Player Matchup

Xbalanque
Xbalanque
Dios Ahmed
Xbalanque
Level 28
God Stats
24W - 27L
1,620 SR
Queue Stats
119W - 125L
1,561 Elo+
Solo
Rama
Rama
DraagonNaachos
Rama
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
71W - 42L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
MarcoCV
Cthulhu
Level 17
God Stats
0W - 3L
1,191 SR
Queue Stats
32W - 32L
1,545 Elo+
Solo
Loki
Loki
RealGooseman
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,586 Elo+
Solo
Nu Wa
Nu Wa
zombieshake2013
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 75L
1,592 Elo+
Party 1
Team Averages
Level 22
1,464 SR
1,589 Elo+

VS

Team Averages
Level 19
1,524 SR
1,613 Elo+
Ares
Ares
Sempaibrn25
Ares
Level 17
God Stats
19W - 13L
1,645 SR
Queue Stats
153W - 155L
1,541 Elo+
Solo
Rama
Rama
TrashxBotx420
Rama
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 228L
1,710 Elo+
Solo
Sol
Sol
WillofBaye
Sol
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 180L
1,522 Elo+
Solo
Horus
Horus
Zelekdaddy
Horus
Level 29
God Stats
31W - 34L
1,474 SR
Queue Stats
296W - 280L
1,524 Elo+
Solo
Mercury
Mercury
guaulupo
Mercury
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dios Ahmed
Xbalanque
7
1 / 5 / 0
4,641
464
2,026
7,122
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 5 / 0
4,796
480
2,752
7,505
1,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MarcoCV
Cthulhu
6
0 / 4 / 1
4,289
429
2,572
6,975
2,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 6 / 1
4,249
425
820
5,118
1,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,315
532
4,187
6,143
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,287
629
3,379
7,205
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 1 / 2
6,874
687
9,497
5,431
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 1
6,394
639
2,968
4,159
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
12
8 / 1 / 2
6,952
695
6,475
5,743
2,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
guaulupo
Mercury
11
1 / 1 / 4
6,209
621
1,509
4,947
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
24
24
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dios Ahmed
Xbalanque
1
5
0
0.2
L
2
5
0
0.4
L
Cthulhu
MarcoCV
Cthulhu
0
4
1
0.13
L
0
6
1
0.08
W
4
1
6
7
W
8
1
2
9
W
3
0
1
3.5
W
Horus
8
1
2
9
W
Mercury
guaulupo
Mercury
1
1
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,357
Damage
23,828
32,863
Taken
27,485
8,726
Mitigated
11,782
6,279
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dios Ahmed
Xbalanque
2,026
949
0
1,796
7,122
1,526
90
138
6,984
0
17,247
L
2,752
2,506
0
1,979
7,505
1,632
0
1,356
6,149
0
22,596
L
Cthulhu
MarcoCV
Cthulhu
2,572
437
259
706
6,975
2,671
0
1,597
5,332
8,464
0
L
820
104
0
200
5,118
1,094
35
213
4,905
0
8,950
W
3,379
349
0
2,343
7,205
3,866
194
2,884
4,213
8,983
0
W
9,497
6,835
0
1,793
5,431
2,114
147
897
4,498
0
52,348
W
2,968
1,327
0
3,069
4,159
1,240
0
1,809
2,198
33,178
0
W
Horus
6,475
2,293
44
841
5,743
2,577
1,605
197
5,510
0
32,442
W
Mercury
guaulupo
Mercury
1,509
506
0
1,700
4,947
1,985
0
652
4,247
0
40,522
L
4,187
1,341
0
1,339
6,143
1,803
0
2,890
3,146
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
32,716
167
Minions Killed
339
0
Camps Cleared
0
828,711
Distance Traveled
968,979
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,641
464
34
3
0
134,644
0
L
Rama
4,796
480
44
4
0
153,220
2
L
Cthulhu
4,289
429
6
1
0
188,634
0
L
Loki
4,249
425
22
2
0
187,440
0
W
Ares
6,287
629
9
1
0
197,391
2
W
Rama
6,874
687
98
10
0
180,341
3
W
Sol
6,394
639
72
7
0
185,794
2
W
Horus
6,952
695
71
7
0
193,454
0
W
Mercury
6,209
621
89
9
0
211,999
1
L
Nu Wa
5,315
532
61
6
0
164,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role