Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
HandTag9
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,561 Elo+
Party 1
Bastet
Bastet
KillingJoker94
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,346 Elo+
Party 1
Baba Yaga
Baba Yaga
MattressChubbs4
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 1
Merlin
Merlin
VociferousChain
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,491 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,480 Elo+

VS

Team Averages
Level 101
1,575 SR
1,439 Elo+
Hachiman
Hachiman
E46REDLINE
Hachiman
Level 154
God Stats
3W - 0L
1,714 SR
Queue Stats
183W - 150L
1,500 Elo+
Party 2
Achilles
Achilles
H1GHT3CHREDNECK
Achilles
Level 65
God Stats
2W - 1L
1,395 SR
Queue Stats
66W - 70L
1,417 Elo+
Party 2
Skadi
Skadi
N3verlandGaming
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,481 Elo+
Party 2
Tiamat
Tiamat
Stepyourg4meup
Tiamat
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,383 Elo+
Party 2
Nike
Nike
strangekreatures
Nike
Level 84
God Stats
3W - 0L
1,766 SR
Queue Stats
640W - 692L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 9 / 5
8,277
690
8,090
12,833
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
HandTag9
Tiamat
18
4 / 5 / 7
9,932
828
7,665
11,947
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 5
8,299
692
4,014
13,412
5,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MattressChubbs4
Baba Yaga
16
4 / 5 / 6
9,110
759
12,308
10,096
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 7 / 7
10,190
849
7,541
11,954
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
E46REDLINE
Hachiman
20
9 / 1 / 19
11,659
972
14,641
9,425
3,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
15
3 / 4 / 19
9,537
795
8,482
12,363
15,930
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 4 / 12
11,803
984
14,466
12,247
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 5 / 11
9,905
825
5,611
10,683
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 17
10,092
841
10,774
19,998
10,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
15
Kills
35
35
Deaths
18
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
9
5
0.5
W
Hachiman
E46REDLINE
Hachiman
9
1
19
18.5
W
Achilles
3
4
19
3.13
L
Tiamat
HandTag9
Tiamat
4
5
7
1.5
L
1
9
5
0.39
L
Baba Yaga
MattressChubbs4
Baba Yaga
4
5
6
1.4
W
14
4
12
5
W
6
5
11
2.3
L
4
7
7
1.07
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,618
Damage
53,974
60,242
Taken
64,716
27,022
Mitigated
42,061
11,276
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,090
707
868
1,481
12,833
4,769
0
1,433
11,076
16,197
0
W
Hachiman
E46REDLINE
Hachiman
14,641
6,244
2,936
4,046
9,425
3,505
3,610
7,179
2,246
0
42,004
W
Achilles
8,482
1,506
692
815
12,363
15,930
121
4,948
7,415
0
12,217
L
Tiamat
HandTag9
Tiamat
7,665
99
445
3,051
11,947
7,696
4
1,004
10,766
25,805
0
L
4,014
1,779
217
361
13,412
5,045
0
1,298
11,928
0
6,318
L
Baba Yaga
MattressChubbs4
Baba Yaga
12,308
86
454
2,387
10,096
4,240
0
1,056
8,913
23,329
0
W
14,466
4,054
1,069
2,983
12,247
5,126
1,577
6,839
5,408
0
39,753
W
5,611
587
1,034
1,376
10,683
6,697
375
6,192
4,491
12,441
0
L
7,541
627
962
1,050
11,954
5,272
0
1,272
10,592
22,974
0
W
10,774
937
524
6,351
19,998
10,803
177
10,446
9,552
814
18,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
52,996
106
Minions Killed
153
0
Camps Cleared
0
970,167
Distance Traveled
1,142,050
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,277
690
13
1
0
178,239
0
W
Hachiman
11,659
972
63
5
0
227,530
1
W
Achilles
9,537
795
6
1
0
247,250
1
L
Tiamat
9,932
828
40
3
0
206,114
0
L
Bastet
8,299
692
5
0
0
198,016
0
L
Baba Yaga
9,110
759
22
2
0
221,415
0
W
Skadi
11,803
984
47
4
0
232,285
1
W
Tiamat
9,905
825
10
1
0
218,109
0
L
Merlin
10,190
849
26
2
0
166,383
0
W
Nike
10,092
841
27
2
0
216,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role