Player Matchup

Apollo
Apollo
Dredgen_Azzir
Apollo
Level 98
God Stats
11W - 8L
1,451 SR
Queue Stats
302W - 277L
1,559 Elo+
Party 1
Ymir
Ymir
ThatsANeck
Ymir
Level 30
God Stats
27W - 16L
1,610 SR
Queue Stats
225W - 191L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
bollinger_23
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 206L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
grnmachne
Gilgamesh
Level 81
God Stats
18W - 18L
1,686 SR
Queue Stats
220W - 198L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
ii2legit2ii
Kuzenbo
Level 65
God Stats
12W - 8L
1,682 SR
Queue Stats
473W - 441L
1,542 Elo+
Party 1
Team Averages
Level 64
1,586 SR
1,539 Elo+

VS

Team Averages
Level 56
1,412 SR
1,492 Elo+
Amaterasu
Amaterasu
ARI0speedwagon
Amaterasu
Level 95
God Stats
2W - 1L
1,598 SR
Queue Stats
494W - 491L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
AlmightySosa03
Hou Yi
Level 108
God Stats
3W - 5L
1,343 SR
Queue Stats
101W - 104L
1,503 Elo+
Party 3
Bakasura
Bakasura
Frakshad
Bakasura
Level 32
God Stats
1W - 6L
1,136 SR
Queue Stats
119W - 149L
1,431 Elo+
Solo
Vulcan
Vulcan
MrPleaseUrMom3
Vulcan
Level 17
God Stats
1W - 1L
1,310 SR
Queue Stats
23W - 18L
1,495 Elo+
Party 2
Odin
Odin
lovinho17
Odin
Level 27
God Stats
29W - 26L
1,672 SR
Queue Stats
59W - 70L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
8,094
324
3,977
5,309
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 3 / 7
13,009
520
13,022
16,341
25,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
bollinger_23
Baron Samedi
19
2 / 8 / 6
12,139
486
13,050
21,128
11,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
grnmachne
Gilgamesh
18
9 / 4 / 6
11,971
479
11,987
18,148
9,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ii2legit2ii
Kuzenbo
17
4 / 2 / 8
12,582
503
12,547
21,660
33,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARI0speedwagon
Amaterasu
20
3 / 5 / 7
12,780
511
11,776
19,015
19,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 4 / 5
12,388
496
13,977
12,909
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Frakshad
Bakasura
20
6 / 5 / 6
13,853
554
11,758
20,802
10,029
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 7
11,452
458
15,956
15,887
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
4 / 2 / 7
12,294
492
7,597
23,133
21,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
22
Kills
17
17
Deaths
22
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ARI0speedwagon
Amaterasu
3
5
7
1.3
W
3
4
5
1.38
L
1
0
1
1.5
W
Bakasura
Frakshad
Bakasura
6
5
6
1.8
W
1
6
7
0.75
L
6
3
7
3.17
L
Baron Samedi
bollinger_23
Baron Samedi
2
8
6
0.63
L
Gilgamesh
grnmachne
Gilgamesh
9
4
6
3
L
Kuzenbo
ii2legit2ii
Kuzenbo
4
2
8
4
W
Odin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
61,064
82,586
Taken
91,746
80,854
Mitigated
63,396
20,714
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ARI0speedwagon
Amaterasu
11,776
3,194
0
3,472
19,015
19,730
1,622
4,436
14,579
0
71,341
W
13,977
5,904
0
3,452
12,909
5,659
6,663
4,760
8,149
0
90,967
L
3,977
2,663
0
2,294
5,309
1,254
0
1,099
4,202
0
23,773
W
Bakasura
Frakshad
Bakasura
11,758
7,546
0
6,736
20,802
10,029
980
8,000
12,802
0
102,469
W
15,956
3,803
260
1,995
15,887
6,849
677
10,073
5,814
69,130
0
L
13,022
1,733
0
3,017
16,341
25,054
1,120
919
14,937
80,176
0
L
Baron Samedi
bollinger_23
Baron Samedi
13,050
255
1,011
3,891
21,128
11,534
152
5,173
15,310
91,552
0
L
Gilgamesh
grnmachne
Gilgamesh
11,987
2,041
0
3,671
18,148
9,732
1,286
3,261
14,777
0
60,278
L
Kuzenbo
ii2legit2ii
Kuzenbo
12,547
3,536
1,972
4,858
21,660
33,280
590
4,825
16,099
35,771
0
W
Odin
7,597
1,092
0
3,960
23,133
21,129
573
11,557
11,576
0
46,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,795
Gold Earned
62,767
523
Minions Killed
602
0
Camps Cleared
0
1,983,747
Distance Traveled
2,380,001
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,780
511
109
4
0
493,000
5
W
Hou Yi
12,388
496
122
5
0
408,139
3
L
Apollo
8,094
324
47
2
0
164,200
2
W
Bakasura
13,853
554
171
7
0
574,289
6
W
Vulcan
11,452
458
115
5
0
402,251
0
L
Ymir
13,009
520
172
7
0
428,265
8
L
Baron Samedi
12,139
486
174
7
0
410,476
2
L
Gilgamesh
11,971
479
82
3
0
502,690
0
L
Kuzenbo
12,582
503
48
2
0
478,116
7
W
Odin
12,294
492
85
3
0
502,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role