165,517
0
L
Guan Yu
5,714
519
46
4
0
199,591
3
W
Izanami
5,845
531
74
7
0
182,785
2
L
Fenrir
5,422
493
49
4
0
205,064
0
L
Jing Wei
5,042
458
28
3
0
200,595
0
L
Anubis
4,190
381
15
1
0
93,321
0
L
Yemoja
5,303
482
19
2
0
184,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role