Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Flourishhh
Ravana
Level 106
God Stats
1W - 2L
1,739 SR
Queue Stats
81W - 51L
1,722 Elo+
Party 2
Thor
Thor
Toobahh
Thor
Level 25
God Stats
2W - 0L
1,863 SR
Queue Stats
16W - 1L
1,997 Elo+
Party 2
Artio
Artio
stàv
Artio
Level 155
God Stats
1W - 0L
1,652 SR
Queue Stats
14W - 2L
1,734 Elo+
Party 2
Bellona
Bellona
Çaged
Bellona
Level 160
God Stats
1W - 0L
1,761 SR
Queue Stats
46W - 13L
1,774 Elo+
Party 2
Team Averages
Level 120
1,703 SR
1,746 Elo+

VS

Team Averages
Level 72
1,473 SR
1,445 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
FitPolecat69
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 75L
1,341 Elo+
Party 3
Scylla
Scylla
Fitpolecat
Scylla
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
270W - 161L
1,341 Elo+
Party 3
Gilgamesh
Gilgamesh
Fun_GunZ98
Gilgamesh
Level 109
God Stats
11W - 5L
1,364 SR
Queue Stats
305W - 282L
1,517 Elo+
Party 1
Sobek
Sobek
Zach2429
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
9 / 0 / 22
8,882
1,110
14,597
9,900
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Flourishhh
Ravana
13
5 / 1 / 24
8,659
1,082
7,149
11,228
10,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Toobahh
Thor
14
8 / 0 / 19
9,047
1,131
6,666
8,862
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
stàv
Artio
13
3 / 1 / 28
8,682
1,085
14,435
13,931
13,419
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Çaged
Bellona
14
10 / 1 / 20
9,679
1,210
10,123
20,331
11,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 7 / 0
5,363
670
3,041
6,786
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
FitPolecat69
Nemesis
11
1 / 7 / 2
6,930
866
7,308
12,660
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Fitpolecat
Scylla
11
1 / 7 / 2
6,637
830
8,985
8,685
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Fun_GunZ98
Gilgamesh
12
1 / 7 / 2
7,151
894
7,905
11,440
13,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Zach2429
Sobek
11
0 / 7 / 3
6,872
859
4,231
16,340
14,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
12
35
Kills
3
3
Deaths
35
113
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
0
22
20
L
Ah Puch
 
Ah Puch
0
7
0
0
L
Nemesis
FitPolecat69
Nemesis
1
7
2
0.29
L
Scylla
Fitpolecat
Scylla
1
7
2
0.29
W
Ravana
Flourishhh
Ravana
5
1
24
17
L
Gilgamesh
Fun_GunZ98
Gilgamesh
1
7
2
0.29
W
Thor
Toobahh
Thor
8
0
19
17.5
L
Sobek
Zach2429
Sobek
0
7
3
0.21
W
Artio
stàv
Artio
3
1
28
17
W
Bellona
Çaged
Bellona
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,970
Damage
31,470
64,252
Taken
55,911
46,338
Mitigated
39,288
34,450
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,597
4,136
1,248
570
9,900
4,539
1,439
3,055
5,997
0
20,826
L
Ah Puch
 
Ah Puch
3,041
71
0
40
6,786
2,136
0
1,456
5,289
4,615
0
L
Nemesis
FitPolecat69
Nemesis
7,308
2,590
196
1,884
12,660
6,976
0
3,463
8,744
0
9,499
L
Scylla
Fitpolecat
Scylla
8,985
156
334
652
8,685
2,885
0
1,925
6,720
18,063
0
W
Ravana
Flourishhh
Ravana
7,149
1,821
2,446
1,840
11,228
10,830
605
4,047
6,954
341
12,693
L
Gilgamesh
Fun_GunZ98
Gilgamesh
7,905
1,036
90
239
11,440
13,034
0
2,807
8,366
0
14,646
W
Thor
Toobahh
Thor
6,666
717
1,754
2,169
8,862
6,117
1,066
1,743
6,369
0
12,355
L
Sobek
Zach2429
Sobek
4,231
479
344
669
16,340
14,257
0
4,945
11,160
6,382
0
W
Artio
stàv
Artio
14,435
1,398
10,483
7,585
13,931
13,419
741
3,861
9,097
21,758
0
W
Bellona
Çaged
Bellona
10,123
2,360
336
6,019
20,331
11,433
733
3,551
15,052
0
20,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
32,953
77
Minions Killed
33
0
Camps Cleared
0
911,613
Distance Traveled
556,568
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,882
1,110
5
1
0
198,607
0
L
Ah Puch
5,363
670
3
0
0
51,569
0
L
Nemesis
6,930
866
1
0
0
124,977
2
L
Scylla
6,637
830
11
1
0
124,264
1
W
Ravana
8,659
1,082
25
3
0
167,634
0
L
Gilgamesh
7,151
894
13
2
0
126,506
0
W
Thor
9,047
1,131
12
2
0
163,658
0
L
Sobek
6,872
859
5
1
0
129,252
0
W
Artio
8,682
1,085
15
2
0
180,628
0
W
Bellona
9,679
1,210
20
3
0
201,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role