Player Matchup

Ullr
Ullr
Diogrod
Ullr
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
43W - 41L
1,503 Elo+
Solo
Izanami
Izanami
JosephLittleDrop
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,427 Elo+
Party 3
Nemesis
Nemesis
Rogerinn
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,489 Elo+
Party 2
Yemoja
Yemoja
SahNiewskids
Yemoja
Level 24
God Stats
57W - 48L
1,557 SR
Queue Stats
131W - 139L
1,420 Elo+
Party 3
Ra
Ra
theuziuxD
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,495 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,467 Elo+

VS

Team Averages
Level 20
1,452 SR
1,471 Elo+
Hachiman
Hachiman
GabrielMVM123
Hachiman
Level 21
God Stats
4W - 3L
1,557 SR
Queue Stats
50W - 40L
1,620 Elo+
Solo
Chang'e
Chang'e
MigaMiguxa
Chang'e
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,368 Elo+
Party 1
Thanatos
Thanatos
SaciDePatiinete
Thanatos
Level 12
God Stats
1W - 4L
1,065 SR
Queue Stats
11W - 22L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
iuryzc
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
vicowskin
Baron Samedi
Level 28
God Stats
60W - 30L
1,636 SR
Queue Stats
141W - 108L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Diogrod
Ullr
20
5 / 8 / 9
14,281
952
29,206
30,006
14,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 10 / 11
13,296
886
14,359
27,408
13,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Rogerinn
Nemesis
20
5 / 7 / 11
14,627
975
17,714
18,447
10,552
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
20
1 / 2 / 9
13,192
879
6,456
15,900
23,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 5 / 6
16,350
1,090
26,611
16,385
9,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GabrielMVM123
Hachiman
20
20 / 6 / 7
18,114
1,208
35,494
18,557
7,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MigaMiguxa
Chang'e
20
4 / 4 / 18
14,419
961
13,280
22,412
8,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
20
0 / 7 / 22
13,965
931
7,332
18,424
9,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
iuryzc
Sun Wukong
20
4 / 0 / 22
15,110
1,007
17,186
24,998
35,586
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
vicowskin
Baron Samedi
20
4 / 3 / 21
14,566
971
32,505
14,951
7,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
122
20
Kills
32
32
Deaths
20
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ullr
Diogrod
Ullr
5
8
9
1.19
W
Hachiman
GabrielMVM123
Hachiman
20
6
7
3.92
L
0
10
11
0.55
W
Chang'e
MigaMiguxa
Chang'e
4
4
18
3.25
L
Nemesis
Rogerinn
Nemesis
5
7
11
1.5
W
Thanatos
0
7
22
1.57
L
Yemoja
1
2
9
2.75
W
Sun Wukong
iuryzc
Sun Wukong
4
0
22
15
L
9
5
6
2.4
W
Baron Samedi
vicowskin
Baron Samedi
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,346
Damage
105,797
108,146
Taken
99,342
70,694
Mitigated
67,973
17,171
Healing
39,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Diogrod
Ullr
29,206
17,034
0
3,974
30,006
14,879
0
14,659
15,347
0
50,603
W
Hachiman
GabrielMVM123
Hachiman
35,494
28,321
0
4,298
18,557
7,090
0
7,022
11,436
0
85,141
L
14,359
7,532
0
749
27,408
13,144
0
9,864
17,544
0
50,904
W
Chang'e
MigaMiguxa
Chang'e
13,280
1,595
8,903
7,513
22,412
8,521
0
6,947
15,130
30,814
0
L
Nemesis
Rogerinn
Nemesis
17,714
8,739
0
1,036
18,447
10,552
0
5,377
13,070
0
25,526
W
Thanatos
7,332
1,812
0
3,660
18,424
9,449
0
6,081
12,270
0
30,425
L
Yemoja
6,456
788
3,888
891
15,900
23,115
0
9,267
6,633
18,971
0
W
Sun Wukong
iuryzc
Sun Wukong
17,186
2,538
0
4,116
24,998
35,586
0
8,373
16,537
0
32,466
L
26,611
1,532
3,066
3,567
16,385
9,004
0
6,618
9,767
91,091
0
W
Baron Samedi
vicowskin
Baron Samedi
32,505
714
5,291
5,665
14,951
7,327
0
4,049
10,902
66,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,746
Gold Earned
76,174
319
Minions Killed
323
9
Camps Cleared
7
1,406,149
Distance Traveled
1,530,786
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,281
952
51
3
4
281,497
0
W
Hachiman
18,114
1,208
111
7
3
283,888
0
L
Izanami
13,296
886
79
5
3
268,174
2
W
Chang'e
14,419
961
43
3
2
313,341
2
L
Nemesis
14,627
975
10
1
2
301,039
1
W
Thanatos
13,965
931
70
5
0
295,359
0
L
Yemoja
13,192
879
30
2
0
255,865
4
W
Sun Wukong
15,110
1,007
22
1
2
314,270
1
L
Ra
16,350
1,090
149
10
0
299,574
0
W
Baron Samedi
14,566
971
77
5
0
323,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role