Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CWSTerminator3
Ymir
Level 54
God Stats
11W - 5L
1,648 SR
Queue Stats
378W - 364L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
RagDoll6456
Nu Wa
Level 84
God Stats
4W - 3L
1,512 SR
Queue Stats
148W - 144L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Xx MR CUDDLES X
Sun Wukong
Level 85
God Stats
1W - 0L
1,381 SR
Queue Stats
36W - 31L
1,513 Elo+
Solo
Aphrodite
Aphrodite
idyllistics
Aphrodite
Level 65
God Stats
70W - 68L
1,498 SR
Queue Stats
393W - 385L
1,430 Elo+
Party 2
Team Averages
Level 75
1,508 SR
1,461 Elo+

VS

Team Averages
Level 134
1,462 SR
1,439 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bazz_Stl
Sol
Level 154
God Stats
38W - 40L
1,382 SR
Queue Stats
244W - 254L
1,404 Elo+
Solo
Sylvanus
Sylvanus
KvotheCrow
Sylvanus
Level 143
God Stats
4W - 9L
1,235 SR
Queue Stats
353W - 376L
1,387 Elo+
Solo
Ah Puch
Ah Puch
Toasty NinjaZ
Ah Puch
Level 126
God Stats
10W - 4L
1,635 SR
Queue Stats
166W - 202L
1,476 Elo+
Solo
Chaac
Chaac
lobito1696
Chaac
Level 102
God Stats
3W - 4L
1,558 SR
Queue Stats
31W - 40L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 0 / 6
12,114
577
14,652
12,601
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 8
10,669
508
12,675
19,656
13,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 9 / 4
9,879
470
11,303
14,196
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Xx MR CUDDLES X
Sun Wukong
18
4 / 1 / 8
11,232
535
15,987
23,357
21,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
idyllistics
Aphrodite
16
3 / 6 / 9
11,926
568
8,006
16,743
11,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 5 / 6
9,720
463
10,312
17,112
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 4 / 2
9,923
473
14,131
15,616
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
KvotheCrow
Sylvanus
13
1 / 4 / 7
8,410
400
8,934
18,121
20,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
17
12 / 4 / 1
11,300
538
19,649
15,190
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
15
0 / 4 / 4
9,396
447
9,296
19,092
14,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
21
Kills
22
22
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
6
9
L
Hun Batz
 
Hun Batz
3
5
6
1.2
L
6
4
2
1.75
W
4
6
8
1.33
L
Sylvanus
KvotheCrow
Sylvanus
1
4
7
1.13
W
4
9
4
0.67
L
Ah Puch
12
4
1
3.13
W
Sun Wukong
Xx MR CUDDLES X
Sun Wukong
4
1
8
8
W
Aphrodite
idyllistics
Aphrodite
3
6
9
1.25
L
Chaac
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,623
Damage
62,322
86,553
Taken
85,131
55,364
Mitigated
49,628
34,998
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,652
6,098
1,024
3,621
12,601
4,327
4,402
6,538
6,063
0
95,447
L
Hun Batz
 
Hun Batz
10,312
2,850
0
3,071
17,112
5,205
0
4,732
12,234
0
72,764
L
14,131
2,576
0
5,552
15,616
4,416
0
4,863
10,397
67,916
0
W
12,675
3,204
276
5,052
19,656
13,312
596
7,969
11,687
51,265
0
L
Sylvanus
KvotheCrow
Sylvanus
8,934
2,868
1,411
4,501
18,121
20,283
486
8,822
8,645
26,189
5,765
W
11,303
3,122
0
1,889
14,196
4,670
273
10,073
4,123
49,784
0
L
Ah Puch
19,649
263
0
3,794
15,190
5,381
794
6,712
7,931
64,742
0
W
Sun Wukong
Xx MR CUDDLES X
Sun Wukong
15,987
4,252
0
10,478
23,357
21,340
297
7,325
16,032
0
76,969
W
Aphrodite
idyllistics
Aphrodite
8,006
775
5,011
7,647
16,743
11,715
1,014
10,053
6,690
47,732
0
L
Chaac
9,296
1,499
0
9,440
19,092
14,343
366
5,597
13,303
0
56,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
48,749
591
Minions Killed
491
0
Camps Cleared
0
1,773,480
Distance Traveled
1,770,326
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,114
577
170
8
0
371,454
3
L
Hun Batz
9,720
463
98
5
0
348,529
6
L
Sol
9,923
473
100
5
0
362,359
2
W
Ymir
10,669
508
87
4
0
362,433
1
L
Sylvanus
8,410
400
54
3
0
322,474
5
W
Nu Wa
9,879
470
73
3
0
313,590
2
L
Ah Puch
11,300
538
120
6
0
330,952
0
W
Sun Wukong
11,232
535
155
7
0
411,597
6
W
Aphrodite
11,926
568
106
5
0
314,406
2
L
Chaac
9,396
447
119
6
0
406,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role