Player Matchup

Tyr
Tyr
HangryHobo
Tyr
Level 129
God Stats
28W - 21L
1,502 SR
Queue Stats
238W - 212L
1,569 Elo+
Party 1
Ra
Ra
Leroyjenkins444
Ra
Level 28
God Stats
0W - 1L
1,394 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Izanami
Izanami
k1ngra
Izanami
Level 8
God Stats
8W - 8L
1,919 SR
Queue Stats
298W - 410L
1,686 Elo+
Solo
Team Averages
Level 55
1,605 SR
1,578 Elo+

VS

Team Averages
Level 91
1,565 SR
1,489 Elo+
Mercury
Mercury
Axxeor
Mercury
Level 145
God Stats
6W - 4L
1,585 SR
Queue Stats
299W - 297L
1,615 Elo+
Solo
Izanami
Izanami
CryMoreTyrs
Izanami
Level 108
God Stats
9W - 5L
1,612 SR
Queue Stats
17W - 23L
1,414 Elo+
Party 2
Janus
Janus
Frikzo
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 3
12,116
757
13,372
16,343
19,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 8 / 4
9,252
578
4,270
11,587
10,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
k1ngra
Izanami
14
3 / 9 / 6
10,909
682
5,239
12,756
4,640
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axxeor
Mercury
18
15 / 2 / 6
13,505
844
13,484
12,763
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
CryMoreTyrs
Izanami
16
6 / 6 / 10
12,004
750
14,209
11,334
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Frikzo
Janus
14
1 / 3 / 19
10,915
682
6,466
7,880
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
11
Kills
22
22
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
Axxeor
Mercury
15
2
6
9
W
Izanami
CryMoreTyrs
Izanami
6
6
10
1.83
W
Janus
Frikzo
Janus
1
3
19
3.5
L
7
5
3
1.7
L
1
8
4
0.38
L
Izanami
k1ngra
Izanami
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
34,159
40,686
Taken
31,977
33,941
Mitigated
12,782
5,477
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Axxeor
Mercury
13,484
5,936
0
1,318
12,763
6,653
543
1,524
11,239
0
58,664
W
Izanami
CryMoreTyrs
Izanami
14,209
9,378
0
520
11,334
3,990
1,927
1,541
9,793
0
58,908
W
Janus
Frikzo
Janus
6,466
256
0
1,740
7,880
2,139
61
1,205
6,675
28,581
0
L
13,372
1,089
60
1,190
16,343
19,148
0
3,017
13,326
0
30,365
L
4,270
550
1,013
2,703
11,587
10,153
0
1,980
9,607
33,184
0
L
Izanami
k1ngra
Izanami
5,239
2,831
0
511
12,756
4,640
223
1,469
11,287
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
36,424
140
Minions Killed
201
0
Camps Cleared
0
826,052
Distance Traveled
922,707
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,505
844
57
4
0
394,854
1
W
Izanami
12,004
750
97
6
0
258,120
2
W
Janus
10,915
682
47
3
0
269,733
0
L
Tyr
12,116
757
37
2
0
311,729
4
L
Ra
9,252
578
45
3
0
282,805
1
L
Izanami
10,909
682
58
4
0
231,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role