Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Willluminati
Cernunnos
Level 101
God Stats
4W - 7L
1,650 SR
Queue Stats
255W - 246L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
rachhbreww
Cthulhu
Level 15
God Stats
31W - 23L
1,553 SR
Queue Stats
95W - 104L
1,302 Elo+
Party 1
Team Averages
Level 53
1,568 SR
1,436 Elo+

VS

Team Averages
Level 58
1,489 SR
1,293 Elo+
Sylvanus
Sylvanus
JerboiJay
Sylvanus
Level 47
God Stats
6W - 13L
1,581 SR
Queue Stats
92W - 122L
1,286 Elo+
Solo
Neith
Neith
Tofi518
Neith
Level 25
God Stats
23W - 24L
1,486 SR
Queue Stats
50W - 63L
1,342 Elo+
Solo
Chang'e
Chang'e
darkone42096
Chang'e
Level 101
God Stats
8W - 17L
1,401 SR
Queue Stats
214W - 374L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 4 / 4
9,389
782
9,991
11,021
6,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Willluminati
Cernunnos
14
5 / 1 / 5
9,329
777
16,055
13,433
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
rachhbreww
Cthulhu
13
0 / 0 / 10
8,940
745
5,088
11,419
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JerboiJay
Sylvanus
11
1 / 3 / 4
7,498
625
6,667
13,175
12,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Tofi518
Neith
12
3 / 2 / 2
8,057
671
11,009
9,591
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
darkone42096
Chang'e
9
1 / 6 / 2
7,083
590
6,029
13,688
2,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
4
2
L
Sylvanus
JerboiJay
Sylvanus
1
3
4
1
L
Neith
Tofi518
Neith
3
2
2
2
W
Cernunnos
Willluminati
Cernunnos
5
1
5
7.5
L
Chang'e
darkone42096
Chang'e
1
6
2
0.33
W
Cthulhu
rachhbreww
Cthulhu
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,134
Damage
23,705
35,873
Taken
36,454
25,327
Mitigated
18,624
15,485
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,991
1,670
657
2,824
11,021
6,276
918
3,074
7,947
0
25,127
L
Sylvanus
JerboiJay
Sylvanus
6,667
553
1,076
2,392
13,175
12,970
285
1,992
11,183
10,503
0
L
Neith
Tofi518
Neith
11,009
3,882
0
1,597
9,591
2,933
0
1,231
8,360
0
37,285
W
Cernunnos
Willluminati
Cernunnos
16,055
7,801
415
6,700
13,433
5,992
1,318
5,509
7,924
0
55,895
L
Chang'e
darkone42096
Chang'e
6,029
1,351
1,799
5,647
13,688
2,721
15
1,865
11,823
16,623
0
W
Cthulhu
rachhbreww
Cthulhu
5,088
0
419
4,470
11,419
13,059
361
4,113
7,306
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
22,638
154
Minions Killed
76
0
Camps Cleared
0
703,319
Distance Traveled
543,719
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,389
782
29
2
0
246,962
1
L
Sylvanus
7,498
625
2
0
0
195,226
3
L
Neith
8,057
671
60
5
0
218,125
3
W
Cernunnos
9,329
777
95
8
0
216,092
2
L
Chang'e
7,083
590
14
1
0
130,368
0
W
Cthulhu
8,940
745
30
3
0
240,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role