Player Matchup

Danzaburou
Danzaburou
ShikiDex
Danzaburou
Level 12
God Stats
2W - 3L
1,372 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 2
Mulan
Mulan
Soraine
Mulan
Level 16
God Stats
23W - 18L
1,842 SR
Queue Stats
126W - 100L
1,586 Elo+
Solo
Set
Set
VelezTheVehement
Set
Level 29
God Stats
3W - 5L
1,349 SR
Queue Stats
67W - 72L
1,428 Elo+
Solo
Ganesha
Ganesha
duckgoonsprite
Ganesha
Level 20
God Stats
3W - 1L
1,943 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 2
Chiron
Chiron
marinspidey
Chiron
Level 29
God Stats
2W - 3L
1,729 SR
Queue Stats
166W - 207L
1,416 Elo+
Solo
Team Averages
Level 21
1,647 SR
1,555 Elo+

VS

Team Averages
Level 30
1,547 SR
1,516 Elo+
Susano
Susano
Hecca
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Scylla
Scylla
Marluxism
Scylla
Level 28
God Stats
5W - 7L
1,449 SR
Queue Stats
191W - 130L
1,515 Elo+
Solo
King Arthur
King Arthur
ioNic916
King Arthur
Level 12
God Stats
3W - 3L
1,640 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Skadi
Skadi
vGFreakshow
Skadi
Level 88
God Stats
23W - 21L
1,507 SR
Queue Stats
394W - 423L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
xDthese
Cthulhu
Level 6
God Stats
3W - 3L
1,640 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShikiDex
Danzaburou
11
3 / 7 / 3
7,235
482
7,155
11,470
3,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Soraine
Mulan
15
11 / 2 / 0
9,333
622
17,485
13,965
13,231
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 2
7,098
473
2,502
13,287
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
7,154
477
2,525
7,128
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
0 / 4 / 1
7,559
504
4,208
7,794
2,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hecca
Susano
10
1 / 4 / 2
6,553
437
2,575
10,044
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Marluxism
Scylla
15
9 / 2 / 2
9,393
626
9,544
10,297
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ioNic916
King Arthur
12
1 / 3 / 4
6,812
454
3,790
11,644
8,003
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 7
8,628
575
10,339
9,310
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xDthese
Cthulhu
12
3 / 3 / 6
8,852
590
6,090
12,687
8,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
15
Kills
20
20
Deaths
15
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
Hecca
Susano
1
4
2
0.5
W
Scylla
Marluxism
Scylla
9
2
2
5
L
Danzaburou
ShikiDex
Danzaburou
3
7
3
0.64
L
Mulan
Soraine
Mulan
11
2
0
5.5
L
0
5
2
0.2
L
1
2
2
1
W
King Arthur
ioNic916
King Arthur
1
3
4
1
L
Chiron
0
4
1
0.13
W
6
3
7
3.17
W
Cthulhu
xDthese
Cthulhu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
32,338
53,644
Taken
53,982
29,444
Mitigated
26,426
16,520
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Hecca
Susano
2,575
1,115
0
2,136
10,044
3,361
106
0
10,044
0
27,693
W
Scylla
Marluxism
Scylla
9,544
1,178
0
3,487
10,297
3,299
381
0
10,297
56,394
0
L
Danzaburou
ShikiDex
Danzaburou
7,155
2,619
0
2,440
11,470
3,814
0
3,583
7,887
0
28,921
L
Mulan
Soraine
Mulan
17,485
1,496
0
5,514
13,965
13,231
606
5,300
8,665
0
57,766
L
2,502
1,371
0
5,230
13,287
4,925
0
2,621
10,666
0
44,058
L
2,525
321
0
1,650
7,128
4,717
242
1,763
5,365
9,513
0
W
King Arthur
ioNic916
King Arthur
3,790
267
0
2,518
11,644
8,003
203
1,127
10,517
0
27,415
L
Chiron
4,208
1,692
0
1,686
7,794
2,757
952
2,367
5,427
0
44,417
W
10,339
5,438
346
3,004
9,310
3,187
397
1,264
8,046
0
55,661
W
Cthulhu
xDthese
Cthulhu
6,090
1,431
88
2,790
12,687
8,576
120
425
12,262
22,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
40,238
335
Minions Killed
325
0
Camps Cleared
0
1,352,815
Distance Traveled
1,356,135
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,553
437
51
3
0
261,126
4
W
Scylla
9,393
626
91
6
0
251,470
0
L
Danzaburou
7,235
482
50
3
0
265,035
3
L
Mulan
9,333
622
87
6
0
259,963
0
L
Set
7,098
473
99
7
0
302,928
5
L
Ganesha
7,154
477
9
1
0
274,473
0
W
King Arthur
6,812
454
44
3
0
299,030
1
L
Chiron
7,559
504
90
6
0
250,416
3
W
Skadi
8,628
575
99
7
0
256,690
0
W
Cthulhu
8,852
590
40
3
0
287,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role