Player Matchup

Yemoja
Yemoja
Placentalover69
Yemoja
Level 15
God Stats
4W - 11L
1,500 SR
Queue Stats
153W - 169L
1,371 Elo+
Party 2
Susano
Susano
ReactivePoet561
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Izanami
Izanami
TheEthicalDi
Izanami
Level 15
God Stats
43W - 26L
1,606 SR
Queue Stats
171W - 177L
1,378 Elo+
Party 2
Cerberus
Cerberus
Titogamer342
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
Twiggzster
Sun Wukong
Level 29
God Stats
12W - 7L
1,842 SR
Queue Stats
123W - 116L
1,429 Elo+
Solo
Team Averages
Level 13
1,590 SR
1,316 Elo+

VS

Team Averages
Level 27
1,426 SR
1,326 Elo+
Ravana
Ravana
B0untyHunt3r16
Ravana
Level 27
God Stats
5W - 7L
1,479 SR
Queue Stats
46W - 63L
1,319 Elo+
Party 1
Vamana
Vamana
Carson2695
Vamana
Level 28
God Stats
26W - 19L
1,512 SR
Queue Stats
60W - 64L
1,359 Elo+
Party 1
Agni
Agni
Create Control
Agni
Level 27
God Stats
7W - 5L
1,292 SR
Queue Stats
72W - 80L
1,307 Elo+
Party 1
Yemoja
Yemoja
Helky
Yemoja
Level 26
God Stats
4W - 0L
1,528 SR
Queue Stats
4W - 1L
1,273 Elo+
Solo
Hachiman
Hachiman
lacrossejedi04
Hachiman
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
61W - 68L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,774
477
1,605
4,013
2,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
3 / 2 / 3
5,668
567
2,518
4,889
1,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
TheEthicalDi
Izanami
9
0 / 2 / 0
4,937
494
1,537
4,555
1,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Titogamer342
Cerberus
1
0 / 3 / 0
3,527
353
554
2,120
789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Twiggzster
Sun Wukong
10
4 / 2 / 2
5,976
598
4,591
6,855
3,790
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,882
588
2,500
3,913
1,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
Carson2695
Vamana
9
6 / 3 / 0
6,473
647
4,644
6,380
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 4
5,846
585
1,248
3,274
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Helky
Yemoja
8
0 / 0 / 4
5,316
532
1,463
3,785
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
10
3 / 0 / 0
5,671
567
4,449
4,097
1,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
9
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Vamana
Carson2695
Vamana
6
3
0
2
W
0
1
4
2
W
Yemoja
Helky
Yemoja
0
0
4
2
L
0
1
2
1
L
3
2
3
2.25
L
Izanami
TheEthicalDi
Izanami
0
2
0
0
L
Cerberus
Titogamer342
Cerberus
0
3
0
0
L
Sun Wukong
Twiggzster
Sun Wukong
4
2
2
2.5
W
Hachiman
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,805
Damage
14,304
22,432
Taken
21,449
9,466
Mitigated
8,436
2,972
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,500
678
0
664
3,913
1,698
222
23
3,890
0
24,002
W
Vamana
Carson2695
Vamana
4,644
3,302
0
577
6,380
2,044
0
560
5,820
0
25,021
W
1,248
307
0
718
3,274
1,145
840
487
2,787
22,786
2,346
W
Yemoja
Helky
Yemoja
1,463
231
378
179
3,785
2,404
42
694
3,091
6,839
0
L
1,605
261
806
0
4,013
2,204
250
560
3,453
7,853
0
L
2,518
715
0
124
4,889
1,462
0
885
4,004
0
14,156
L
Izanami
TheEthicalDi
Izanami
1,537
1,193
0
0
4,555
1,221
0
870
3,685
0
27,758
L
Cerberus
Titogamer342
Cerberus
554
141
0
68
2,120
789
0
306
1,814
886
0
L
Sun Wukong
Twiggzster
Sun Wukong
4,591
688
0
1,974
6,855
3,790
755
0
6,855
0
27,597
W
Hachiman
4,449
1,526
0
2,533
4,097
1,145
1,084
395
3,702
0
35,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
29,188
150
Minions Killed
243
0
Camps Cleared
0
768,788
Distance Traveled
939,602
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,882
588
54
5
0
207,056
0
W
Vamana
6,473
647
51
5
0
187,146
0
W
Agni
5,846
585
55
6
0
187,355
2
W
Yemoja
5,316
532
9
1
0
193,852
5
L
Yemoja
4,774
477
5
1
0
152,723
1
L
Susano
5,668
567
30
3
0
191,979
0
L
Izanami
4,937
494
62
6
0
168,834
4
L
Cerberus
3,527
353
0
0
0
52,808
1
L
Sun Wukong
5,976
598
53
5
0
202,444
2
W
Hachiman
5,671
567
74
7
0
164,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role