Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
SSS_sebi
Tyr
Level 145
God Stats
10W - 3L
2,056 SR
Queue Stats
49W - 27L
1,760 Elo+
Party 2
Neith
Neith
stylands
Neith
Level 6
God Stats
3W - 0L
1,663 SR
Queue Stats
3W - 0L
1,806 Elo+
Party 2
Team Averages
Level 87
1,740 SR
1,689 Elo+

VS

Team Averages
Level 94
1,411 SR
1,408 Elo+
Danzaburou
Danzaburou
BunkerTortoise3
Danzaburou
Level 124
God Stats
18W - 19L
1,484 SR
Queue Stats
75W - 97L
1,427 Elo+
Party 1
Olorun
Olorun
DownbeatVoice14
Olorun
Level 33
God Stats
16W - 33L
1,540 SR
Queue Stats
132W - 169L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
premirealarm3
Gilgamesh
Level 125
God Stats
0W - 1L
1,210 SR
Queue Stats
97W - 97L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 1 / 11
9,186
919
12,084
9,009
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
9 / 1 / 11
9,763
976
8,308
12,351
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
stylands
Neith
11
4 / 0 / 9
8,032
803
9,045
4,516
1,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunkerTortoise3
Danzaburou
9
0 / 5 / 0
6,115
612
4,259
11,991
5,629
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 9 / 0
7,146
715
3,719
11,274
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
premirealarm3
Gilgamesh
8
1 / 7 / 0
6,298
630
5,061
13,406
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
21
Kills
2
2
Deaths
21
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
11
13.5
L
Danzaburou
BunkerTortoise3
Danzaburou
0
5
0
0
L
1
9
0
0.11
W
9
1
11
14.5
L
Gilgamesh
premirealarm3
Gilgamesh
1
7
0
0.14
W
Neith
stylands
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
13,039
25,876
Taken
36,671
16,702
Mitigated
15,318
6,903
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,084
902
0
2,365
9,009
3,535
824
900
7,802
45,441
0
L
Danzaburou
BunkerTortoise3
Danzaburou
4,259
1,619
0
1,993
11,991
5,629
54
5,137
6,854
0
17,982
L
3,719
918
1,003
2,023
11,274
3,466
0
3,647
7,627
20,019
0
W
8,308
596
0
3,575
12,351
11,603
75
1,481
10,208
0
20,138
L
Gilgamesh
premirealarm3
Gilgamesh
5,061
1,336
38
1,113
13,406
6,223
0
3,300
10,106
0
11,254
W
Neith
stylands
Neith
9,045
2,998
0
963
4,516
1,564
1,806
960
3,450
0
23,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
19,559
126
Minions Killed
77
0
Camps Cleared
0
640,740
Distance Traveled
516,512
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,186
919
54
5
0
217,081
4
L
Danzaburou
6,115
612
23
2
0
175,000
3
L
Olorun
7,146
715
44
4
0
162,744
4
W
Tyr
9,763
976
29
3
0
243,427
3
L
Gilgamesh
6,298
630
10
1
0
178,768
0
W
Neith
8,032
803
43
4
0
180,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role