Player Matchup

Chiron
Chiron
HladnoFant
Chiron
Level 149
God Stats
2W - 0L
1,936 SR
Queue Stats
139W - 18L
1,960 Elo+
Party 1
Cabrakan
Cabrakan
PõõpTransfer
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 1
Set
Set
SunsTirade
Set
Level 43
God Stats
1W - 4L
1,533 SR
Queue Stats
222W - 201L
1,561 Elo+
Solo
Sol
Sol
TheHoly1
Sol
Level 138
God Stats
1W - 1L
1,879 SR
Queue Stats
129W - 22L
1,792 Elo+
Party 1
Mulan
Mulan
zurkll4
Mulan
Level 128
God Stats
40W - 43L
1,453 SR
Queue Stats
569W - 603L
1,566 Elo+
Solo
Team Averages
Level 95
1,660 SR
1,676 Elo+

VS

Team Averages
Level 68
1,646 SR
1,673 Elo+
Ullr
Ullr
Jaeyoonyo0o0o0o
Ullr
Level 81
God Stats
5W - 8L
1,612 SR
Queue Stats
126W - 84L
1,669 Elo+
Party 2
Ymir
Ymir
Linkd90
Ymir
Level 17
God Stats
2W - 2L
1,635 SR
Queue Stats
5W - 2L
1,936 Elo+
Party 2
Cthulhu
Cthulhu
LostLament
Cthulhu
Level 49
God Stats
2W - 4L
1,686 SR
Queue Stats
186W - 185L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Rijabo12
Sylvanus
Level 128
God Stats
28W - 17L
1,776 SR
Queue Stats
199W - 172L
1,650 Elo+
Party 3
Merlin
Merlin
adawgg600
Merlin
Level 66
God Stats
1W - 1L
1,520 SR
Queue Stats
136W - 110L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HladnoFant
Chiron
16
5 / 3 / 6
10,719
893
13,732
12,067
5,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
15
1 / 2 / 21
10,556
880
8,045
15,768
19,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 4 / 9
11,474
956
15,227
13,094
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 3 / 11
11,961
997
25,922
13,419
6,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
zurkll4
Mulan
16
4 / 2 / 15
10,573
881
6,662
10,297
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 4
11,874
990
12,409
15,550
5,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Linkd90
Ymir
14
0 / 7 / 6
8,037
670
5,389
17,849
20,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
LostLament
Cthulhu
14
1 / 5 / 5
8,245
687
9,435
20,694
19,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Rijabo12
Sylvanus
17
3 / 5 / 7
10,643
887
9,784
16,971
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
adawgg600
Merlin
16
3 / 6 / 4
9,435
786
11,048
9,929
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
29
Kills
14
14
Deaths
29
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
HladnoFant
Chiron
5
3
6
2.67
L
7
6
4
1.5
L
Ymir
Linkd90
Ymir
0
7
6
0.43
L
Cthulhu
LostLament
Cthulhu
1
5
5
0.7
W
Cabrakan
1
2
21
5.75
L
Sylvanus
Rijabo12
Sylvanus
3
5
7
1.3
W
9
4
9
3.38
W
10
3
11
5.17
L
Merlin
adawgg600
Merlin
3
6
4
0.83
W
Mulan
zurkll4
Mulan
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,588
Damage
48,065
64,645
Taken
80,993
48,523
Mitigated
57,985
18,676
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
HladnoFant
Chiron
13,732
6,499
438
4,531
12,067
5,044
1,118
6,907
5,160
0
42,343
L
12,409
6,959
0
2,621
15,550
5,663
0
4,468
10,847
0
42,902
L
Ymir
Linkd90
Ymir
5,389
1,206
0
319
17,849
20,522
1
8,142
9,475
8,583
0
L
Cthulhu
LostLament
Cthulhu
9,435
1,132
0
3,473
20,694
19,952
0
9,054
11,374
25,430
0
W
Cabrakan
8,045
1,424
0
3,366
15,768
19,987
30
7,330
8,438
16,549
0
L
Sylvanus
Rijabo12
Sylvanus
9,784
1,500
1,732
4,189
16,971
8,600
0
8,508
8,416
36,406
6,668
W
15,227
6,753
0
2,002
13,094
7,410
974
7,152
5,942
0
37,224
W
25,922
10,315
0
6,797
13,419
6,386
3,831
9,049
4,370
60,567
0
L
Merlin
adawgg600
Merlin
11,048
606
0
230
9,929
3,248
0
3,980
5,910
35,452
0
W
Mulan
zurkll4
Mulan
6,662
1,119
0
1,542
10,297
9,696
1,005
5,465
4,832
0
23,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,283
Gold Earned
48,234
297
Minions Killed
257
9
Camps Cleared
8
1,157,932
Distance Traveled
1,026,020
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,719
893
86
7
2
227,060
0
L
Ullr
11,874
990
79
7
1
227,352
0
L
Ymir
8,037
670
15
1
0
190,127
1
L
Cthulhu
8,245
687
30
3
0
222,042
3
W
Cabrakan
10,556
880
22
2
1
244,110
2
L
Sylvanus
10,643
887
82
7
5
192,138
4
W
Set
11,474
956
54
5
3
243,886
3
W
Sol
11,961
997
96
8
1
226,777
1
L
Merlin
9,435
786
51
4
2
194,361
5
W
Mulan
10,573
881
39
3
2
216,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role