Player Matchup

Chang'e
Chang'e
Cardosman
Chang'e
Level 27
God Stats
6W - 0L
1,636 SR
Queue Stats
77W - 54L
1,692 Elo+
Party 1
Ymir
Ymir
Kaleom
Ymir
Level 129
God Stats
11W - 8L
1,706 SR
Queue Stats
103W - 79L
1,586 Elo+
Party 1
Bakasura
Bakasura
Martiniellert
Bakasura
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 97L
1,554 Elo+
Party 1
Team Averages
Level 94
1,614 SR
1,610 Elo+

VS

Team Averages
Level 102
1,493 SR
1,617 Elo+
Sun Wukong
Sun Wukong
AgusSPS
Sun Wukong
Level 143
God Stats
6W - 16L
1,493 SR
Queue Stats
223W - 238L
1,568 Elo+
Party 2
Janus
Janus
Necropse
Janus
Level 149
God Stats
0W - 2L
1,224 SR
Queue Stats
35W - 26L
1,624 Elo+
Solo
Ymir
Ymir
kamikazee138
Ymir
Level 14
God Stats
2W - 1L
1,761 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cardosman
Chang'e
15
1 / 5 / 11
11,399
671
11,341
14,967
10,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Kaleom
Ymir
15
6 / 1 / 7
12,497
735
13,262
17,006
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Martiniellert
Bakasura
17
8 / 2 / 6
12,233
720
15,622
16,464
9,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgusSPS
Sun Wukong
15
7 / 4 / 1
11,211
659
17,324
18,438
20,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Necropse
Janus
14
1 / 4 / 6
9,874
581
15,050
9,799
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 7
9,279
546
3,064
19,305
20,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
8
8
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AgusSPS
Sun Wukong
7
4
1
1.88
W
Chang'e
Cardosman
Chang'e
1
5
11
1.3
W
Ymir
Kaleom
Ymir
6
1
7
9.5
W
Bakasura
Martiniellert
Bakasura
8
2
6
5.5
L
Janus
Necropse
Janus
1
4
6
1
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,225
Damage
35,438
48,437
Taken
47,542
43,125
Mitigated
43,675
17,387
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AgusSPS
Sun Wukong
17,324
4,405
0
2,591
18,438
20,117
0
9,406
7,566
0
63,255
W
Chang'e
Cardosman
Chang'e
11,341
738
3,292
4,843
14,967
10,960
584
7,205
6,967
42,249
0
W
Ymir
Kaleom
Ymir
13,262
2,148
0
4,793
17,006
22,618
68
6,490
10,077
36,893
0
W
Bakasura
Martiniellert
Bakasura
15,622
10,229
0
4,459
16,464
9,547
1,870
4,419
11,395
0
40,817
L
Janus
Necropse
Janus
15,050
634
0
1,167
9,799
3,317
0
6,332
3,347
53,622
0
L
3,064
633
0
0
19,305
20,241
0
8,865
8,370
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
30,364
144
Minions Killed
183
0
Camps Cleared
0
1,017,379
Distance Traveled
857,085
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,211
659
100
6
0
290,726
2
W
Chang'e
11,399
671
59
3
0
316,061
1
W
Ymir
12,497
735
22
1
0
312,208
7
W
Bakasura
12,233
720
63
4
0
389,110
2
L
Janus
9,874
581
67
4
0
320,201
4
L
Ymir
9,279
546
16
1
0
246,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role