Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AbnerDoon0195
Da Ji
Level 142
God Stats
9W - 6L
1,412 SR
Queue Stats
84W - 93L
1,438 Elo+
Solo
Hel
Hel
Plushyjester
Hel
Level 107
God Stats
2W - 0L
1,480 SR
Queue Stats
50W - 25L
1,662 Elo+
Party 1
Ah Puch
Ah Puch
TheBarrell
Ah Puch
Level 125
God Stats
1W - 0L
1,533 SR
Queue Stats
66W - 33L
1,684 Elo+
Party 1
Cerberus
Cerberus
TheFifthPhoenix
Cerberus
Level 108
God Stats
1W - 0L
1,463 SR
Queue Stats
35W - 18L
1,602 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,577 Elo+

VS

Team Averages
Level 108
1,600 SR
1,530 Elo+
Kali
Kali
 
Kali
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Catplop
Mulan
Level 100
God Stats
1W - 3L
1,714 SR
Queue Stats
8W - 6L
1,767 Elo+
Solo
Aphrodite
Aphrodite
PrettyBoi7
Aphrodite
Level 111
God Stats
4W - 5L
1,470 SR
Queue Stats
115W - 125L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Slinger98
Baron Samedi
Level 69
God Stats
0W - 1L
1,817 SR
Queue Stats
114W - 146L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 1 / 12
7,434
743
9,456
10,109
3,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 8
8,668
867
5,781
4,267
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 12
8,850
885
9,490
5,674
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
TheBarrell
Ah Puch
15
5 / 1 / 13
9,042
904
7,581
3,636
2,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
14
4 / 1 / 12
9,172
917
7,710
12,368
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 0 / 0
7,941
794
6,099
7,162
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
 
Kumbhakarna
12
0 / 3 / 3
6,168
617
3,720
11,482
7,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Catplop
Mulan
13
0 / 6 / 2
6,219
622
5,753
11,634
9,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
PrettyBoi7
Aphrodite
12
0 / 4 / 3
6,171
617
5,327
6,046
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Slinger98
Baron Samedi
11
0 / 8 / 3
6,001
600
5,344
8,544
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
21
Kills
4
4
Deaths
21
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
12
7
L
Kali
 
Kali
4
0
0
4
L
Kumbhakarna
 
Kumbhakarna
0
3
3
0.5
W
6
1
8
10
L
Mulan
Catplop
Mulan
0
6
2
0.17
W
5
0
12
11
L
Aphrodite
PrettyBoi7
Aphrodite
0
4
3
0.38
L
Baron Samedi
Slinger98
Baron Samedi
0
8
3
0.19
W
Ah Puch
TheBarrell
Ah Puch
5
1
13
11.5
W
Cerberus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,018
Damage
26,243
36,054
Taken
44,868
22,223
Mitigated
27,200
17,444
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,456
1,229
0
2,249
10,109
3,967
245
4,789
5,070
0
26,618
L
Kali
 
Kali
6,099
1,930
0
1,099
7,162
3,331
0
3,885
3,277
0
28,261
L
Kumbhakarna
 
Kumbhakarna
3,720
356
0
755
11,482
7,256
0
5,763
5,719
16,438
0
W
5,781
2,054
0
144
4,267
1,879
1,108
1,455
2,700
0
15,484
L
Mulan
Catplop
Mulan
5,753
1,075
468
3,166
11,634
9,152
0
6,127
5,507
0
19,419
W
9,490
165
6,416
4,260
5,674
2,214
350
2,247
3,202
29,192
0
L
Aphrodite
PrettyBoi7
Aphrodite
5,327
490
1,891
1,661
6,046
2,816
26
3,371
2,675
14,592
0
L
Baron Samedi
Slinger98
Baron Samedi
5,344
230
892
419
8,544
4,645
0
5,635
2,909
14,384
0
W
Ah Puch
TheBarrell
Ah Puch
7,581
617
0
611
3,636
2,242
181
687
2,879
30,917
0
W
Cerberus
7,710
582
0
3,764
12,368
11,921
75
4,552
7,272
19,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
32,500
235
Minions Killed
193
8
Camps Cleared
6
1,002,271
Distance Traveled
950,040
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,434
743
40
4
1
210,464
5
L
Kali
7,941
794
57
6
3
241,283
0
L
Kumbhakarna
6,168
617
36
4
1
196,051
0
W
Da Ji
8,668
867
22
2
3
181,141
3
L
Mulan
6,219
622
39
4
0
193,037
1
W
Hel
8,850
885
70
7
2
233,055
2
L
Aphrodite
6,171
617
36
4
2
163,303
0
L
Baron Samedi
6,001
600
25
3
0
156,366
1
W
Ah Puch
9,042
904
68
7
2
196,500
0
W
Cerberus
9,172
917
35
4
0
181,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role