Player Matchup

Neith
Neith
InFinItEE22
Neith
Level 5
God Stats
1W - 2L
1,523 SR
Queue Stats
5W - 4L
1,648 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TnsaZngetsu
Tsukuyomi
Level 29
God Stats
162W - 132L
1,566 SR
Queue Stats
245W - 218L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
ZackAttacksbut
Ao Kuang
Level 23
God Stats
66W - 59L
1,594 SR
Queue Stats
73W - 71L
1,520 Elo+
Party 1
Vulcan
Vulcan
golden8silver
Vulcan
Level 15
God Stats
1W - 2L
1,396 SR
Queue Stats
11W - 12L
1,468 Elo+
Solo
Nu Wa
Nu Wa
rogani89
Nu Wa
Level 23
God Stats
118W - 113L
1,600 SR
Queue Stats
169W - 159L
1,555 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,544 Elo+

VS

Team Averages
Level 20
1,475 SR
1,469 Elo+
Ullr
Ullr
Beeshup_
Ullr
Level 22
God Stats
12W - 9L
1,500 SR
Queue Stats
328W - 343L
1,527 Elo+
Solo
Ares
Ares
IIIXIMCMXCVIII
Ares
Level 23
God Stats
4W - 0L
1,559 SR
Queue Stats
61W - 61L
1,510 Elo+
Solo
Apollo
Apollo
ShuaReborn
Apollo
Level 11
God Stats
1W - 3L
1,315 SR
Queue Stats
5W - 6L
1,311 Elo+
Solo
Scylla
Scylla
WithMyPrayers
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,556 Elo+
Solo
Izanami
Izanami
zcvbghytu78iolds
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 7
12,440
889
10,344
18,406
8,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TnsaZngetsu
Tsukuyomi
19
5 / 9 / 5
13,608
972
17,163
22,609
14,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
20
12 / 12 / 2
16,465
1,176
20,865
30,900
14,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 2 / 1
11,429
816
8,011
5,658
2,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
rogani89
Nu Wa
20
0 / 3 / 11
13,019
930
14,113
21,750
20,348
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 4 / 12
14,456
1,033
17,453
15,429
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 10
13,632
974
11,010
15,594
11,309
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
ShuaReborn
Apollo
20
6 / 5 / 17
14,430
1,031
14,862
16,919
6,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 0 / 15
15,408
1,101
26,970
11,586
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 8 / 15
15,248
1,089
21,726
16,404
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
19
Kills
34
34
Deaths
19
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
4
12
3.25
W
5
2
10
5
L
1
8
7
0.56
W
Apollo
ShuaReborn
Apollo
6
5
17
2.9
L
Tsukuyomi
TnsaZngetsu
Tsukuyomi
5
9
5
0.83
W
9
0
15
16.5
L
Ao Kuang
12
12
2
1.08
L
1
2
1
0.75
L
Nu Wa
rogani89
Nu Wa
0
3
11
1.83
W
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,496
Damage
92,021
99,323
Taken
75,932
60,030
Mitigated
31,411
10,516
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,453
8,378
0
3,077
15,429
5,509
0
9,231
6,198
0
47,523
W
11,010
1,009
1,209
2,760
15,594
11,309
0
8,917
6,677
19,405
0
L
10,344
4,041
0
1,920
18,406
8,642
0
9,070
9,336
0
28,731
W
Apollo
ShuaReborn
Apollo
14,862
8,059
0
3,140
16,919
6,042
0
10,985
5,934
0
57,095
L
Tsukuyomi
TnsaZngetsu
Tsukuyomi
17,163
3,448
0
138
22,609
14,584
0
11,026
11,583
0
54,012
W
26,970
964
300
3,418
11,586
3,207
0
5,396
6,190
66,583
0
L
Ao Kuang
20,865
9,858
0
6,761
30,900
14,177
0
10,562
20,338
52,124
0
L
8,011
1,565
0
1,697
5,658
2,279
0
2,084
3,574
24,835
0
L
Nu Wa
rogani89
Nu Wa
14,113
7,139
0
0
21,750
20,348
0
5,238
16,512
35,307
0
W
21,726
13,334
1,163
2,481
16,404
5,344
0
8,460
7,944
0
61,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,961
Gold Earned
73,174
256
Minions Killed
348
11
Camps Cleared
5
1,264,503
Distance Traveled
1,275,889
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,456
1,033
60
4
1
246,642
0
W
Ares
13,632
974
14
1
0
234,861
0
L
Neith
12,440
889
37
3
1
253,337
1
W
Apollo
14,430
1,031
86
6
0
264,447
0
L
Tsukuyomi
13,608
972
74
5
0
305,392
0
W
Scylla
15,408
1,101
83
6
2
287,682
2
L
Ao Kuang
16,465
1,176
70
5
9
272,197
1
L
Vulcan
11,429
816
43
3
0
145,777
0
L
Nu Wa
13,019
930
32
2
1
287,800
4
W
Izanami
15,248
1,089
105
8
2
242,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role