Player Matchup

Athena
Athena
LordFarQuad0
Athena
Level 63
God Stats
6W - 2L
1,836 SR
Queue Stats
17W - 15L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
Ren1us
Amaterasu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,299 Elo+
Solo
Raijin
Raijin
Tyrone_Jeankinz
Raijin
Level 85
God Stats
0W - 2L
1,289 SR
Queue Stats
131W - 106L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
alphacuredadlol
Danzaburou
Level 53
God Stats
0W - 2L
1,327 SR
Queue Stats
23W - 30L
1,525 Elo+
Party 3
Nemesis
Nemesis
fonz21
Nemesis
Level 105
God Stats
6W - 7L
1,582 SR
Queue Stats
205W - 168L
1,566 Elo+
Party 2
Team Averages
Level 79
1,507 SR
1,506 Elo+

VS

Team Averages
Level 143
1,489 SR
1,470 Elo+
Thor
Thor
BARTHOLOMEOWTH
Thor
Level 153
God Stats
2W - 0L
1,443 SR
Queue Stats
53W - 54L
1,483 Elo+
Party 1
Hercules
Hercules
JuanOrlandoHn
Hercules
Level 146
God Stats
2W - 3L
1,375 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 1
Poseidon
Poseidon
Paulybmn
Poseidon
Level 129
God Stats
7W - 3L
1,387 SR
Queue Stats
231W - 194L
1,516 Elo+
Solo
Athena
Athena
Rezeoj
Athena
Level 141
God Stats
15W - 20L
1,585 SR
Queue Stats
71W - 90L
1,513 Elo+
Party 1
Artemis
Artemis
blackvector
Artemis
Level 148
God Stats
7W - 6L
1,656 SR
Queue Stats
117W - 131L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 4 / 1
8,604
506
6,552
14,642
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ren1us
Amaterasu
12
0 / 5 / 4
7,374
434
3,529
13,318
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 7 / 2
8,715
513
4,201
9,061
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
alphacuredadlol
Danzaburou
11
0 / 3 / 3
7,441
438
4,871
11,005
3,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
fonz21
Nemesis
14
0 / 6 / 2
7,668
451
5,242
13,979
9,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
10,536
620
9,048
14,258
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JuanOrlandoHn
Hercules
17
1 / 1 / 5
10,284
605
6,535
9,192
7,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
Paulybmn
Poseidon
18
10 / 1 / 5
11,186
658
16,362
7,170
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Rezeoj
Athena
15
6 / 0 / 10
10,078
593
4,105
9,850
8,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
blackvector
Artemis
16
2 / 2 / 2
10,095
594
6,627
7,497
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
25
25
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Hercules
JuanOrlandoHn
Hercules
1
1
5
3.5
L
Athena
4
4
1
1.13
W
Poseidon
Paulybmn
Poseidon
10
1
5
12.5
L
Amaterasu
Ren1us
Amaterasu
0
5
4
0.4
W
Athena
Rezeoj
Athena
6
0
10
11
L
3
7
2
0.57
L
Danzaburou
alphacuredadlol
Danzaburou
0
3
3
0.5
W
Artemis
blackvector
Artemis
2
2
2
1.5
L
Nemesis
fonz21
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
42,677
62,005
Taken
47,967
34,952
Mitigated
27,589
12,929
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,048
2,051
0
7,260
14,258
5,967
461
3,053
11,025
0
76,585
W
Hercules
JuanOrlandoHn
Hercules
6,535
1,636
0
2,846
9,192
7,361
166
1,182
8,010
0
60,029
L
Athena
6,552
1,144
0
2,392
14,642
12,168
34
6,002
8,640
28,073
0
W
Poseidon
Paulybmn
Poseidon
16,362
2,007
199
2,298
7,170
2,883
1,296
1,884
5,164
91,689
0
L
Amaterasu
Ren1us
Amaterasu
3,529
956
0
3,992
13,318
6,314
0
3,584
9,734
0
39,980
W
Athena
Rezeoj
Athena
4,105
1,101
0
1,884
9,850
8,516
91
2,818
6,954
19,842
0
L
4,201
344
0
495
9,061
3,461
0
4,003
5,058
47,493
0
L
Danzaburou
alphacuredadlol
Danzaburou
4,871
1,106
0
2,365
11,005
3,404
0
4,595
6,410
0
41,521
W
Artemis
blackvector
Artemis
6,627
3,575
0
2,206
7,497
2,862
1,928
1,528
5,891
0
80,852
L
Nemesis
fonz21
Nemesis
5,242
1,205
0
3,685
13,979
9,605
0
2,283
11,696
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
52,179
412
Minions Killed
598
0
Camps Cleared
0
1,610,471
Distance Traveled
1,671,461
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,536
620
120
7
0
323,511
4
W
Hercules
10,284
605
142
8
0
348,217
2
L
Athena
8,604
506
40
2
0
337,439
5
W
Poseidon
11,186
658
170
10
0
364,483
8
L
Amaterasu
7,374
434
81
5
0
321,612
7
W
Athena
10,078
593
30
2
0
344,628
5
L
Raijin
8,715
513
115
7
0
294,844
6
L
Danzaburou
7,441
438
81
5
0
320,308
4
W
Artemis
10,095
594
136
8
0
290,622
2
L
Nemesis
7,668
451
95
6
0
336,268
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role