Player Matchup

Artemis
Artemis
AlanSero
Artemis
Level 6
God Stats
2W - 4L
1,303 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo
Erlang Shen
Erlang Shen
Benimooon012
Erlang Shen
Level 143
God Stats
0W - 2L
1,353 SR
Queue Stats
130W - 123L
1,572 Elo+
Party 2
Ra
Ra
tupackBv
Ra
Level 108
God Stats
3W - 1L
1,299 SR
Queue Stats
92W - 87L
1,465 Elo+
Party 2
Team Averages
Level 86
1,319 SR
1,430 Elo+

VS

Team Averages
Level 31
1,433 SR
1,325 Elo+
Izanami
Izanami
Dark022000
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 96L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
Kanonbolz
Cthulhu
Level 16
God Stats
10W - 11L
1,341 SR
Queue Stats
37W - 82L
1,195 Elo+
Party 1
Chronos
Chronos
Pointless360
Chronos
Level 28
God Stats
11W - 9L
1,457 SR
Queue Stats
123W - 110L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlanSero
Artemis
14
3 / 12 / 6
10,556
704
11,243
16,199
5,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Benimooon012
Erlang Shen
14
5 / 9 / 9
10,938
729
12,028
19,446
11,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
9 / 9 / 5
11,411
761
16,882
13,866
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark022000
Izanami
15
6 / 8 / 13
11,548
770
11,553
14,131
5,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kanonbolz
Cthulhu
16
7 / 6 / 17
12,691
846
8,163
19,715
25,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Pointless360
Chronos
20
17 / 3 / 8
14,150
943
22,371
18,557
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
17
Kills
30
30
Deaths
17
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlanSero
Artemis
3
12
6
0.5
L
Erlang Shen
Benimooon012
Erlang Shen
5
9
9
1.06
W
Izanami
Dark022000
Izanami
6
8
13
1.56
W
Cthulhu
Kanonbolz
Cthulhu
7
6
17
2.58
W
Chronos
Pointless360
Chronos
17
3
8
7
L
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,153
Damage
42,087
49,511
Taken
52,403
21,870
Mitigated
38,778
8,950
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlanSero
Artemis
11,243
6,067
0
1,107
16,199
5,615
232
10,845
5,110
0
21,491
L
Erlang Shen
Benimooon012
Erlang Shen
12,028
5,678
0
3,608
19,446
11,118
293
8,880
10,404
0
37,566
W
Izanami
Dark022000
Izanami
11,553
8,612
0
2,470
14,131
5,207
68
3,833
10,106
0
33,598
W
Cthulhu
Kanonbolz
Cthulhu
8,163
1,215
342
1,237
19,715
25,889
301
5,163
14,130
25,486
0
W
Chronos
Pointless360
Chronos
22,371
11,187
0
7,789
18,557
7,682
2,284
6,956
11,285
86,403
0
L
16,882
2,100
622
3,613
13,866
5,137
174
10,245
3,463
50,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
38,389
151
Minions Killed
200
0
Camps Cleared
0
665,163
Distance Traveled
719,453
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,556
704
22
1
0
195,309
1
L
Erlang Shen
10,938
729
40
3
0
226,517
0
W
Izanami
11,548
770
49
3
0
228,666
4
W
Cthulhu
12,691
846
24
2
0
234,738
0
W
Chronos
14,150
943
127
8
0
256,049
4
L
Ra
11,411
761
89
6
0
243,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role