Player Matchup

Cthulhu
Cthulhu
CocoSCP8755
Cthulhu
Level 4
God Stats
2W - 4L
1,246 SR
Queue Stats
2W - 9L
939 Elo+
Solo
Ra
Ra
Riolty
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShinigamiWyvern
Tsukuyomi
Level 34
God Stats
2W - 2L
1,492 SR
Queue Stats
62W - 87L
1,423 Elo+
Party 2
Cupid
Cupid
Shogun9012
Cupid
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 55L
1,390 Elo+
Party 2
Sobek
Sobek
TheDarkinCow
Sobek
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
80W - 104L
1,405 Elo+
Party 2
Team Averages
Level 21
1,411 SR
1,331 Elo+

VS

Team Averages
Level 10
1,471 SR
1,266 Elo+
Hades
Hades
D3stroy3r99
Hades
Level 16
God Stats
0W - 2L
1,211 SR
Queue Stats
4W - 2L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Darkcoretex
Gilgamesh
Level 14
God Stats
1W - 1L
1,866 SR
Queue Stats
7W - 11L
1,228 Elo+
Party 1
Olorun
Olorun
Fever108_
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
darkcoreninja_yt
Yemoja
Level 12
God Stats
0W - 4L
1,277 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Izanami
Izanami
trusty_scar2
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocoSCP8755
Cthulhu
10
4 / 9 / 4
9,191
438
3,925
14,873
16,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
15
11 / 7 / 10
11,192
533
16,508
14,924
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ShinigamiWyvern
Tsukuyomi
15
5 / 4 / 7
10,863
517
8,430
11,539
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
14 / 0 / 5
12,470
594
13,668
17,141
7,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 14
10,506
500
11,579
17,417
18,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
9,922
472
11,809
18,574
10,714
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Darkcoretex
Gilgamesh
15
4 / 7 / 4
9,377
447
7,138
17,513
11,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Fever108_
Olorun
12
6 / 18 / 8
9,023
430
11,760
21,751
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 4 / 4
9,156
436
8,550
13,041
7,372
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
trusty_scar2
Izanami
7
1 / 7 / 1
6,954
331
2,018
6,322
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
41
Kills
20
22
Deaths
43
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CocoSCP8755
Cthulhu
4
9
4
0.67
L
5
7
7
1.21
L
Gilgamesh
Darkcoretex
Gilgamesh
4
7
4
0.86
L
Olorun
Fever108_
Olorun
6
18
8
0.56
W
Ra
11
7
10
2.29
W
Tsukuyomi
ShinigamiWyvern
Tsukuyomi
5
4
7
2.13
W
Cupid
14
0
5
16.5
W
7
2
14
7
L
4
4
4
1.5
L
Izanami
trusty_scar2
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,110
Damage
41,275
75,894
Taken
77,201
53,980
Mitigated
39,917
28,352
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CocoSCP8755
Cthulhu
3,925
989
0
1,175
14,873
16,956
649
4,249
10,624
20,942
0
L
11,809
2,454
394
3,809
18,574
10,714
330
7,243
11,065
40,140
0
L
Gilgamesh
Darkcoretex
Gilgamesh
7,138
1,560
0
2,770
17,513
11,746
486
4,337
12,992
0
46,305
L
Olorun
Fever108_
Olorun
11,760
6,693
722
3,108
21,751
8,473
79
10,151
11,366
26,950
3,723
W
Ra
16,508
2,046
3,842
5,525
14,924
6,483
1,741
6,934
7,990
56,700
0
W
Tsukuyomi
ShinigamiWyvern
Tsukuyomi
8,430
3,548
0
1,202
11,539
4,497
3,340
4,693
6,846
0
43,658
W
Cupid
13,668
10,041
514
11,545
17,141
7,569
7,770
8,130
9,011
0
79,181
W
11,579
2,062
0
4,549
17,417
18,475
643
6,633
10,784
32,207
0
L
8,550
822
928
103
13,041
7,372
1,068
8,320
4,452
26,572
0
L
Izanami
trusty_scar2
Izanami
2,018
1,409
0
277
6,322
1,612
0
904
5,314
0
13,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,222
Gold Earned
44,432
382
Minions Killed
217
0
Camps Cleared
0
1,821,602
Distance Traveled
1,461,771
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,191
438
33
2
0
330,646
0
L
Hades
9,922
472
63
3
0
308,885
2
L
Gilgamesh
9,377
447
62
3
0
312,375
2
L
Olorun
9,023
430
26
1
0
314,705
1
W
Ra
11,192
533
95
5
0
359,700
1
W
Tsukuyomi
10,863
517
81
4
0
394,437
0
W
Cupid
12,470
594
132
6
0
356,191
0
W
Sobek
10,506
500
41
2
0
380,628
0
L
Yemoja
9,156
436
41
2
0
343,984
7
L
Izanami
6,954
331
25
1
0
181,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role