Player Matchup

Kali
Kali
Anamooz
Kali
Level 66
God Stats
30W - 27L
1,524 SR
Queue Stats
343W - 332L
1,456 Elo+
Party 3
Izanami
Izanami
MasterToto10
Izanami
Level 46
God Stats
9W - 12L
1,402 SR
Queue Stats
197W - 205L
1,397 Elo+
Party 1
Ymir
Ymir
Scremsassist
Ymir
Level 24
God Stats
22W - 18L
1,573 SR
Queue Stats
38W - 45L
1,389 Elo+
Party 3
Loki
Loki
qwerty346
Loki
Level 65
God Stats
55W - 40L
1,459 SR
Queue Stats
234W - 236L
1,394 Elo+
Party 1
Janus
Janus
vaporworks8273
Janus
Level 24
God Stats
20W - 25L
1,496 SR
Queue Stats
26W - 31L
1,362 Elo+
Party 3
Team Averages
Level 45
1,491 SR
1,400 Elo+

VS

Team Averages
Level 77
1,512 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Mysticwolves22
Heimdallr
Level 44
God Stats
90W - 96L
1,469 SR
Queue Stats
124W - 140L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TOASTERBOT25
Tsukuyomi
Level 69
God Stats
93W - 86L
1,543 SR
Queue Stats
265W - 301L
1,424 Elo+
Party 2
Sol
Sol
XxHellLadyxX
Sol
Level 107
God Stats
25W - 18L
1,542 SR
Queue Stats
480W - 485L
1,523 Elo+
Party 2
Yemoja
Yemoja
rpgpimp10
Yemoja
Level 81
God Stats
17W - 16L
1,507 SR
Queue Stats
180W - 207L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Anamooz
Kali
20
11 / 2 / 7
14,032
610
16,058
18,958
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MasterToto10
Izanami
18
10 / 5 / 6
11,775
512
23,070
12,833
4,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 0 / 10
11,544
502
7,388
13,478
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
20
4 / 1 / 4
12,709
553
9,643
13,445
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 4
11,437
497
10,175
10,468
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
7 / 7 / 0
11,502
500
9,653
17,736
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Mysticwolves22
Heimdallr
15
1 / 10 / 1
9,399
409
7,675
19,365
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TOASTERBOT25
Tsukuyomi
20
1 / 7 / 0
12,491
543
7,722
14,257
5,958
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 2
12,516
544
17,249
15,105
5,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
rpgpimp10
Yemoja
15
1 / 6 / 4
10,107
439
3,673
20,695
22,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
31
Kills
14
14
Deaths
31
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
7
0
1
W
Kali
Anamooz
Kali
11
2
7
7.25
W
Izanami
MasterToto10
Izanami
10
5
6
2.6
L
Heimdallr
Mysticwolves22
Heimdallr
1
10
1
0.15
W
5
0
10
10
L
Tsukuyomi
TOASTERBOT25
Tsukuyomi
1
7
0
0.14
L
4
1
2
5
W
Loki
4
1
4
6
L
Yemoja
rpgpimp10
Yemoja
1
6
4
0.5
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,334
Damage
45,972
69,182
Taken
87,158
41,040
Mitigated
53,746
20,776
Healing
37,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,653
2,653
0
14,630
17,736
11,488
0
2,522
15,130
0
85,221
W
Kali
Anamooz
Kali
16,058
7,650
0
9,525
18,958
9,859
1,076
6,062
12,896
0
94,975
W
Izanami
MasterToto10
Izanami
23,070
16,388
0
1,823
12,833
4,984
4,720
1,845
10,988
0
90,148
L
Heimdallr
Mysticwolves22
Heimdallr
7,675
3,945
774
4,045
19,365
7,695
1,451
2,355
16,970
0
58,522
W
7,388
1,393
0
4,731
13,478
19,345
758
4,235
9,243
23,638
0
L
Tsukuyomi
TOASTERBOT25
Tsukuyomi
7,722
2,362
0
1,477
14,257
5,958
105
0
14,257
0
98,256
L
17,249
2,327
0
9,701
15,105
5,676
530
5,782
9,049
111,220
0
W
Loki
9,643
1,607
0
3,170
13,445
4,343
368
2,224
11,221
0
79,041
L
Yemoja
rpgpimp10
Yemoja
3,673
573
2,081
4,386
20,695
22,929
258
6,266
14,189
25,539
0
W
10,175
181
209
1,318
10,468
2,509
0
6,646
3,822
73,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,497
Gold Earned
56,015
621
Minions Killed
638
0
Camps Cleared
0
2,259,082
Distance Traveled
1,959,117
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,502
500
121
5
0
412,488
0
W
Kali
14,032
610
126
5
0
540,681
6
W
Izanami
11,775
512
157
7
0
425,423
5
L
Heimdallr
9,399
409
88
4
0
319,204
5
W
Ymir
11,544
502
26
1
0
423,060
7
L
Tsukuyomi
12,491
543
198
9
0
399,527
5
L
Sol
12,516
544
193
8
0
444,444
11
W
Loki
12,709
553
147
6
0
465,602
5
L
Yemoja
10,107
439
38
2
0
383,454
0
W
Janus
11,437
497
165
7
0
404,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role