Player Matchup

Da Ji
Da Ji
Animated_sloth
Da Ji
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 135L
1,313 Elo+
Party 3
Izanami
Izanami
SavageProdigyy
Izanami
Level 23
God Stats
8W - 10L
1,565 SR
Queue Stats
60W - 81L
1,333 Elo+
Party 3
Osiris
Osiris
SquidgyBoar2779
Osiris
Level 17
God Stats
2W - 5L
1,325 SR
Queue Stats
3W - 11L
1,295 Elo+
Party 4
Ares
Ares
That_Dude_D1312
Ares
Level 17
God Stats
0W - 3L
972 SR
Queue Stats
0W - 8L
1,023 Elo+
Party 4
Discordia
Discordia
issaNeptunia
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,321 Elo+
Party 3
Team Averages
Level 23
1,372 SR
1,257 Elo+

VS

Team Averages
Level 26
1,325 SR
1,261 Elo+
Kukulkan
Kukulkan
Big Bad DoyIe
Kukulkan
Level 26
God Stats
1W - 3L
1,107 SR
Queue Stats
65W - 80L
1,320 Elo+
Party 2
Izanami
Izanami
Big Bad Meech
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 67L
1,229 Elo+
Party 2
Tiamat
Tiamat
Dustlesspear1
Tiamat
Level 28
God Stats
22W - 39L
1,319 SR
Queue Stats
60W - 89L
1,211 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hl_lm_Dave
Tsukuyomi
Level 23
God Stats
25W - 29L
1,423 SR
Queue Stats
38W - 51L
1,300 Elo+
Party 2
Danzaburou
Danzaburou
fearlightningx
Danzaburou
Level 25
God Stats
11W - 17L
1,278 SR
Queue Stats
45W - 66L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 4 / 3
11,081
583
16,710
14,099
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 7 / 5
8,966
472
9,584
15,766
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
6,614
348
3,085
13,872
6,671
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 2
6,672
351
3,478
13,921
6,981
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
issaNeptunia
Discordia
13
3 / 6 / 5
7,896
416
4,643
9,555
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Big Bad DoyIe
Kukulkan
14
5 / 5 / 1
9,659
508
8,954
11,405
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
1 / 6 / 6
9,169
483
3,774
8,986
2,854
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 1
8,932
470
12,328
11,549
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Hl_lm_Dave
Tsukuyomi
17
19 / 3 / 1
11,596
610
21,432
14,513
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
fearlightningx
Danzaburou
14
0 / 4 / 2
8,987
473
3,785
10,656
3,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
22
Kills
26
26
Deaths
22
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
14
4
3
3.88
W
Kukulkan
Big Bad DoyIe
Kukulkan
5
5
1
1.1
W
Izanami
1
6
6
0.67
W
1
4
1
0.38
W
Tsukuyomi
Hl_lm_Dave
Tsukuyomi
19
3
1
6.5
L
5
7
5
1.07
L
0
6
2
0.17
L
0
3
2
0.33
W
Danzaburou
fearlightningx
Danzaburou
0
4
2
0.25
L
Discordia
issaNeptunia
Discordia
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
50,273
67,213
Taken
57,109
29,066
Mitigated
23,605
6,323
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,710
4,394
0
3,584
14,099
8,958
0
4,991
8,994
0
52,734
W
Kukulkan
Big Bad DoyIe
Kukulkan
8,954
975
0
1,949
11,405
4,311
1,892
1,037
10,368
46,426
0
W
Izanami
3,774
3,004
0
983
8,986
2,854
2,219
1,458
7,528
0
39,150
W
12,328
1,613
0
4,804
11,549
6,708
1,104
3,041
8,508
46,648
0
W
Tsukuyomi
Hl_lm_Dave
Tsukuyomi
21,432
5,868
0
3,930
14,513
5,769
325
1,962
12,551
0
65,323
L
9,584
5,654
0
2,239
15,766
4,091
0
1,752
14,014
0
40,727
L
3,085
958
0
0
13,872
6,671
116
6,289
7,231
0
24,170
L
3,478
167
0
0
13,921
6,981
165
5,264
8,296
20,282
0
W
Danzaburou
fearlightningx
Danzaburou
3,785
726
0
1,523
10,656
3,963
3,874
623
10,033
0
49,349
L
Discordia
issaNeptunia
Discordia
4,643
252
0
500
9,555
2,365
104
2,135
7,396
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
48,343
244
Minions Killed
440
0
Camps Cleared
0
1,597,523
Distance Traveled
1,601,218
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,081
583
71
4
0
349,120
0
W
Kukulkan
9,659
508
74
4
0
293,501
0
W
Izanami
9,169
483
93
5
0
328,583
0
W
Tiamat
8,932
470
89
5
0
275,739
0
W
Tsukuyomi
11,596
610
90
5
0
394,000
0
L
Izanami
8,966
472
70
4
0
305,934
1
L
Osiris
6,614
348
48
3
0
281,733
3
L
Ares
6,672
351
20
1
0
349,060
15
W
Danzaburou
8,987
473
94
5
0
309,395
1
L
Discordia
7,896
416
35
2
0
311,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role