Player Matchup

Baron Samedi
Baron Samedi
DrAustion
Baron Samedi
Level 121
God Stats
5W - 3L
1,626 SR
Queue Stats
108W - 72L
1,591 Elo+
Party 2
Ao Kuang
Ao Kuang
FlyingDiildo
Ao Kuang
Level 134
God Stats
11W - 18L
1,660 SR
Queue Stats
390W - 378L
1,648 Elo+
Party 2
Merlin
Merlin
ICEP3AKS
Merlin
Level 69
God Stats
11W - 9L
1,665 SR
Queue Stats
319W - 288L
1,583 Elo+
Party 1
Hercules
Hercules
InVyOptic
Hercules
Level 117
God Stats
11W - 8L
1,627 SR
Queue Stats
436W - 352L
1,637 Elo+
Party 1
Apollo
Apollo
JungleMonkey94
Apollo
Level 103
God Stats
1W - 5L
1,359 SR
Queue Stats
459W - 380L
1,612 Elo+
Party 1
Team Averages
Level 109
1,587 SR
1,614 Elo+

VS

Team Averages
Level 132
1,652 SR
1,555 Elo+
Bakasura
Bakasura
ERNESTOANDRE
Bakasura
Level 129
God Stats
4W - 1L
1,934 SR
Queue Stats
17W - 17L
1,543 Elo+
Party 3
Scylla
Scylla
NatsuzDragneeL
Scylla
Level 160
God Stats
34W - 31L
1,680 SR
Queue Stats
795W - 829L
1,537 Elo+
Party 3
Fenrir
Fenrir
SmiteClapper
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,632 Elo+
Solo
Cupid
Cupid
XLNC Kronos
Cupid
Level 160
God Stats
8W - 9L
1,646 SR
Queue Stats
281W - 284L
1,547 Elo+
Party 3
Yemoja
Yemoja
XLNC luisff1
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 257L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrAustion
Baron Samedi
12
0 / 7 / 1
7,389
411
4,821
12,090
9,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
FlyingDiildo
Ao Kuang
15
2 / 3 / 1
9,048
503
5,501
11,105
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ICEP3AKS
Merlin
15
1 / 1 / 0
9,266
515
6,841
5,115
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
InVyOptic
Hercules
18
3 / 1 / 0
10,926
607
5,467
8,211
7,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 5 / 0
7,642
425
4,627
11,506
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ERNESTOANDRE
Bakasura
16
3 / 2 / 4
9,734
541
6,383
15,063
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 0 / 4
9,864
548
4,910
4,159
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
2 / 3 / 0
11,009
612
5,059
12,853
8,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 6
10,720
596
12,287
10,961
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
6 / 0 / 4
10,002
556
3,117
8,353
5,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
17
17
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrAustion
Baron Samedi
0
7
1
0.07
W
Bakasura
ERNESTOANDRE
Bakasura
3
2
4
2.5
L
Ao Kuang
FlyingDiildo
Ao Kuang
2
3
1
0.83
L
Merlin
ICEP3AKS
Merlin
1
1
0
1
L
Hercules
InVyOptic
Hercules
3
1
0
3
L
1
5
0
0.2
W
1
0
4
3
W
Fenrir
2
3
0
0.67
W
5
2
6
4
W
Yemoja
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
31,756
48,027
Taken
51,389
25,356
Mitigated
26,372
15,167
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrAustion
Baron Samedi
4,821
324
288
1,472
12,090
9,516
0
3,723
7,927
38,092
0
W
Bakasura
ERNESTOANDRE
Bakasura
6,383
4,846
0
4,060
15,063
6,754
340
5,250
9,813
0
69,155
L
Ao Kuang
FlyingDiildo
Ao Kuang
5,501
1,212
0
4,265
11,105
3,488
0
1,746
8,935
70,553
0
L
Merlin
ICEP3AKS
Merlin
6,841
183
0
1,715
5,115
1,361
0
1,145
3,252
67,389
0
L
Hercules
InVyOptic
Hercules
5,467
2,992
0
4,558
8,211
7,546
64
0
8,211
0
72,052
L
4,627
2,694
0
2,869
11,506
3,445
43
1,083
10,138
0
43,554
W
4,910
217
0
1,061
4,159
1,510
477
2,662
1,497
74,594
0
W
Fenrir
5,059
975
0
5,555
12,853
8,428
0
844
12,009
0
82,390
W
12,287
6,079
545
3,857
10,961
3,838
2,379
3,135
7,826
0
85,955
W
Yemoja
3,117
297
1,669
2,914
8,353
5,842
475
5,272
3,081
12,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
51,329
606
Minions Killed
597
0
Camps Cleared
0
1,787,137
Distance Traveled
1,861,169
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,389
411
65
4
0
297,125
8
W
Bakasura
9,734
541
122
7
0
430,307
5
L
Ao Kuang
9,048
503
124
7
0
407,165
3
L
Merlin
9,266
515
160
9
0
348,522
5
L
Hercules
10,926
607
169
9
0
401,231
2
L
Apollo
7,642
425
88
5
0
333,094
2
W
Scylla
9,864
548
158
9
0
379,739
0
W
Fenrir
11,009
612
156
9
0
366,163
0
W
Cupid
10,720
596
141
8
0
358,810
9
W
Yemoja
10,002
556
20
1
0
326,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role