Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SnakeKing41
Thanatos
Level 7
God Stats
2W - 3L
1,675 SR
Queue Stats
3W - 7L
1,586 Elo+
Solo
Cthulhu
Cthulhu
TinyBoiBinks
Cthulhu
Level 36
God Stats
0W - 1L
1,601 SR
Queue Stats
9W - 6L
1,531 Elo+
Party 1
Ares
Ares
beewast3d
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 1
Anhur
Anhur
ignorantASF
Anhur
Level 24
God Stats
17W - 9L
1,633 SR
Queue Stats
134W - 95L
1,650 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,583 Elo+

VS

Team Averages
Level 24
1,550 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
JackyllC
Morgan Le Fay
Level 30
God Stats
20W - 22L
1,460 SR
Queue Stats
156W - 152L
1,486 Elo+
Solo
Rama
Rama
Keldorm
Rama
Level 27
God Stats
15W - 14L
1,569 SR
Queue Stats
125W - 121L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Ragnarok1029
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,513 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 16
God Stats
10W - 5L
1,489 SR
Queue Stats
13W - 8L
1,602 Elo+
Solo
Cerberus
Cerberus
ninjafeets
Cerberus
Level 22
God Stats
9W - 3L
1,734 SR
Queue Stats
254W - 279L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
0 / 8 / 10
10,501
955
7,909
14,074
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SnakeKing41
Thanatos
17
3 / 12 / 9
11,118
1,011
2,416
15,807
7,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
TinyBoiBinks
Cthulhu
19
11 / 6 / 10
14,702
1,337
31,005
23,997
17,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
19
1 / 14 / 14
11,423
1,038
5,005
24,879
27,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 9 / 11
14,142
1,286
29,000
21,715
7,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JackyllC
Morgan Le Fay
20
4 / 1 / 27
12,401
1,127
18,896
14,153
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Keldorm
Rama
20
19 / 7 / 14
14,264
1,297
25,828
18,049
7,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Ragnarok1029
The Morrigan
18
9 / 7 / 18
12,145
1,104
13,236
13,636
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 6 / 28
14,245
1,295
23,603
19,188
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ninjafeets
Cerberus
20
5 / 3 / 34
12,598
1,145
11,480
16,647
21,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
169
24
Kills
48
49
Deaths
24
54
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
8
10
0.63
W
Morgan Le Fay
JackyllC
Morgan Le Fay
4
1
27
17.5
W
Rama
Keldorm
Rama
19
7
14
3.71
W
The Morrigan
Ragnarok1029
The Morrigan
9
7
18
2.57
W
11
6
28
4.17
L
Thanatos
SnakeKing41
Thanatos
3
12
9
0.63
L
Cthulhu
TinyBoiBinks
Cthulhu
11
6
10
2.67
L
Ares
1
14
14
0.57
L
9
9
11
1.61
W
Cerberus
ninjafeets
Cerberus
5
3
34
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,335
Damage
93,043
100,472
Taken
81,673
66,089
Mitigated
48,201
7,225
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,909
904
0
332
14,074
5,956
0
9,638
4,312
25,708
0
W
Morgan Le Fay
JackyllC
Morgan Le Fay
18,896
1,958
578
3,016
14,153
5,970
0
6,780
7,373
44,706
0
W
Rama
Keldorm
Rama
25,828
21,013
0
2,380
18,049
7,369
0
8,451
9,598
0
34,122
W
The Morrigan
Ragnarok1029
The Morrigan
13,236
1,307
0
70
13,636
4,736
0
8,930
4,456
23,831
0
W
23,603
1,496
3,140
3,982
19,188
8,182
0
11,585
7,603
51,258
0
L
Thanatos
SnakeKing41
Thanatos
2,416
373
0
1,536
15,807
7,637
0
10,105
5,539
0
6,175
L
Cthulhu
TinyBoiBinks
Cthulhu
31,005
2,032
455
3,243
23,997
17,237
0
18,433
5,293
59,606
0
L
Ares
5,005
1,181
0
0
24,879
27,649
0
13,582
11,029
12,331
0
L
29,000
13,961
0
1,659
21,715
7,610
0
14,441
7,084
0
75,424
W
Cerberus
ninjafeets
Cerberus
11,480
1,179
0
2,002
16,647
21,944
0
8,173
8,474
23,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,886
Gold Earned
65,653
190
Minions Killed
200
6
Camps Cleared
3
999,938
Distance Traveled
982,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,501
955
22
2
1
183,193
0
W
Morgan Le Fay
12,401
1,127
70
6
0
224,543
0
W
Rama
14,264
1,297
18
2
0
167,546
0
W
The Morrigan
12,145
1,104
16
1
3
170,581
0
W
Ra
14,245
1,295
68
6
0
221,373
0
L
Thanatos
11,118
1,011
6
1
0
159,992
0
L
Cthulhu
14,702
1,337
65
6
1
249,061
0
L
Ares
11,423
1,038
13
1
0
205,123
1
L
Anhur
14,142
1,286
84
8
4
202,569
1
W
Cerberus
12,598
1,145
28
3
0
198,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role