Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Firstpowerpat
Ganesha
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 226L
1,432 Elo+
Party 3
Poseidon
Poseidon
Jdubzzx412
Poseidon
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
67W - 44L
1,489 Elo+
Party 1
Ravana
Ravana
Umbla200
Ravana
Level 148
God Stats
9W - 4L
1,752 SR
Queue Stats
123W - 120L
1,534 Elo+
Solo
Fenrir
Fenrir
YmirFreezy
Fenrir
Level 46
God Stats
21W - 17L
1,724 SR
Queue Stats
535W - 513L
1,502 Elo+
Party 1
Team Averages
Level 80
1,638 SR
1,491 Elo+

VS

Team Averages
Level 63
1,418 SR
1,448 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Buntagee
Ra
Level 13
God Stats
9W - 12L
1,499 SR
Queue Stats
13W - 17L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nistrik
Tsukuyomi
Level 68
God Stats
5W - 9L
1,523 SR
Queue Stats
28W - 44L
1,450 Elo+
Party 2
Hel
Hel
TheAgilities
Hel
Level 60
God Stats
0W - 2L
1,299 SR
Queue Stats
14W - 18L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
nfjnwnfnw
Jing Wei
Level 53
God Stats
1W - 5L
1,270 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 2 / 0
5,412
492
4,279
5,471
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
8
0 / 1 / 1
5,436
494
3,140
7,876
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Jdubzzx412
Poseidon
13
5 / 2 / 3
7,641
695
5,657
4,094
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Umbla200
Ravana
12
3 / 1 / 1
6,719
611
3,339
4,252
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
YmirFreezy
Fenrir
10
6 / 2 / 1
6,729
612
3,676
7,277
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 5 / 2
5,707
519
1,979
6,428
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 0
5,516
501
2,473
4,055
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Nistrik
Tsukuyomi
10
5 / 3 / 1
6,421
584
5,544
6,378
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 3
5,262
478
4,575
5,996
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
nfjnwnfnw
Jing Wei
9
1 / 1 / 3
5,257
478
4,648
6,393
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
15
Kills
8
8
Deaths
15
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
2
0
0.5
L
Raijin
 
Raijin
0
5
2
0.2
L
1
4
0
0.25
W
Ganesha
0
1
1
0.5
W
Poseidon
Jdubzzx412
Poseidon
5
2
3
3.25
L
Tsukuyomi
Nistrik
Tsukuyomi
5
3
1
1.83
L
1
2
3
1.25
W
Ravana
Umbla200
Ravana
3
1
1
3.5
W
Fenrir
YmirFreezy
Fenrir
6
2
1
3.25
L
Jing Wei
nfjnwnfnw
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
19,219
28,970
Taken
29,250
11,528
Mitigated
7,714
8,253
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,279
2,495
0
1,770
5,471
1,365
0
1,835
3,636
0
35,794
L
Raijin
 
Raijin
1,979
162
0
1,009
6,428
1,483
0
3,283
2,932
31,534
0
L
2,473
349
0
325
4,055
948
0
0
3,662
21,693
0
W
Ganesha
3,140
449
245
3,246
7,876
3,974
0
2,652
5,224
11,496
0
W
Poseidon
Jdubzzx412
Poseidon
5,657
981
0
550
4,094
1,029
0
1,536
2,558
47,383
0
L
Tsukuyomi
Nistrik
Tsukuyomi
5,544
2,026
0
2,643
6,378
1,748
0
1,455
4,837
0
27,026
L
4,575
1,049
1,768
3,056
5,996
1,991
0
2,535
3,417
17,424
0
W
Ravana
Umbla200
Ravana
3,339
359
0
1,885
4,252
2,937
0
2,221
1,779
0
30,000
W
Fenrir
YmirFreezy
Fenrir
3,676
1,094
0
557
7,277
2,223
0
817
6,460
0
29,754
L
Jing Wei
nfjnwnfnw
Jing Wei
4,648
3,548
0
1,297
6,393
1,544
0
1,290
5,103
0
27,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
28,163
308
Minions Killed
260
0
Camps Cleared
0
1,009,209
Distance Traveled
992,858
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,412
492
76
7
0
185,265
4
L
Raijin
5,707
519
75
7
0
186,111
5
L
Ra
5,516
501
51
5
0
200,988
0
W
Ganesha
5,436
494
3
0
0
192,250
2
W
Poseidon
7,641
695
100
9
0
214,998
1
L
Tsukuyomi
6,421
584
53
5
0
224,958
3
L
Hel
5,262
478
23
2
0
188,224
1
W
Ravana
6,719
611
74
7
0
207,727
5
W
Fenrir
6,729
612
55
5
0
208,969
2
L
Jing Wei
5,257
478
58
5
0
192,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role