Player Matchup

Skadi
Skadi
DiffuseBird
Skadi
Level 129
God Stats
13W - 7L
1,663 SR
Queue Stats
240W - 224L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
Frostmave
Danzaburou
Level 160
God Stats
9W - 4L
1,666 SR
Queue Stats
708W - 693L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
hellstormhawk
Heimdallr
Level 159
God Stats
8W - 10L
1,430 SR
Queue Stats
638W - 666L
1,492 Elo+
Solo
Sylvanus
Sylvanus
hidude843
Sylvanus
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
266W - 240L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wetcats3
Ah Muzen Cab
Level 160
God Stats
21W - 19L
1,524 SR
Queue Stats
1,276W - 1,327L
1,512 Elo+
Solo
Team Averages
Level 147
1,510 SR
1,567 Elo+

VS

Team Averages
Level 86
1,608 SR
1,586 Elo+
Jing Wei
Jing Wei
GanjafLuX
Jing Wei
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 13L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
GetSmoten
Sylvanus
Level 61
God Stats
10W - 2L
1,876 SR
Queue Stats
114W - 74L
1,645 Elo+
Party 2
Sun Wukong
Sun Wukong
Shiviana
Sun Wukong
Level 156
God Stats
7W - 7L
1,637 SR
Queue Stats
324W - 305L
1,543 Elo+
Solo
Olorun
Olorun
hiim12whatsthis
Olorun
Level 62
God Stats
2W - 0L
1,778 SR
Queue Stats
26W - 20L
1,600 Elo+
Party 2
Odin
Odin
mohsafeyget
Odin
Level 46
God Stats
3W - 3L
1,465 SR
Queue Stats
52W - 45L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
9,957
664
12,706
15,464
6,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Frostmave
Danzaburou
17
4 / 5 / 4
10,606
707
13,740
18,041
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
hellstormhawk
Heimdallr
19
6 / 3 / 8
11,529
769
20,285
15,708
8,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
hidude843
Sylvanus
17
2 / 3 / 10
10,687
712
14,461
19,763
23,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
wetcats3
Ah Muzen Cab
19
2 / 4 / 9
10,568
705
26,219
16,741
10,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GanjafLuX
Jing Wei
19
7 / 4 / 13
12,453
830
22,651
20,298
12,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
GetSmoten
Sylvanus
19
4 / 2 / 17
11,000
733
14,136
24,547
39,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Shiviana
Sun Wukong
16
4 / 4 / 11
10,223
682
16,352
19,753
31,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 3 / 11
11,659
777
13,341
18,801
13,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 2 / 18
11,755
784
13,332
22,670
27,211
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
15
Kills
24
24
Deaths
15
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Danzaburou
Frostmave
Danzaburou
4
5
4
1.2
W
Jing Wei
GanjafLuX
Jing Wei
7
4
13
3.38
W
Sylvanus
GetSmoten
Sylvanus
4
2
17
6.25
W
Sun Wukong
Shiviana
Sun Wukong
4
4
11
2.38
L
Heimdallr
hellstormhawk
Heimdallr
6
3
8
3.33
L
Sylvanus
hidude843
Sylvanus
2
3
10
2.33
W
6
3
11
3.83
W
3
2
18
6
L
Ah Muzen Cab
wetcats3
Ah Muzen Cab
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,411
Damage
79,812
85,717
Taken
106,069
59,467
Mitigated
124,373
41,325
Healing
63,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,706
3,975
0
550
15,464
6,299
1,253
3,453
12,011
0
30,326
L
Danzaburou
Frostmave
Danzaburou
13,740
3,989
1,057
5,200
18,041
11,651
421
7,069
10,972
0
24,200
W
Jing Wei
GanjafLuX
Jing Wei
22,651
20,168
2,064
4,923
20,298
12,850
2,092
2,180
18,118
0
41,857
W
Sylvanus
GetSmoten
Sylvanus
14,136
1,671
22,877
11,239
24,547
39,079
421
4,211
20,336
17,566
0
W
Sun Wukong
Shiviana
Sun Wukong
16,352
1,249
1,634
2,871
19,753
31,844
236
3,090
16,663
354
25,446
L
Heimdallr
hellstormhawk
Heimdallr
20,285
8,157
223
2,824
15,708
8,229
710
4,499
11,209
0
40,066
L
Sylvanus
hidude843
Sylvanus
14,461
2,333
13,787
9,411
19,763
23,018
371
6,510
13,253
17,738
0
W
13,341
6,083
6,185
6,696
18,801
13,389
2,751
1,334
17,467
39,544
0
W
13,332
1,108
2,432
2,640
22,670
27,211
184
3,646
19,024
381
25,135
L
Ah Muzen Cab
wetcats3
Ah Muzen Cab
26,219
6,921
2,398
5,875
16,741
10,270
905
6,324
10,417
0
47,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
57,090
175
Minions Killed
210
0
Camps Cleared
0
1,317,709
Distance Traveled
1,422,289
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,957
664
35
2
0
237,249
1
L
Danzaburou
10,606
707
28
2
0
263,949
0
W
Jing Wei
12,453
830
54
4
0
267,667
0
W
Sylvanus
11,000
733
17
1
0
260,836
0
W
Sun Wukong
10,223
682
31
2
0
313,798
0
L
Heimdallr
11,529
769
47
3
0
270,937
0
L
Sylvanus
10,687
712
10
1
0
269,094
3
W
Olorun
11,659
777
79
5
0
248,993
0
W
Odin
11,755
784
29
2
0
330,995
0
L
Ah Muzen Cab
10,568
705
55
4
0
276,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role