Player Matchup

Sol
Sol
CornhoIeSanders
Sol
Level 94
God Stats
2W - 1L
1,851 SR
Queue Stats
83W - 81L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
Mccheezzyy
Gilgamesh
Level 66
God Stats
6W - 4L
1,700 SR
Queue Stats
197W - 153L
1,575 Elo+
Party 1
Bakasura
Bakasura
StickyBrute7
Bakasura
Level 120
God Stats
0W - 2L
1,235 SR
Queue Stats
296W - 210L
1,608 Elo+
Party 1
Team Averages
Level 93
1,595 SR
1,571 Elo+

VS

Team Averages
Level 65
1,642 SR
1,584 Elo+
Ymir
Ymir
CronzEdits
Ymir
Level 9
God Stats
1W - 0L
1,827 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Loki
Loki
EfrainD
Loki
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,630 Elo+
Party 2
Anubis
Anubis
danypipo
Anubis
Level 46
God Stats
6W - 2L
1,598 SR
Queue Stats
20W - 10L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,557
713
10,258
10,789
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mccheezzyy
Gilgamesh
7
2 / 2 / 2
7,104
592
2,028
5,759
1,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
StickyBrute7
Bakasura
10
0 / 4 / 3
7,379
615
5,843
10,640
3,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
7,486
624
2,792
9,207
3,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
EfrainD
Loki
13
5 / 3 / 6
9,102
759
6,072
8,942
2,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
danypipo
Anubis
14
6 / 0 / 5
9,199
767
11,802
6,816
2,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
0
2
7
1.75
W
Loki
EfrainD
Loki
5
3
6
2.67
L
Gilgamesh
Mccheezzyy
Gilgamesh
2
2
2
1.5
L
Bakasura
StickyBrute7
Bakasura
0
4
3
0.38
W
Anubis
danypipo
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
20,666
27,188
Taken
24,965
6,917
Mitigated
9,733
6,849
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,258
3,986
0
3,044
10,789
2,025
1,007
6,080
4,709
38,001
0
W
2,792
768
0
2,729
9,207
3,961
790
4,238
4,724
7,409
0
W
Loki
EfrainD
Loki
6,072
919
0
230
8,942
2,860
0
2,834
5,878
0
26,314
L
Gilgamesh
Mccheezzyy
Gilgamesh
2,028
240
120
1,150
5,759
1,435
0
3,259
2,500
0
6,449
L
Bakasura
StickyBrute7
Bakasura
5,843
4,849
138
2,397
10,640
3,457
0
5,255
5,385
0
12,642
W
Anubis
danypipo
Anubis
11,802
552
0
3,921
6,816
2,912
1,539
3,186
3,440
46,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
25,787
108
Minions Killed
135
0
Camps Cleared
0
475,630
Distance Traveled
608,241
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,557
713
66
6
0
175,765
0
W
Ymir
7,486
624
6
1
0
189,067
1
W
Loki
9,102
759
34
3
0
218,264
2
L
Gilgamesh
7,104
592
13
1
0
120,517
1
L
Bakasura
7,379
615
29
2
0
179,348
0
W
Anubis
9,199
767
95
8
0
200,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role