Player Matchup

Bellona
Bellona
SERGEANTSMOOTH
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SetOnFamous
Heimdallr
Level 29
God Stats
28W - 32L
1,456 SR
Queue Stats
122W - 144L
1,398 Elo+
Solo
Mercury
Mercury
figgyboyo
Mercury
Level 27
God Stats
10W - 13L
1,500 SR
Queue Stats
150W - 224L
1,348 Elo+
Party 1
Cerberus
Cerberus
ionskunk
Cerberus
Level 35
God Stats
20W - 26L
1,504 SR
Queue Stats
160W - 222L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
reagannn
Nu Wa
Level 28
God Stats
79W - 96L
1,312 SR
Queue Stats
274W - 398L
1,366 Elo+
Party 1
Team Averages
Level 24
1,454 SR
1,411 Elo+

VS

Team Averages
Level 15
1,411 SR
1,281 Elo+
Danzaburou
Danzaburou
DatBoiJouny
Danzaburou
Level 19
God Stats
5W - 11L
1,289 SR
Queue Stats
26W - 45L
1,260 Elo+
Party 2
Amaterasu
Amaterasu
MisuOkashi
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 45L
1,206 Elo+
Party 2
Vamana
Vamana
MrClownly
Vamana
Level 16
God Stats
2W - 9L
1,290 SR
Queue Stats
18W - 27L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
brinnaus
Baron Samedi
Level 16
God Stats
6W - 7L
1,474 SR
Queue Stats
14W - 29L
1,225 Elo+
Party 2
Kumbhakarna
Kumbhakarna
d3B3m
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,446
450
7,948
11,285
8,071
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SetOnFamous
Heimdallr
19
18 / 2 / 8
13,037
621
29,964
12,892
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
figgyboyo
Mercury
18
4 / 2 / 9
11,240
535
11,020
15,449
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ionskunk
Cerberus
17
7 / 5 / 15
11,999
571
9,931
22,182
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
reagannn
Nu Wa
17
3 / 2 / 8
10,952
522
13,863
6,779
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBoiJouny
Danzaburou
14
4 / 9 / 3
8,960
427
11,667
17,006
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
MisuOkashi
Amaterasu
16
2 / 2 / 1
9,267
441
4,338
20,357
15,444
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
MrClownly
Vamana
17
8 / 6 / 3
11,572
551
11,350
19,060
9,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
brinnaus
Baron Samedi
16
1 / 7 / 3
9,764
465
6,148
12,555
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
d3B3m
Kumbhakarna
12
0 / 9 / 5
8,005
381
2,855
22,123
12,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
33
Kills
15
15
Deaths
33
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatBoiJouny
Danzaburou
4
9
3
0.61
L
Amaterasu
MisuOkashi
Amaterasu
2
2
1
1.25
L
Vamana
MrClownly
Vamana
8
6
3
1.58
W
1
4
0
0.25
W
Heimdallr
SetOnFamous
Heimdallr
18
2
8
11
L
Baron Samedi
brinnaus
Baron Samedi
1
7
3
0.36
L
Kumbhakarna
d3B3m
Kumbhakarna
0
9
5
0.28
W
Mercury
figgyboyo
Mercury
4
2
9
4.25
W
Cerberus
ionskunk
Cerberus
7
5
15
2.9
W
Nu Wa
reagannn
Nu Wa
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
36,358
68,587
Taken
91,101
36,739
Mitigated
45,869
19,026
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatBoiJouny
Danzaburou
11,667
5,265
0
3,047
17,006
5,218
0
4,359
12,441
0
32,033
L
Amaterasu
MisuOkashi
Amaterasu
4,338
1,076
0
9,035
20,357
15,444
545
2,583
17,500
0
38,784
L
Vamana
MrClownly
Vamana
11,350
6,943
0
4,173
19,060
9,400
1,572
4,149
14,653
0
65,671
W
7,948
2,590
0
2,786
11,285
8,071
1,708
0
11,285
0
38,849
W
Heimdallr
SetOnFamous
Heimdallr
29,964
20,916
0
3,309
12,892
6,132
3,168
1,837
11,055
0
87,000
L
Baron Samedi
brinnaus
Baron Samedi
6,148
411
4
1,856
12,555
3,748
468
5,561
6,564
42,385
0
L
Kumbhakarna
d3B3m
Kumbhakarna
2,855
367
0
1,017
22,123
12,059
193
5,706
16,149
21,873
0
W
Mercury
figgyboyo
Mercury
11,020
4,351
0
3,698
15,449
6,711
1,076
1,864
13,585
0
81,847
W
Cerberus
ionskunk
Cerberus
9,931
462
693
6,345
22,182
12,876
638
2,721
19,461
49,260
0
W
Nu Wa
reagannn
Nu Wa
13,863
2,802
299
1,896
6,779
2,949
2,248
2,837
3,942
59,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,674
Gold Earned
47,568
540
Minions Killed
313
0
Camps Cleared
0
1,903,781
Distance Traveled
1,969,526
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,960
427
34
2
0
399,495
1
L
Amaterasu
9,267
441
62
3
0
388,631
0
L
Vamana
11,572
551
110
5
0
398,708
3
W
Bellona
9,446
450
76
4
0
394,115
0
W
Heimdallr
13,037
621
138
7
0
355,804
0
L
Baron Samedi
9,764
465
69
3
0
317,717
1
L
Kumbhakarna
8,005
381
38
2
0
464,975
0
W
Mercury
11,240
535
140
7
0
458,348
2
W
Cerberus
11,999
571
71
3
0
389,280
2
W
Nu Wa
10,952
522
115
5
0
306,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role