Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abysmal_Soldier
Izanami
Level 27
God Stats
67W - 45L
1,515 SR
Queue Stats
108W - 115L
1,301 Elo+
Solo
Nemesis
Nemesis
Drixpp2404
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,377 Elo+
Party 2
Discordia
Discordia
Elite_BlueWolf8
Discordia
Level 11
God Stats
1W - 3L
1,154 SR
Queue Stats
6W - 8L
1,270 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXGMXxSaul
Morgan Le Fay
Level 25
God Stats
11W - 10L
1,500 SR
Queue Stats
86W - 112L
1,328 Elo+
Solo
Team Averages
Level 19
1,434 SR
1,355 Elo+

VS

Team Averages
Level 15
1,452 SR
1,178 Elo+
Cthulhu
Cthulhu
CocoSCP8755
Cthulhu
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 9L
969 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoamyEvening22
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,192 Elo+
Party 1
Bakasura
Bakasura
LKeys11
Bakasura
Level 8
God Stats
1W - 4L
1,399 SR
Queue Stats
4W - 10L
1,217 Elo+
Party 1
Merlin
Merlin
Samurai Trae14
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,199 Elo+
Party 1
Anubis
Anubis
byron11gtz04
Anubis
Level 29
God Stats
2W - 4L
1,362 SR
Queue Stats
15W - 13L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 1 / 13
11,306
514
2,747
11,057
9,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
25 / 2 / 3
13,417
610
26,412
14,851
5,722
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Drixpp2404
Nemesis
15
2 / 6 / 11
9,994
454
4,856
13,510
5,412
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
Elite_BlueWolf8
Discordia
16
10 / 2 / 8
10,952
498
8,655
11,162
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
xXGMXxSaul
Morgan Le Fay
18
15 / 3 / 6
12,420
565
17,945
19,783
8,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocoSCP8755
Cthulhu
11
1 / 15 / 2
8,083
367
2,252
21,192
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
FoamyEvening22
Tsukuyomi
15
7 / 13 / 4
11,492
522
14,562
19,937
9,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
LKeys11
Bakasura
10
0 / 10 / 3
7,745
352
2,363
11,270
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 11 / 0
9,593
436
8,685
17,129
5,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
2 / 8 / 1
8,352
380
5,069
11,133
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
52
Kills
12
14
Deaths
57
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
13
6.5
W
25
2
3
13.25
L
Cthulhu
CocoSCP8755
Cthulhu
1
15
2
0.13
W
Nemesis
Drixpp2404
Nemesis
2
6
11
1.25
W
Discordia
Elite_BlueWolf8
Discordia
10
2
8
7
L
Tsukuyomi
FoamyEvening22
Tsukuyomi
7
13
4
0.69
L
Bakasura
LKeys11
Bakasura
0
10
3
0.15
L
2
11
0
0.18
L
Anubis
2
8
1
0.31
W
Morgan Le Fay
xXGMXxSaul
Morgan Le Fay
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,615
Damage
32,931
70,363
Taken
80,661
33,155
Mitigated
31,492
15,025
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,747
570
0
0
11,057
9,633
1,176
3,902
7,100
28,459
0
W
26,412
22,072
0
5,746
14,851
5,722
5,502
4,372
10,314
0
103,134
L
Cthulhu
CocoSCP8755
Cthulhu
2,252
677
0
880
21,192
7,327
222
9,212
11,682
15,573
0
W
Nemesis
Drixpp2404
Nemesis
4,856
2,784
0
1,713
13,510
5,412
2,333
2,945
10,555
0
38,655
W
Discordia
Elite_BlueWolf8
Discordia
8,655
1,927
224
1,519
11,162
3,798
926
2,713
8,449
51,711
0
L
Tsukuyomi
FoamyEvening22
Tsukuyomi
14,562
6,477
0
581
19,937
9,997
0
5,650
13,984
0
34,556
L
Bakasura
LKeys11
Bakasura
2,363
1,346
0
822
11,270
4,378
0
3,786
7,230
0
15,823
L
8,685
1,508
0
2,184
17,129
5,819
335
7,085
9,838
41,186
0
L
Anubis
5,069
304
0
330
11,133
3,971
638
2,463
8,580
30,576
0
W
Morgan Le Fay
xXGMXxSaul
Morgan Le Fay
17,945
2,717
121
5,702
19,783
8,590
2,763
3,596
16,102
70,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,089
Gold Earned
45,265
410
Minions Killed
236
0
Camps Cleared
0
1,990,650
Distance Traveled
1,349,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,306
514
32
1
0
404,530
0
W
Izanami
13,417
610
145
7
0
381,781
0
L
Cthulhu
8,083
367
28
1
0
273,239
0
W
Nemesis
9,994
454
52
2
0
413,089
0
W
Discordia
10,952
498
73
3
0
417,660
0
L
Tsukuyomi
11,492
522
43
2
0
321,451
1
L
Bakasura
7,745
352
41
2
0
275,115
0
L
Merlin
9,593
436
71
3
0
296,759
2
L
Anubis
8,352
380
53
2
0
183,005
0
W
Morgan Le Fay
12,420
565
108
5
0
373,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role