Player Matchup

Kukulkan
Kukulkan
DaKirb11
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,525 Elo+
Solo
Ganesha
Ganesha
DuelDouser
Ganesha
Level 19
God Stats
1W - 1L
1,690 SR
Queue Stats
28W - 29L
1,440 Elo+
Solo
Thanatos
Thanatos
Marin130
Thanatos
Level 28
God Stats
0W - 2L
1,351 SR
Queue Stats
371W - 304L
1,620 Elo+
Solo
Jormungandr
Jormungandr
Satisasian
Jormungandr
Level 14
God Stats
0W - 2L
1,295 SR
Queue Stats
16W - 24L
1,414 Elo+
Solo
Anhur
Anhur
Zealotz18441
Anhur
Level 29
God Stats
1W - 2L
1,549 SR
Queue Stats
159W - 133L
1,547 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,509 Elo+

VS

Team Averages
Level 14
1,630 SR
1,475 Elo+
Cthulhu
Cthulhu
BUGINATOR430
Cthulhu
Level 5
God Stats
2W - 4L
1,393 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 1
Tyr
Tyr
Gavails
Tyr
Level 20
God Stats
1W - 0L
1,761 SR
Queue Stats
13W - 7L
1,592 Elo+
Solo
Cerberus
Cerberus
Lotus Roadster
Cerberus
Level 24
God Stats
2W - 1L
1,722 SR
Queue Stats
113W - 105L
1,462 Elo+
Solo
Jormungandr
Jormungandr
SfZ Exodus
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 1
Loki
Loki
Tsizzle72
Loki
Level 18
God Stats
39W - 15L
1,777 SR
Queue Stats
130W - 49L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaKirb11
Kukulkan
20
12 / 8 / 25
14,331
1,024
37,093
16,510
9,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
DuelDouser
Ganesha
20
1 / 2 / 30
14,364
1,026
9,608
12,125
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Marin130
Thanatos
20
15 / 13 / 21
15,692
1,121
23,669
21,813
14,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Satisasian
Jormungandr
20
7 / 2 / 30
15,071
1,077
19,981
25,615
36,505
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 12 / 23
14,439
1,031
29,037
30,223
14,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUGINATOR430
Cthulhu
20
0 / 15 / 22
13,769
984
13,785
30,747
41,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
20
5 / 5 / 17
14,426
1,030
13,883
22,504
25,655
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
3 / 6 / 27
14,847
1,061
19,769
27,080
32,071
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SfZ Exodus
Jormungandr
20
1 / 15 / 19
13,406
958
11,228
30,491
33,770
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
20
28 / 5 / 7
20,604
1,472
40,186
20,146
6,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
129
46
Kills
37
37
Deaths
46
129
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BUGINATOR430
Cthulhu
0
15
22
0.73
L
Kukulkan
DaKirb11
Kukulkan
12
8
25
3.06
L
Ganesha
DuelDouser
Ganesha
1
2
30
8
W
Tyr
5
5
17
2.7
W
Cerberus
3
6
27
2.75
L
Thanatos
Marin130
Thanatos
15
13
21
1.96
L
Jormungandr
Satisasian
Jormungandr
7
2
30
11
W
Jormungandr
SfZ Exodus
Jormungandr
1
15
19
0.7
W
Loki
28
5
7
6.3
L
11
12
23
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,388
Damage
98,851
106,286
Taken
130,968
89,298
Mitigated
139,725
10,747
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BUGINATOR430
Cthulhu
13,785
1,237
1,582
0
30,747
41,339
0
19,269
11,478
45,149
0
L
Kukulkan
DaKirb11
Kukulkan
37,093
4,830
0
185
16,510
9,634
0
4,246
12,264
52,239
0
L
Ganesha
DuelDouser
Ganesha
9,608
1,060
0
1,223
12,125
13,861
0
6,834
5,291
15,296
0
W
Tyr
13,883
3,918
817
2,667
22,504
25,655
0
7,620
14,884
0
31,202
W
Cerberus
19,769
1,689
0
6,259
27,080
32,071
0
13,076
14,004
31,947
0
L
Thanatos
Marin130
Thanatos
23,669
8,021
0
7,117
21,813
14,505
0
8,780
13,033
0
31,612
L
Jormungandr
Satisasian
Jormungandr
19,981
7,157
0
0
25,615
36,505
0
16,101
9,514
59,360
0
W
Jormungandr
SfZ Exodus
Jormungandr
11,228
4,788
0
0
30,491
33,770
0
18,089
12,402
36,333
0
W
Loki
40,186
25,698
0
1,838
20,146
6,890
0
8,628
11,518
0
56,299
L
29,037
12,825
0
2,222
30,223
14,793
0
8,821
21,402
0
58,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,897
Gold Earned
77,052
225
Minions Killed
255
7
Camps Cleared
4
1,121,828
Distance Traveled
1,355,327
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,769
984
113
8
1
242,046
1
L
Kukulkan
14,331
1,024
52
4
1
229,440
1
L
Ganesha
14,364
1,026
0
0
0
170,294
0
W
Tyr
14,426
1,030
31
2
2
308,534
3
W
Cerberus
14,847
1,061
35
3
1
271,282
2
L
Thanatos
15,692
1,121
8
1
2
248,492
1
L
Jormungandr
15,071
1,077
95
7
0
250,563
1
W
Jormungandr
13,406
958
43
3
0
213,588
0
W
Loki
20,604
1,472
33
2
0
319,877
1
L
Anhur
14,439
1,031
70
5
4
223,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role