Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BondedPlate3685
Cthulhu
Level 96
God Stats
10W - 12L
1,512 SR
Queue Stats
76W - 107L
1,400 Elo+
Solo
Scylla
Scylla
Cloud-Bunny_420
Scylla
Level 86
God Stats
26W - 49L
1,443 SR
Queue Stats
78W - 139L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
D4rKCh0c14Te
Amaterasu
Level 76
God Stats
4W - 4L
1,586 SR
Queue Stats
236W - 259L
1,349 Elo+
Solo
Apollo
Apollo
N0M5T3R_Official
Apollo
Level 108
God Stats
2W - 2L
1,472 SR
Queue Stats
72W - 122L
1,384 Elo+
Party 1
Team Averages
Level 94
1,503 SR
1,404 Elo+

VS

Team Averages
Level 71
1,459 SR
1,362 Elo+
Gilgamesh
Gilgamesh
Akomplice2K9
Gilgamesh
Level 27
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Peppa D Pig
Horus
Level 105
God Stats
5W - 3L
1,542 SR
Queue Stats
52W - 52L
1,406 Elo+
Solo
Jormungandr
Jormungandr
bestsoldier1945
Jormungandr
Level 29
God Stats
1W - 1L
1,164 SR
Queue Stats
122W - 147L
1,405 Elo+
Solo
Zeus
Zeus
fries242
Zeus
Level 67
God Stats
7W - 2L
1,644 SR
Queue Stats
72W - 78L
1,391 Elo+
Solo
Scylla
Scylla
rafaelektro
Scylla
Level 128
God Stats
1W - 0L
1,423 SR
Queue Stats
6W - 10L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 0
6,953
632
11,519
5,482
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
6,564
597
5,906
9,560
5,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 0
6,251
568
4,707
7,816
2,364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
D4rKCh0c14Te
Amaterasu
11
1 / 5 / 0
6,330
575
3,774
8,462
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 1
6,776
616
5,864
9,023
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akomplice2K9
Gilgamesh
13
1 / 1 / 12
8,395
763
5,968
11,136
6,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 10
9,225
839
3,261
6,694
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
bestsoldier1945
Jormungandr
14
2 / 0 / 10
7,719
702
7,310
8,469
4,092
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
14
3 / 0 / 8
8,241
749
8,691
8,308
3,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
5 / 0 / 8
9,064
824
9,523
6,327
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
15
15
Deaths
1
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Gilgamesh
Akomplice2K9
Gilgamesh
1
1
12
7
L
0
1
0
0
L
0
2
0
0
L
Amaterasu
D4rKCh0c14Te
Amaterasu
1
5
0
0.2
L
0
6
1
0.08
W
4
0
10
9
W
Jormungandr
bestsoldier1945
Jormungandr
2
0
10
7
W
Zeus
3
0
8
7
W
Scylla
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
34,753
40,343
Taken
40,934
17,762
Mitigated
22,552
6,472
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,519
5,624
76
1,533
5,482
1,875
1
3,690
1,792
37,982
0
W
Gilgamesh
Akomplice2K9
Gilgamesh
5,968
820
589
1,228
11,136
6,210
205
6,295
4,841
0
20,577
L
5,906
48
277
2,025
9,560
5,152
1
6,846
2,714
17,013
0
L
4,707
447
0
1,540
7,816
2,364
0
4,910
2,906
15,993
0
L
Amaterasu
D4rKCh0c14Te
Amaterasu
3,774
675
0
521
8,462
5,047
0
5,235
3,227
0
8,888
L
5,864
2,427
0
500
9,023
3,324
692
5,108
3,915
28
26,436
W
3,261
1,164
2,961
4,550
6,694
6,706
785
3,622
3,072
0
7,375
W
Jormungandr
bestsoldier1945
Jormungandr
7,310
2,559
0
426
8,469
4,092
324
4,276
4,193
25,172
0
W
Zeus
8,691
880
0
1,637
8,308
3,307
129
4,951
3,357
31,060
0
W
Scylla
9,523
1,913
0
1,955
6,327
2,237
264
3,004
3,323
49,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
42,644
193
Minions Killed
252
6
Camps Cleared
6
984,663
Distance Traveled
1,118,224
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,953
632
60
5
2
197,070
0
W
Gilgamesh
8,395
763
34
3
1
243,888
0
L
Cthulhu
6,564
597
22
2
0
217,449
0
L
Scylla
6,251
568
31
3
1
222,183
5
L
Amaterasu
6,330
575
18
2
0
178,043
0
L
Apollo
6,776
616
62
6
3
169,918
2
W
Horus
9,225
839
9
1
0
242,523
1
W
Jormungandr
7,719
702
43
4
0
228,931
0
W
Zeus
8,241
749
66
6
0
198,411
3
W
Scylla
9,064
824
100
9
5
204,471
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role