Player Matchup

Yemoja
Yemoja
Cocoa_DoingABid
Yemoja
Level 21
God Stats
55W - 57L
1,442 SR
Queue Stats
112W - 170L
1,321 Elo+
Solo
Nemesis
Nemesis
JoelVechkin
Nemesis
Level 59
God Stats
18W - 12L
1,641 SR
Queue Stats
58W - 52L
1,470 Elo+
Party 2
Olorun
Olorun
TheChunRunner
Olorun
Level 17
God Stats
10W - 13L
1,444 SR
Queue Stats
38W - 38L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
TherealAlldread
Xbalanque
Level 18
God Stats
31W - 14L
1,652 SR
Queue Stats
40W - 40L
1,411 Elo+
Party 2
Osiris
Osiris
Vinsmoak
Osiris
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,358 Elo+
Party 2
Team Averages
Level 30
1,536 SR
1,396 Elo+

VS

Team Averages
Level 36
1,550 SR
1,371 Elo+
Terra
Terra
ROKRCoN
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Steupahman
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,263 Elo+
Solo
Ullr
Ullr
it_was_him2
Ullr
Level 86
God Stats
2W - 5L
1,780 SR
Queue Stats
413W - 450L
1,417 Elo+
Party 1
Mulan
Mulan
rosejk8911
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 1
Discordia
Discordia
sonofthedragon88
Discordia
Level 82
God Stats
18W - 22L
1,470 SR
Queue Stats
217W - 263L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 16
11,675
898
2,701
2,748
3,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
JoelVechkin
Nemesis
20
15 / 2 / 16
13,946
1,073
32,846
17,445
7,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 4 / 22
11,904
916
9,459
11,677
5,295
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
TherealAlldread
Xbalanque
20
9 / 2 / 17
13,735
1,057
25,087
13,214
6,197
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Vinsmoak
Osiris
20
8 / 1 / 19
12,889
991
16,710
15,282
8,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ROKRCoN
Terra
17
0 / 10 / 4
10,423
802
2,753
21,640
21,428
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Steupahman
Morgan Le Fay
17
0 / 8 / 2
10,526
810
4,493
16,609
7,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 4
12,664
974
15,112
19,258
9,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
17
1 / 9 / 2
10,523
809
3,068
20,680
20,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
18
4 / 4 / 4
12,843
988
28,667
16,060
6,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
35
Kills
9
9
Deaths
35
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Nemesis
JoelVechkin
Nemesis
15
2
16
11.5
L
Terra
ROKRCoN
Terra
0
10
4
0.2
L
Morgan Le Fay
Steupahman
Morgan Le Fay
0
8
2
0.13
W
2
4
22
3.25
W
Xbalanque
TherealAlldread
Xbalanque
9
2
17
8.75
W
Osiris
Vinsmoak
Osiris
8
1
19
17.5
L
4
4
4
1.5
L
Mulan
1
9
2
0.22
L
Discordia
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,803
Damage
54,093
60,366
Taken
94,247
31,420
Mitigated
65,077
25,109
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,701
167
4,509
152
2,748
3,838
0
2,022
726
24,052
0
W
Nemesis
JoelVechkin
Nemesis
32,846
24,693
880
3,728
17,445
7,530
0
10,934
6,511
0
53,489
L
Terra
ROKRCoN
Terra
2,753
1,390
1,033
1,310
21,640
21,428
0
3,425
18,215
10,647
0
L
Morgan Le Fay
Steupahman
Morgan Le Fay
4,493
1,570
153
1,048
16,609
7,188
0
1,596
15,013
25,157
0
W
9,459
4,482
4,160
2,802
11,677
5,295
0
7,126
4,551
24,642
0
W
Xbalanque
TherealAlldread
Xbalanque
25,087
13,372
1,182
1,261
13,214
6,197
0
6,127
7,087
0
49,515
W
Osiris
Vinsmoak
Osiris
16,710
7,739
1,229
5,206
15,282
8,560
0
10,201
4,175
0
37,607
L
15,112
4,801
0
22
19,258
9,370
0
2,513
16,745
0
48,653
L
Mulan
3,068
488
0
0
20,680
20,565
0
3,625
17,055
1,259
4,832
L
Discordia
28,667
1,265
578
2,501
16,060
6,526
0
1,001
15,059
62,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,149
Gold Earned
56,979
252
Minions Killed
215
9
Camps Cleared
5
1,163,046
Distance Traveled
983,026
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,675
898
56
4
1
217,582
0
W
Nemesis
13,946
1,073
38
3
3
247,239
0
L
Terra
10,423
802
11
1
0
174,726
2
L
Morgan Le Fay
10,526
810
39
3
1
187,656
1
W
Olorun
11,904
916
47
4
1
197,969
3
W
Xbalanque
13,735
1,057
56
4
2
244,642
0
W
Osiris
12,889
991
55
4
2
255,614
0
L
Ullr
12,664
974
76
6
1
223,838
1
L
Mulan
10,523
809
8
1
1
143,572
2
L
Discordia
12,843
988
81
6
2
253,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role