Player Matchup

Bacchus
Bacchus
Jediel_eliezer
Bacchus
Level 16
God Stats
18W - 16L
1,406 SR
Queue Stats
32W - 35L
1,287 Elo+
Party 1
Ah Puch
Ah Puch
Olivertho
Ah Puch
Level 8
God Stats
7W - 4L
1,424 SR
Queue Stats
62W - 53L
1,217 Elo+
Solo
Anubis
Anubis
PanicGlitch
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 36L
1,176 Elo+
Solo
Danzaburou
Danzaburou
iGreen-_-4funn
Danzaburou
Level 23
God Stats
17W - 9L
1,482 SR
Queue Stats
112W - 101L
1,335 Elo+
Solo
Arachne
Arachne
igu_iluminati
Arachne
Level 30
God Stats
9W - 5L
1,433 SR
Queue Stats
195W - 217L
1,402 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,284 Elo+

VS

Team Averages
Level 21
1,442 SR
1,246 Elo+
Susano
Susano
Chief_Longnose
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 2
Cerberus
Cerberus
DragonLord626
Cerberus
Level 25
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HazedOhms
Jormungandr
Level 14
God Stats
0W - 4L
1,196 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 2
Izanami
Izanami
Joso2881
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 213L
1,359 Elo+
Solo
Bakasura
Bakasura
wrigleybax
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 22
12,346
494
8,614
20,870
25,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Olivertho
Ah Puch
20
13 / 0 / 8
13,972
559
23,197
16,058
8,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
18 / 1 / 7
14,543
582
25,263
17,751
11,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iGreen-_-4funn
Danzaburou
18
5 / 4 / 13
12,778
511
16,451
18,815
8,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
20
21 / 1 / 10
14,591
584
21,577
17,188
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 15 / 3
9,248
370
9,732
21,828
11,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
DragonLord626
Cerberus
13
0 / 11 / 4
8,766
351
9,232
23,105
14,177
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
HazedOhms
Jormungandr
11
0 / 11 / 0
8,536
341
5,030
22,319
21,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Joso2881
Izanami
19
4 / 10 / 2
12,768
511
13,791
23,153
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
wrigleybax
Bakasura
12
0 / 15 / 3
8,499
340
7,473
26,647
9,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
62
Kills
6
9
Deaths
62
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
15
3
0.23
L
Cerberus
DragonLord626
Cerberus
0
11
4
0.18
L
Jormungandr
HazedOhms
Jormungandr
0
11
0
0
W
5
3
22
5.33
L
Izanami
Joso2881
Izanami
4
10
2
0.5
W
Ah Puch
Olivertho
Ah Puch
13
0
8
17
W
Anubis
18
1
7
21.5
W
Danzaburou
iGreen-_-4funn
Danzaburou
5
4
13
2.88
W
Arachne
21
1
10
26
L
Bakasura
wrigleybax
Bakasura
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,102
Damage
45,258
90,682
Taken
117,052
64,174
Mitigated
64,847
38,072
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,732
2,205
0
426
21,828
11,598
0
8,563
13,265
0
37,069
L
Cerberus
DragonLord626
Cerberus
9,232
249
0
3,540
23,105
14,177
0
10,527
12,578
40,384
0
L
Jormungandr
HazedOhms
Jormungandr
5,030
2,220
0
0
22,319
21,404
440
12,481
9,838
32,218
0
W
8,614
783
0
2,832
20,870
25,754
752
2,362
15,281
30,270
0
L
Izanami
Joso2881
Izanami
13,791
8,913
90
6,808
23,153
8,255
2,562
9,077
14,076
0
90,137
W
Ah Puch
Olivertho
Ah Puch
23,197
2,681
600
13,503
16,058
8,623
3,297
3,149
12,304
106,352
0
W
Anubis
25,263
3,240
0
9,373
17,751
11,192
2,208
4,879
12,672
107,544
0
W
Danzaburou
iGreen-_-4funn
Danzaburou
16,451
8,937
0
4,255
18,815
8,278
4,839
1,908
16,703
0
85,702
W
Arachne
21,577
13,567
0
7,509
17,188
10,327
3,292
1,964
13,728
0
101,296
L
Bakasura
wrigleybax
Bakasura
7,473
5,001
0
2,168
26,647
9,413
0
16,426
10,221
0
30,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,230
Gold Earned
47,817
653
Minions Killed
452
0
Camps Cleared
0
2,256,257
Distance Traveled
1,810,526
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,248
370
51
2
0
398,651
0
L
Cerberus
8,766
351
109
4
0
469,811
0
L
Jormungandr
8,536
341
74
3
0
214,109
0
W
Bacchus
12,346
494
29
1
0
505,283
3
L
Izanami
12,768
511
157
6
0
320,503
9
W
Ah Puch
13,972
559
174
7
0
407,166
1
W
Anubis
14,543
582
174
7
0
407,953
5
W
Danzaburou
12,778
511
127
5
0
417,809
0
W
Arachne
14,591
584
149
6
0
518,046
0
L
Bakasura
8,499
340
61
2
0
407,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role