Player Matchup

Cu Chulainn
Cu Chulainn
APManic
Cu Chulainn
Level 66
God Stats
10W - 8L
1,493 SR
Queue Stats
48W - 42L
1,491 Elo+
Party 2
Xbalanque
Xbalanque
Lokkat
Xbalanque
Level 23
God Stats
3W - 1L
1,825 SR
Queue Stats
28W - 40L
1,749 Elo+
Party 2
Mercury
Mercury
Rockstour
Mercury
Level 64
God Stats
16W - 8L
1,546 SR
Queue Stats
43W - 46L
1,462 Elo+
Party 2
Ymir
Ymir
Unhappilyhappy
Ymir
Level 28
God Stats
7W - 6L
1,338 SR
Queue Stats
28W - 35L
1,519 Elo+
Party 2
Baba Yaga
Baba Yaga
chabbtiii_TTV
Baba Yaga
Level 35
God Stats
15W - 9L
1,634 SR
Queue Stats
89W - 93L
1,397 Elo+
Solo
Team Averages
Level 43
1,567 SR
1,524 Elo+

VS

Team Averages
Level 62
1,410 SR
1,439 Elo+
Kukulkan
Kukulkan
Angel of Hope11
Kukulkan
Level 89
God Stats
8W - 8L
1,466 SR
Queue Stats
32W - 40L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
BLACC_CEASAR
Zhong Kui
Level 108
God Stats
3W - 4L
1,307 SR
Queue Stats
125W - 125L
1,389 Elo+
Solo
Ganesha
Ganesha
Crossfire8193
Ganesha
Level 71
God Stats
0W - 1L
1,135 SR
Queue Stats
27W - 36L
1,435 Elo+
Party 1
Fenrir
Fenrir
YourNoobDaddy
Fenrir
Level 16
God Stats
0W - 1L
1,732 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 1
Skadi
Skadi
gunslinger0077
Skadi
Level 24
God Stats
5W - 8L
1,409 SR
Queue Stats
13W - 24L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
APManic
Cu Chulainn
20
11 / 0 / 12
15,579
599
26,354
20,001
24,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Lokkat
Xbalanque
20
6 / 2 / 11
13,303
512
14,503
11,719
4,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Rockstour
Mercury
20
17 / 4 / 7
15,625
601
18,487
20,795
9,403
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 1 / 7
12,635
486
5,107
16,549
8,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
chabbtiii_TTV
Baba Yaga
20
4 / 0 / 10
14,453
556
8,507
14,544
10,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 7 / 1
11,334
436
13,947
19,372
9,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
BLACC_CEASAR
Zhong Kui
7
0 / 6 / 2
7,482
288
3,311
7,503
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
16
1 / 7 / 6
10,864
418
7,653
26,728
28,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 13 / 1
8,287
319
2,092
19,181
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 8 / 2
10,904
419
4,841
17,569
7,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
40
Kills
1
7
Deaths
41
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
APManic
Cu Chulainn
11
0
12
17
L
Kukulkan
0
7
1
0.07
L
Zhong Kui
BLACC_CEASAR
Zhong Kui
0
6
2
0.17
L
Ganesha
1
7
6
0.57
W
Xbalanque
Lokkat
Xbalanque
6
2
11
5.75
W
Mercury
Rockstour
Mercury
17
4
7
5.13
W
2
1
7
5.5
L
0
13
1
0.04
W
Baba Yaga
chabbtiii_TTV
Baba Yaga
4
0
10
9
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,958
Damage
31,844
83,608
Taken
90,353
58,453
Mitigated
55,107
28,694
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
APManic
Cu Chulainn
26,354
5,241
0
9,723
20,001
24,809
896
6,400
13,157
22,393
83,502
L
Kukulkan
13,947
562
163
1,870
19,372
9,439
938
5,517
13,598
99,147
0
L
Zhong Kui
BLACC_CEASAR
Zhong Kui
3,311
561
0
1,091
7,503
2,759
0
364
6,617
13,572
0
L
Ganesha
7,653
37
263
4,683
26,728
28,674
225
7,579
18,597
34,215
0
W
Xbalanque
Lokkat
Xbalanque
14,503
6,880
0
2,329
11,719
4,522
3,762
3,336
8,383
0
97,713
W
Mercury
Rockstour
Mercury
18,487
10,355
0
2,039
20,795
9,403
2,442
3,966
14,408
0
151,600
W
5,107
1,198
60
5,553
16,549
8,727
338
5,663
10,886
77,651
0
L
2,092
746
0
2,516
19,181
7,135
104
2,161
16,646
0
28,759
W
Baba Yaga
chabbtiii_TTV
Baba Yaga
8,507
695
0
8,990
14,544
10,992
3,194
8,918
5,449
78,943
0
L
4,841
1,841
64
3,494
17,569
7,100
679
3,122
14,068
0
67,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,595
Gold Earned
48,871
720
Minions Killed
443
0
Camps Cleared
0
2,648,467
Distance Traveled
1,670,100
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,579
599
150
6
0
557,249
0
L
Kukulkan
11,334
436
189
7
0
410,790
2
L
Zhong Kui
7,482
288
26
1
0
110,110
0
L
Ganesha
10,864
418
22
1
0
382,092
5
W
Xbalanque
13,303
512
128
5
0
477,027
0
W
Mercury
15,625
601
172
7
0
584,309
0
W
Ymir
12,635
486
102
4
0
521,468
3
L
Fenrir
8,287
319
53
2
0
356,133
0
W
Baba Yaga
14,453
556
168
6
0
508,414
0
L
Skadi
10,904
419
153
6
0
410,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role