Player Matchup

Tiamat
Tiamat
AX Tundra
Tiamat
Level 14
God Stats
15W - 18L
1,503 SR
Queue Stats
16W - 20L
1,524 Elo+
Party 1
Anhur
Anhur
AlphaDog097
Anhur
Level 32
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Khepri
Khepri
JagerCaptain
Khepri
Level 26
God Stats
1W - 1L
1,717 SR
Queue Stats
87W - 85L
1,485 Elo+
Party 1
Terra
Terra
PlagueBender
Terra
Level 22
God Stats
2W - 6L
1,556 SR
Queue Stats
5W - 12L
1,577 Elo+
Solo
Olorun
Olorun
ShinobiSmoke184
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Team Averages
Level 20
1,573 SR
1,533 Elo+

VS

Team Averages
Level 20
1,485 SR
1,459 Elo+
Bakasura
Bakasura
OGASAPpro
Bakasura
Level 14
God Stats
9W - 17L
1,382 SR
Queue Stats
32W - 44L
1,412 Elo+
Party 3
Nemesis
Nemesis
PR-REVENGE-55
Nemesis
Level 20
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 101L
1,431 Elo+
Party 3
Nike
Nike
TBC VikoKun
Nike
Level 24
God Stats
22W - 18L
1,623 SR
Queue Stats
108W - 108L
1,432 Elo+
Solo
Danzaburou
Danzaburou
UltraEvil
Danzaburou
Level 25
God Stats
14W - 13L
1,520 SR
Queue Stats
204W - 198L
1,610 Elo+
Solo
Scylla
Scylla
iPimpYoGirl
Scylla
Level 18
God Stats
10W - 17L
1,399 SR
Queue Stats
35W - 40L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AX Tundra
Tiamat
18
5 / 7 / 7
12,337
1,028
16,086
27,390
19,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 11 / 4
12,857
1,071
23,204
27,375
15,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
18
1 / 5 / 10
11,172
931
7,113
30,300
37,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 1
9,823
819
1,805
4,058
3,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 13 / 9
11,081
923
8,549
27,253
23,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OGASAPpro
Bakasura
20
8 / 5 / 17
13,209
1,101
28,776
13,457
4,814
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
19
6 / 3 / 21
12,987
1,082
15,304
11,898
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 0 / 20
13,280
1,107
17,079
14,448
14,079
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
UltraEvil
Danzaburou
20
14 / 2 / 13
13,990
1,166
38,659
18,034
6,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
19
2 / 4 / 17
11,175
931
10,055
8,380
2,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
13
Kills
37
37
Deaths
14
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AX Tundra
Tiamat
5
7
7
1.21
L
6
11
4
0.73
L
Khepri
1
5
10
1.2
W
Bakasura
OGASAPpro
Bakasura
8
5
17
3.3
W
Nemesis
6
3
21
5.5
L
1
1
1
1.5
L
0
13
9
0.35
W
7
0
20
17
W
Danzaburou
UltraEvil
Danzaburou
14
2
13
10.25
W
Scylla
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,757
Damage
109,873
116,376
Taken
66,217
99,196
Mitigated
38,034
14,038
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AX Tundra
Tiamat
16,086
578
412
3,283
27,390
19,662
0
2,142
23,547
27,737
0
L
23,204
17,835
0
5,161
27,375
15,890
0
2,011
24,762
0
47,358
L
Khepri
7,113
832
0
59
30,300
37,323
0
2,683
24,817
20,995
0
W
Bakasura
OGASAPpro
Bakasura
28,776
19,131
0
679
13,457
4,814
0
6,508
5,930
0
42,632
W
Nemesis
15,304
8,558
0
2,222
11,898
9,409
0
5,722
6,176
0
39,259
L
1,805
510
605
266
4,058
3,219
0
938
2,745
10,794
0
L
8,549
3,459
1,244
3,008
27,253
23,102
0
2,573
23,856
34,335
0
W
17,079
6,297
0
3,980
14,448
14,079
0
8,904
5,544
331
41,871
W
Danzaburou
UltraEvil
Danzaburou
38,659
28,267
200
12,040
18,034
6,898
0
8,023
10,011
0
57,176
W
Scylla
10,055
2,013
0
0
8,380
2,834
0
4,396
3,984
25,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
64,641
170
Minions Killed
238
4
Camps Cleared
10
921,097
Distance Traveled
1,114,592
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,337
1,028
25
2
0
226,179
1
L
Anhur
12,857
1,071
63
5
4
204,864
0
L
Khepri
11,172
931
14
1
0
223,206
1
W
Bakasura
13,209
1,101
37
3
5
240,769
0
W
Nemesis
12,987
1,082
59
5
2
244,888
0
L
Terra
9,823
819
19
2
0
77,518
0
L
Olorun
11,081
923
49
4
0
189,330
1
W
Nike
13,280
1,107
47
4
2
240,492
3
W
Danzaburou
13,990
1,166
50
4
1
217,433
5
W
Scylla
11,175
931
45
4
0
171,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role