Player Matchup

Tiamat
Tiamat
CanIFistYou
Tiamat
Level 23
God Stats
3W - 1L
1,745 SR
Queue Stats
227W - 213L
1,444 Elo+
Party 1
Bellona
Bellona
Ilham202
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,063 Elo+
Solo
Yemoja
Yemoja
JohnRichar
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,142 Elo+
Solo
Heimdallr
Heimdallr
Vogeldreck88
Heimdallr
Level 25
God Stats
11W - 20L
1,457 SR
Queue Stats
291W - 271L
1,432 Elo+
Party 1
Nemesis
Nemesis
theDano0312
Nemesis
Level 27
God Stats
30W - 21L
1,630 SR
Queue Stats
37W - 33L
1,489 Elo+
Solo
Team Averages
Level 16
1,566 SR
1,314 Elo+

VS

Team Averages
Level 20
1,588 SR
1,465 Elo+
Loki
Loki
CBR_600_F2_MOD94
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 118L
1,298 Elo+
Solo
Xbalanque
Xbalanque
Ismagic98
Xbalanque
Level 14
God Stats
33W - 12L
1,750 SR
Queue Stats
123W - 69L
1,737 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Popersik1980
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,589 SR
Queue Stats
36W - 53L
1,235 Elo+
Solo
Guan Yu
Guan Yu
VortexVP
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,495 Elo+
Solo
Chang'e
Chang'e
XxOGKUSH12xX
Chang'e
Level 23
God Stats
33W - 26L
1,602 SR
Queue Stats
117W - 75L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
19 / 3 / 12
17,077
569
40,590
26,692
20,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Ilham202
Bellona
20
6 / 4 / 10
14,377
479
11,681
23,645
25,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
JohnRichar
Yemoja
19
4 / 2 / 15
14,483
483
5,634
14,237
8,889
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Vogeldreck88
Heimdallr
20
11 / 5 / 12
14,442
481
17,119
22,801
9,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
theDano0312
Nemesis
20
4 / 6 / 15
13,966
466
16,415
27,570
12,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 7
12,810
427
9,042
18,775
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Ismagic98
Xbalanque
20
6 / 5 / 9
14,273
476
27,739
29,415
11,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Popersik1980
Morgan Le Fay
15
1 / 17 / 2
11,317
377
9,155
26,692
9,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
VortexVP
Guan Yu
15
0 / 9 / 4
10,900
363
6,258
27,558
24,174
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
XxOGKUSH12xX
Chang'e
19
12 / 5 / 5
13,956
465
23,689
26,388
24,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
44
Kills
20
20
Deaths
44
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Tiamat
19
3
12
8.33
W
Bellona
Ilham202
Bellona
6
4
10
2.75
L
Xbalanque
Ismagic98
Xbalanque
6
5
9
2.1
W
Yemoja
JohnRichar
Yemoja
4
2
15
5.75
L
Morgan Le Fay
Popersik1980
Morgan Le Fay
1
17
2
0.12
W
Heimdallr
Vogeldreck88
Heimdallr
11
5
12
3.4
L
Guan Yu
VortexVP
Guan Yu
0
9
4
0.22
L
Chang'e
XxOGKUSH12xX
Chang'e
12
5
5
2.9
W
Nemesis
theDano0312
Nemesis
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,439
Damage
75,883
114,945
Taken
128,828
76,818
Mitigated
77,446
50,073
Healing
37,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,042
2,643
0
2,685
18,775
7,317
2,554
3,962
14,755
0
59,925
W
Tiamat
40,590
1,756
769
15,603
26,692
20,083
2,076
9,208
17,484
121,110
0
W
Bellona
Ilham202
Bellona
11,681
1,598
0
6,256
23,645
25,799
3,209
4,293
19,352
20,751
52,194
L
Xbalanque
Ismagic98
Xbalanque
27,739
15,177
0
11,782
29,415
11,502
3,301
11,919
17,030
0
127,208
W
Yemoja
JohnRichar
Yemoja
5,634
965
4,878
784
14,237
8,889
2,291
3,469
10,768
30,482
0
L
Morgan Le Fay
Popersik1980
Morgan Le Fay
9,155
2,257
0
2,160
26,692
9,573
546
13,266
12,798
62,345
0
W
Heimdallr
Vogeldreck88
Heimdallr
17,119
7,473
0
11,270
22,801
9,559
984
9,659
13,142
0
87,633
L
Guan Yu
VortexVP
Guan Yu
6,258
1,100
825
5,872
27,558
24,174
229
10,582
16,748
119
47,679
L
Chang'e
XxOGKUSH12xX
Chang'e
23,689
570
3,873
10,530
26,388
24,880
511
9,925
15,755
70,137
0
W
Nemesis
theDano0312
Nemesis
16,415
7,730
0
10,513
27,570
12,488
1,009
9,861
17,709
0
108,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,345
Gold Earned
63,256
592
Minions Killed
487
0
Camps Cleared
0
2,736,480
Distance Traveled
2,668,919
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,810
427
95
3
0
533,262
4
W
Tiamat
17,077
569
158
5
0
568,125
0
W
Bellona
14,377
479
144
5
0
550,314
3
L
Xbalanque
14,273
476
155
5
0
525,025
2
W
Yemoja
14,483
483
40
1
0
449,451
0
L
Morgan Le Fay
11,317
377
99
3
0
442,224
3
W
Heimdallr
14,442
481
121
4
0
556,139
3
L
Guan Yu
10,900
363
66
2
0
477,127
1
L
Chang'e
13,956
465
72
2
0
691,281
2
W
Nemesis
13,966
466
129
4
0
612,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role